Merge branch 'brightness-app' of JF/PineTime into develop
This commit is contained in:
commit
2c55ab20b4
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@ -161,6 +161,11 @@ set(LVGL_SRC
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libs/lvgl/src/lv_objx/lv_mbox.c
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libs/lvgl/src/lv_objx/lv_mbox.h
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libs/lvgl/src/lv_objx/lv_bar.c
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libs/lvgl/src/lv_objx/lv_bar.h
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libs/lvgl/src/lv_objx/lv_slider.h
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libs/lvgl/src/lv_objx/lv_slider.c
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)
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list(APPEND IMAGE_FILES
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@ -207,7 +212,7 @@ list(APPEND SOURCE_FILES
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DisplayApp/Screens/Modal.cpp
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DisplayApp/Screens/BatteryIcon.cpp
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DisplayApp/Screens/BleIcon.cpp
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DisplayApp/Screens/Brightness.cpp
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main.cpp
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drivers/St7789.cpp
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drivers/SpiMaster.cpp
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@ -217,6 +222,7 @@ list(APPEND SOURCE_FILES
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Components/Battery/BatteryController.cpp
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Components/Ble/BleController.cpp
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Components/DateTime/DateTimeController.cpp
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Components/Brightness/BrightnessController.cpp
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drivers/Cst816s.cpp
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FreeRTOS/port.c
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FreeRTOS/port_cmsis_systick.c
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@ -245,6 +251,7 @@ set(INCLUDE_FILES
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DisplayApp/Screens/Modal.h
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DisplayApp/Screens/BatteryIcon.h
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DisplayApp/Screens/BleIcon.cpp
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DisplayApp/Screens/Brightness.h
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# DisplayApp/Screens/Tab.h
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drivers/St7789.h
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drivers/SpiMaster.h
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@ -254,6 +261,7 @@ set(INCLUDE_FILES
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Components/Battery/BatteryController.h
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Components/Ble/BleController.h
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Components/DateTime/DateTimeController.h
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Components/Brightness/BrightnessController.h
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drivers/Cst816s.h
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FreeRTOS/portmacro.h
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FreeRTOS/portmacro_cmsis.h
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70
src/Components/Brightness/BrightnessController.cpp
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70
src/Components/Brightness/BrightnessController.cpp
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@ -0,0 +1,70 @@
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#include <hal/nrf_gpio.h>
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#include "BrightnessController.h"
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using namespace Pinetime::Controllers;
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void BrightnessController::Init() {
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nrf_gpio_cfg_output(pinLcdBacklight1);
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nrf_gpio_cfg_output(pinLcdBacklight2);
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nrf_gpio_cfg_output(pinLcdBacklight3);
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Set(level);
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}
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void BrightnessController::Set(BrightnessController::Levels level) {
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this->level = level;
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switch(level) {
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default:
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case Levels::High:
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_clear(pinLcdBacklight3);
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break;
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case Levels::Medium:
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_set(pinLcdBacklight3);
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break;
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case Levels::Low:
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_set(pinLcdBacklight2);
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nrf_gpio_pin_set(pinLcdBacklight3);
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break;
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case Levels::Off:
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nrf_gpio_pin_set(pinLcdBacklight1);
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nrf_gpio_pin_set(pinLcdBacklight2);
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nrf_gpio_pin_set(pinLcdBacklight3);
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break;
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}
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}
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void BrightnessController::Lower() {
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switch(level) {
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case Levels::High: Set(Levels::Medium); break;
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case Levels::Medium: Set(Levels::Low); break;
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case Levels::Low: Set(Levels::Off); break;
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default: break;
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}
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}
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void BrightnessController::Higher() {
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switch(level) {
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case Levels::Off: Set(Levels::Low); break;
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case Levels::Low: Set(Levels::Medium); break;
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case Levels::Medium: Set(Levels::High); break;
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default: break;
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}
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}
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BrightnessController::Levels BrightnessController::Level() const {
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return level;
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}
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void BrightnessController::Backup() {
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backupLevel = level;
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}
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void BrightnessController::Restore() {
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Set(backupLevel);
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}
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28
src/Components/Brightness/BrightnessController.h
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28
