InfiniTime/src/drivers/Watchdog.h

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#pragma once
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#include <cstdint>
namespace Pinetime {
namespace Drivers {
class Watchdog {
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public:
enum class ResetReasons { ResetPin, Watchdog, SoftReset, CpuLockup, SystemOff, LpComp, DebugInterface, NFC, HardReset };
void Setup(uint8_t timeoutSeconds);
void Start();
void Kick();
ResetReasons ResetReason() const {
return resetReason;
}
static const char* ResetReasonToString(ResetReasons reason);
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private:
ResetReasons resetReason;
ResetReasons ActualResetReason() const;
};
class WatchdogView {
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public:
WatchdogView(const Watchdog& watchdog) : watchdog {watchdog} {
}
Watchdog::ResetReasons ResetReason() const {
return watchdog.ResetReason();
}
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private:
const Watchdog& watchdog;
};
}
}