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#include "PassKey.h"
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#include "displayapp/DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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PassKey::PassKey(Pinetime::Applications::DisplayApp* app, uint32_t key) : Screen(app) {
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passkeyLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(passkeyLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
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lv_obj_set_style_local_text_font(passkeyLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
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lv_label_set_text_fmt(passkeyLabel, "%06u", key);
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lv_obj_align(passkeyLabel, nullptr, LV_ALIGN_CENTER, 0, -20);
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2021-10-30 14:02:39 -04:00
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}
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PassKey::~PassKey() {
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lv_obj_clean(lv_scr_act());
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}
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