src/Components/Brightness/BrightnessController.h
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#pragma once
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#include <cstdint>
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namespace Pinetime {
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namespace Controllers {
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class BrightnessController {
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public:
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enum class Levels {Off, Low, Medium, High};
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void Init();
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void Set(Levels level);
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Levels Level() const;
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void Lower();
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void Higher();
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void Backup();
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void Restore();
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private:
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static constexpr uint8_t pinLcdBacklight1 = 14;
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static constexpr uint8_t pinLcdBacklight2 = 22;
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static constexpr uint8_t pinLcdBacklight3 = 23;
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Levels level = Levels::High;
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Levels backupLevel = Levels::High;
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};
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}
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}
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@ -13,6 +13,7 @@
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#include <DisplayApp/Screens/Message.h>
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#include <DisplayApp/Screens/Meter.h>
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#include <DisplayApp/Screens/Gauge.h>
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#include <DisplayApp/Screens/Brightness.h>
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#include "../SystemTask/SystemTask.h"
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using namespace Pinetime::Applications;
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@ -57,12 +58,7 @@ void DisplayApp::Process(void *instance) {
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}
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void DisplayApp::InitHw() {
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nrf_gpio_cfg_output(pinLcdBacklight1);
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nrf_gpio_cfg_output(pinLcdBacklight2);
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nrf_gpio_cfg_output(pinLcdBacklight3);
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nrf_gpio_pin_clear(pinLcdBacklight1);
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_clear(pinLcdBacklight3);
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brightnessController.Init();
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}
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uint32_t acc = 0;
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@ -85,11 +81,11 @@ void DisplayApp::Refresh() {
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if (xQueueReceive(msgQueue, &msg, queueTimeout)) {
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switch (msg) {
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case Messages::GoToSleep:
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nrf_gpio_pin_set(pinLcdBacklight3);
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vTaskDelay(100);
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nrf_gpio_pin_set(pinLcdBacklight2);
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vTaskDelay(100);
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nrf_gpio_pin_set(pinLcdBacklight1);
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brightnessController.Backup();
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while(brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
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brightnessController.Lower();
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vTaskDelay(100);
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}
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lcd.DisplayOff();
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lcd.Sleep();
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touchPanel.Sleep();
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@ -100,9 +96,7 @@ void DisplayApp::Refresh() {
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touchPanel.Wakeup();
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lcd.DisplayOn();
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nrf_gpio_pin_clear(pinLcdBacklight3);
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_clear(pinLcdBacklight1);
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brightnessController.Restore();
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state = States::Running;
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break;
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case Messages::UpdateDateTime:
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@ -174,6 +168,7 @@ void DisplayApp::RunningState() {
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case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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}
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nextApp = Apps::None;
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}
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@ -7,6 +7,7 @@
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#include <bits/unique_ptr.h>
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#include <queue.h>
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#include <Components/Battery/BatteryController.h>
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#include <Components/Brightness/BrightnessController.h>
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#include <Components/Ble/BleController.h>
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#include <Components/DateTime/DateTimeController.h>
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#include "Fonts/lcdfont14.h"
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@ -37,7 +38,7 @@ namespace Pinetime {
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void Start();
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void PushMessage(Messages msg);
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enum class Apps {None, Launcher, Clock, Test, Meter, Gauge};
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enum class Apps {None, Launcher, Clock, Test, Meter, Gauge, Brightness};
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void StartApp(Apps app);
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private:
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@ -64,15 +65,13 @@ namespace Pinetime {
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TouchEvents OnTouchEvent();
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std::unique_ptr<Screens::Screen> currentScreen;
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static constexpr uint8_t pinLcdBacklight1 = 14;
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static constexpr uint8_t pinLcdBacklight2 = 22;
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static constexpr uint8_t pinLcdBacklight3 = 23;
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bool isClock = true;
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Pinetime::System::SystemTask& systemTask;
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Apps nextApp = Apps::None;
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bool onClockApp = false; // TODO find a better way to know that we should handle gestures and button differently for the Clock app.
