2019-12-27 16:05:49 +00:00
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#include "BleController.h"
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using namespace Pinetime::Controllers;
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void Ble::Connect() {
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isConnected = true;
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}
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void Ble::Disconnect() {
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isConnected = false;
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}
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2020-03-25 20:23:40 +00:00
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2020-05-02 12:16:57 +00:00
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void Ble::StartFirmwareUpdate() {
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isFirmwareUpdating = true;
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}
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void Ble::StopFirmwareUpdate() {
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isFirmwareUpdating = false;
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}
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void Ble::FirmwareUpdateTotalBytes(uint32_t totalBytes) {
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firmwareUpdateTotalBytes = totalBytes;
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}
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void Ble::FirmwareUpdateCurrentBytes(uint32_t currentBytes) {
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firmwareUpdateCurrentBytes = currentBytes;
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}
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