InfiniTime/src/components/settings/Settings.h

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#pragma once
#include <cstdint>
namespace Pinetime {
namespace Controllers {
class Settings {
public:
enum class ClockType {H24, H12};
void Init();
void SetClockFace( uint8_t face ) { clockFace = face; };
uint8_t GetClockFace() { return clockFace; };
void SetAppMenu( uint8_t menu ) { appMenu = menu; };
uint8_t GetAppMenu() { return appMenu; };
void SetClockType( ClockType clocktype ) { clockType = clocktype; };
ClockType GetClockType() { return clockType; };
private:
uint8_t clockFace = 0;
uint8_t appMenu = 0;
ClockType clockType = ClockType::H24;
};
}
}