diff --git a/src/displayapp/screens/Alarm.cpp b/src/displayapp/screens/Alarm.cpp index 371593a2..6b45a36e 100644 --- a/src/displayapp/screens/Alarm.cpp +++ b/src/displayapp/screens/Alarm.cpp @@ -120,10 +120,7 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) { return; } if (obj == btnMessage) { - lv_obj_del(txtMessage); - lv_obj_del(btnMessage); - txtMessage = nullptr; - btnMessage = nullptr; + HideInfo(); return; } // If any other button was pressed, disable the alarm @@ -176,10 +173,7 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) { bool Alarm::OnButtonPushed() { if (txtMessage != nullptr && btnMessage != nullptr) { - lv_obj_del(txtMessage); - lv_obj_del(btnMessage); - txtMessage = nullptr; - btnMessage = nullptr; + HideInfo(); return true; } return false; @@ -235,6 +229,12 @@ void Alarm::ShowInfo() { } } +void Alarm::HideInfo() { + lv_obj_del(btnMessage); + txtMessage = nullptr; + btnMessage = nullptr; +} + void Alarm::SetRecurButtonState() { using Pinetime::Controllers::AlarmController; switch (alarmController.Recurrence()) { diff --git a/src/displayapp/screens/Alarm.h b/src/displayapp/screens/Alarm.h index edd211b5..32a14d2f 100644 --- a/src/displayapp/screens/Alarm.h +++ b/src/displayapp/screens/Alarm.h @@ -47,6 +47,7 @@ namespace Pinetime { void SetRecurButtonState(); void SetAlarm(); void ShowInfo(); + void HideInfo(); void ToggleRecurrence(); void UpdateAlarmTime(); };