InfiniTime/src/displayapp/screens/Tab.h

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#pragma once
#include <cstdint>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <lvgl/src/lv_core/lv_style.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class Tab : public Screen {
public:
explicit Tab(DisplayApp* app, Components::Gfx& gfx);
~Tab() override;
void Refresh(bool fullRefresh) override;
void OnObjectEvent(lv_obj_t* obj, lv_event_t event);
private:
};
}
}
}