InfiniTime/src/components/ble/NotificationManager.h

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#pragma once
#include <array>
#include <atomic>
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#include <cstddef>
#include <cstdint>
namespace Pinetime {
namespace Controllers {
class NotificationManager {
public:
enum class Categories {
Unknown,
SimpleAlert,
Email,
News,
IncomingCall,
MissedCall,
Sms,
VoiceMail,
Schedule,
HighProriotyAlert,
InstantMessage
};
static constexpr uint8_t MessageSize {100};
struct Notification {
using Id = uint8_t;
Id id;
bool valid = false;
uint8_t index;
uint8_t size;
std::array<char, MessageSize + 1> message;
Categories category = Categories::Unknown;
const char* Message() const;
const char* Title() const;
};
Notification::Id nextId {0};
void Push(Notification&& notif);
Notification GetLastNotification();
Notification GetNext(Notification::Id id);
Notification GetPrevious(Notification::Id id);
bool ClearNewNotificationFlag();
bool AreNewNotificationsAvailable();
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bool IsVibrationEnabled();
void ToggleVibrations();
static constexpr size_t MaximumMessageSize() {
return MessageSize;
};
size_t NbNotifications() const;
private:
Notification::Id GetNextId();
static constexpr uint8_t TotalNbNotifications = 5;
std::array<Notification, TotalNbNotifications> notifications;
uint8_t readIndex = 0;
uint8_t writeIndex = 0;
bool empty = true;
std::atomic<bool> newNotification {false};
bool vibrationEnabled = true;
};
}
}