Fix for passkey screen scramble
When a passkey is displayed, screen on or off, and another passkey is displayed the screen may become scrambled. Fix the issue by insuring the whole screen is drawn every time.
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@ -215,6 +215,9 @@ void DisplayApp::Refresh() {
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} else {
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} else {
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LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None);
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LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None);
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}
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}
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case Messages::ShowPairingKey:
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LoadApp(Apps::PassKey, DisplayApp::FullRefreshDirections::Up);
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break;
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case Messages::TouchEvent: {
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case Messages::TouchEvent: {
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if (state != States::Running) {
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if (state != States::Running) {
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break;
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break;
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@ -289,9 +292,6 @@ void DisplayApp::Refresh() {
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// Added to remove warning
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// Added to remove warning
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// What should happen here?
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// What should happen here?
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break;
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break;
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case Messages::ShowPairingKey:
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LoadApp(Apps::PassKey, DisplayApp::FullRefreshDirections::Up);
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break;
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}
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}
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}
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}
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@ -4,11 +4,18 @@
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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PassKey::PassKey(Pinetime::Applications::DisplayApp* app, uint32_t key) : Screen(app) {
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PassKey::PassKey(Pinetime::Applications::DisplayApp* app, uint32_t key) : Screen(app) {
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lpasskey = lv_label_create(lv_scr_act(), nullptr);
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passkeyLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lpasskey, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFF00));
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lv_obj_set_style_local_text_color(passkeyLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFF00));
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lv_obj_set_style_local_text_font(lpasskey, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
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lv_obj_set_style_local_text_font(passkeyLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
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lv_label_set_text_fmt(lpasskey, "%06u", key);
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lv_label_set_text_fmt(passkeyLabel, "%06u", key);
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lv_obj_align(lpasskey, nullptr, LV_ALIGN_CENTER, 0, -20);
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lv_obj_align(passkeyLabel, nullptr, LV_ALIGN_CENTER, 0, -20);
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backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_click(backgroundLabel, true);
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lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
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lv_obj_set_size(backgroundLabel, 240, 240);
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lv_obj_set_pos(backgroundLabel, 0, 0);
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lv_label_set_text(backgroundLabel, "");
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}
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}
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PassKey::~PassKey() {
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PassKey::~PassKey() {
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@ -13,7 +13,8 @@ namespace Pinetime {
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~PassKey() override;
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~PassKey() override;
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private:
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private:
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lv_obj_t* lpasskey;
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lv_obj_t* passkeyLabel;
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lv_obj_t* backgroundLabel;
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};
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};
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}
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}
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}
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}
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