2020-03-15 17:03:11 +00:00
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#include "BrightnessController.h"
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2020-11-15 14:05:51 +00:00
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#include <hal/nrf_gpio.h>
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2021-04-04 02:08:51 +00:00
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#include "displayapp/screens/Symbols.h"
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2020-03-15 17:03:11 +00:00
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using namespace Pinetime::Controllers;
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void BrightnessController::Init() {
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nrf_gpio_cfg_output(pinLcdBacklight1);
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nrf_gpio_cfg_output(pinLcdBacklight2);
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nrf_gpio_cfg_output(pinLcdBacklight3);
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Set(level);
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}
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void BrightnessController::Set(BrightnessController::Levels level) {
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this->level = level;
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switch(level) {
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default:
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case Levels::High:
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_clear(pinLcdBacklight3);
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break;
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case Levels::Medium:
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_set(pinLcdBacklight3);
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break;
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case Levels::Low:
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_set(pinLcdBacklight2);
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nrf_gpio_pin_set(pinLcdBacklight3);
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break;
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case Levels::Off:
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nrf_gpio_pin_set(pinLcdBacklight1);
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nrf_gpio_pin_set(pinLcdBacklight2);
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nrf_gpio_pin_set(pinLcdBacklight3);
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break;
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}
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}
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void BrightnessController::Lower() {
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switch(level) {
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case Levels::High: Set(Levels::Medium); break;
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case Levels::Medium: Set(Levels::Low); break;
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case Levels::Low: Set(Levels::Off); break;
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default: break;
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}
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}
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void BrightnessController::Higher() {
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switch(level) {
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case Levels::Off: Set(Levels::Low); break;
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case Levels::Low: Set(Levels::Medium); break;
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case Levels::Medium: Set(Levels::High); break;
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default: break;
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}
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}
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BrightnessController::Levels BrightnessController::Level() const {
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return level;
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}
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void BrightnessController::Backup() {
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backupLevel = level;
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}
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void BrightnessController::Restore() {
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Set(backupLevel);
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}
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2021-04-04 02:08:51 +00:00
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void BrightnessController::Step() {
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switch(level) {
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case Levels::Low: Set(Levels::Medium); break;
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case Levels::Medium: Set(Levels::High); break;
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case Levels::High: Set(Levels::Low); break;
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default: break;
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}
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}
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const char* BrightnessController::GetIcon() {
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switch(level) {
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case Levels::Medium: return Applications::Screens::Symbols::brightnessMedium;
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case Levels::High: return Applications::Screens::Symbols::brightnessHigh;
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default: break;
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}
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return Applications::Screens::Symbols::brightnessLow;
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}
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const char* BrightnessController::ToString() {
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switch(level) {
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case Levels::Off: return "Off";
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case Levels::Low: return "Low";
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case Levels::Medium: return "Medium";
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case Levels::High: return "High";
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default : return "???";
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}
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}
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