InfiniTime/src/DisplayApp/Screens/FirmwareUpdate.h

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#pragma once
#include <cstdint>
#include <chrono>
#include <Components/Gfx/Gfx.h>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <Components/Battery/BatteryController.h>
#include <Components/Ble/BleController.h>
#include "../Fonts/lcdfont14.h"
#include "../Fonts/lcdfont70.h"
#include "../../Version.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class FirmwareUpdate : public Screen{
public:
FirmwareUpdate(DisplayApp* app, Pinetime::Controllers::Ble& bleController);
~FirmwareUpdate() override;
bool Refresh() override;
bool OnButtonPushed() override;
private:
Pinetime::Controllers::Ble& bleController;
lv_obj_t * bar1;
lv_obj_t * percentLabel;
lv_obj_t * titleLabel;
char percentStr[10];
bool running = true;
};
}
}
}