2021-01-10 11:57:26 -05:00
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#pragma once
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#include <cstdint>
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#include <chrono>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include "systemtask/SystemTask.h"
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Controllers {
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class HeartRateController;
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}
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namespace Applications {
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namespace Screens {
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class HeartRate : public Screen {
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public:
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HeartRate(DisplayApp* app, Controllers::HeartRateController& HeartRateController, System::SystemTask& systemTask);
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~HeartRate() override;
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bool Refresh() override;
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void OnStartStopEvent(lv_event_t event);
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private:
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Controllers::HeartRateController& heartRateController;
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Pinetime::System::SystemTask& systemTask;
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void UpdateStartStopButton(bool isRunning);
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lv_obj_t* label_hr;
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lv_obj_t* label_bpm;
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lv_obj_t* label_status;
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lv_obj_t* btn_startStop;
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lv_obj_t* label_startStop;
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};
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}
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}
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}
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