lowersleep: Implement Lower to Sleep functionality (#827)
This commit is contained in:
parent
2b1eae7f59
commit
0f9f606b78
|
@ -115,6 +115,20 @@ bool MotionController::ShouldShakeWake(uint16_t thresh) {
|
|||
return accumulatedSpeed > thresh;
|
||||
}
|
||||
|
||||
bool MotionController::ShouldLowerSleep() const {
|
||||
if (stats.yMean < 724 || DegreesRolled(stats.yMean, stats.zMean, stats.prevYMean, stats.prevZMean) < 30) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (uint8_t i = AccelStats::numHistory + 1; i < yHistory.Size(); i++) {
|
||||
if (yHistory[i] < 265) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void MotionController::Init(Pinetime::Drivers::Bma421::DeviceTypes types) {
|
||||
switch (types) {
|
||||
case Drivers::Bma421::DeviceTypes::BMA421:
|
||||
|
|
|
@ -46,6 +46,7 @@ namespace Pinetime {
|
|||
|
||||
bool ShouldShakeWake(uint16_t thresh);
|
||||
bool ShouldRaiseWake() const;
|
||||
bool ShouldLowerSleep() const;
|
||||
|
||||
int32_t CurrentShakeSpeed() const {
|
||||
return accumulatedSpeed;
|
||||
|
|
|
@ -12,12 +12,7 @@ namespace Pinetime {
|
|||
enum class ClockType : uint8_t { H24, H12 };
|
||||
enum class Notification : uint8_t { On, Off, Sleep };
|
||||
enum class ChimesOption : uint8_t { None, Hours, HalfHours };
|
||||
enum class WakeUpMode : uint8_t {
|
||||
SingleTap = 0,
|
||||
DoubleTap = 1,
|
||||
RaiseWrist = 2,
|
||||
Shake = 3,
|
||||
};
|
||||
enum class WakeUpMode : uint8_t { SingleTap = 0, DoubleTap = 1, RaiseWrist = 2, Shake = 3, LowerWrist = 4 };
|
||||
enum class Colors : uint8_t {
|
||||
White,
|
||||
Silver,
|
||||
|
@ -238,7 +233,7 @@ namespace Pinetime {
|
|||
}
|
||||
};
|
||||
|
||||
std::bitset<4> getWakeUpModes() const {
|
||||
std::bitset<5> getWakeUpModes() const {
|
||||
return settings.wakeUpMode;
|
||||
}
|
||||
|
||||
|
@ -279,7 +274,7 @@ namespace Pinetime {
|
|||
private:
|
||||
Pinetime::Controllers::FS& fs;
|
||||
|
||||
static constexpr uint32_t settingsVersion = 0x0005;
|
||||
static constexpr uint32_t settingsVersion = 0x0006;
|
||||
|
||||
struct SettingsData {
|
||||
uint32_t version = settingsVersion;
|
||||
|
@ -296,8 +291,9 @@ namespace Pinetime {
|
|||
|
||||
WatchFaceInfineat watchFaceInfineat;
|
||||
|
||||
std::bitset<4> wakeUpMode {0};
|
||||
std::bitset<5> wakeUpMode {0};
|
||||
uint16_t shakeWakeThreshold = 150;
|
||||
|
||||
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
|
||||
};
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
constexpr std::array<SettingWakeUp::Option, 4> SettingWakeUp::options;
|
||||
constexpr std::array<SettingWakeUp::Option, 5> SettingWakeUp::options;
|
||||
|
||||
namespace {
|
||||
void event_handler(lv_obj_t* obj, lv_event_t event) {
|
||||
|
@ -27,9 +27,9 @@ SettingWakeUp::SettingWakeUp(Pinetime::Controllers::Settings& settingsController
|
|||
lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
|
||||
lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
|
||||
|
||||
lv_obj_set_pos(container1, 10, 60);
|
||||
lv_obj_set_pos(container1, 10, 35);
|
||||
lv_obj_set_width(container1, LV_HOR_RES - 20);
|
||||
lv_obj_set_height(container1, LV_VER_RES - 50);
|
||||
lv_obj_set_height(container1, LV_VER_RES - 20);
|
||||
lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT);
|
||||
|
||||
lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
|
||||
|
|
|
@ -25,11 +25,12 @@ namespace Pinetime {
|
|||
};
|
||||
|
||||
Controllers::Settings& settingsController;
|
||||
static constexpr std::array<Option, 4> options = {{
|
||||
static constexpr std::array<Option, 5> options = {{
|
||||
{Controllers::Settings::WakeUpMode::SingleTap, "Single Tap"},
|
||||
{Controllers::Settings::WakeUpMode::DoubleTap, "Double Tap"},
|
||||
{Controllers::Settings::WakeUpMode::RaiseWrist, "Raise Wrist"},
|
||||
{Controllers::Settings::WakeUpMode::Shake, "Shake Wake"},
|
||||
{Controllers::Settings::WakeUpMode::LowerWrist, "Lower Wrist"},
|
||||
}};
|
||||
|
||||
lv_obj_t* cbOption[options.size()];
|
||||
|
|
|
@ -436,6 +436,10 @@ void SystemTask::UpdateMotion() {
|
|||
GoToRunning();
|
||||
}
|
||||
}
|
||||
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist) && state == SystemTaskState::Running &&
|
||||
motionController.ShouldLowerSleep()) {
|
||||
PushMessage(Messages::GoToSleep);
|
||||
}
|
||||
}
|
||||
|
||||
void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
||||
|
|
Loading…
Reference in a new issue