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Controllers::BrightnessController brightnessController;
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};
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}
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}
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72
src/DisplayApp/Screens/Brightness.cpp
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72
src/DisplayApp/Screens/Brightness.cpp
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@ -0,0 +1,72 @@
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#include <libs/lvgl/lvgl.h>
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#include "Brightness.h"
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using namespace Pinetime::Applications::Screens;
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void slider_event_cb(lv_obj_t * slider, lv_event_t event) {
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if(event == LV_EVENT_VALUE_CHANGED) {
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auto* brightnessSlider = static_cast<Brightness*>(slider->user_data);
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brightnessSlider->OnValueChanged();
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}
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}
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Brightness::Brightness(Pinetime::Applications::DisplayApp *app, Controllers::BrightnessController& brightness) : Screen(app), brightness{brightness} {
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slider = lv_slider_create(lv_scr_act(), NULL);
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lv_obj_set_user_data(slider, this);
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lv_obj_set_width(slider, LV_DPI * 2);
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lv_obj_align(slider, NULL, LV_ALIGN_CENTER, 0, 0);
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lv_obj_set_event_cb(slider, slider_event_cb);
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lv_slider_set_range(slider, 0, 2);
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lv_slider_set_value(slider, LevelToInt(brightness.Level()), LV_ANIM_OFF);
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slider_label = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(slider_label, LevelToString(brightness.Level()));
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lv_obj_set_auto_realign(slider_label, true);
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lv_obj_align(slider_label, slider, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
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}
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Brightness::~Brightness() {
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lv_obj_clean(lv_scr_act());
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}
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bool Brightness::Refresh() {
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return running;
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}
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bool Brightness::OnButtonPushed() {
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running = false;
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return true;
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}
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const char *Brightness::LevelToString(Pinetime::Controllers::BrightnessController::Levels level) {
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switch(level) {
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case Pinetime::Controllers::BrightnessController::Levels::Off: return "Off";
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case Pinetime::Controllers::BrightnessController::Levels::Low: return "Low";
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case Pinetime::Controllers::BrightnessController::Levels::Medium: return "Medium";
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case Pinetime::Controllers::BrightnessController::Levels::High: return "High";
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default : return "???";
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}
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}
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void Brightness::OnValueChanged() {
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SetValue(lv_slider_get_value(slider));
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}
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void Brightness::SetValue(uint8_t value) {
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switch(value) {
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case 0: brightness.Set(Controllers::BrightnessController::Levels::Low); break;
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case 1: brightness.Set(Controllers::BrightnessController::Levels::Medium); break;
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case 2: brightness.Set(Controllers::BrightnessController::Levels::High); break;
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}
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lv_label_set_text(slider_label, LevelToString(brightness.Level()));
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}
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uint8_t Brightness::LevelToInt(Pinetime::Controllers::BrightnessController::Levels level) {
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switch(level) {
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case Pinetime::Controllers::BrightnessController::Levels::Off: return 0;
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case Pinetime::Controllers::BrightnessController::Levels::Low: return 0;
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case Pinetime::Controllers::BrightnessController::Levels::Medium: return 1;
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case Pinetime::Controllers::BrightnessController::Levels::High: return 2;
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default : return 0;
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}
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}
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31
src/DisplayApp/Screens/Brightness.h
Normal file
31
src/DisplayApp/Screens/Brightness.h
Normal file
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@ -0,0 +1,31 @@
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#pragma once
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <Components/Brightness/BrightnessController.h>
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#include "Screen.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Brightness : public Screen {
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public:
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Brightness(DisplayApp* app, Controllers::BrightnessController& brightness);
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~Brightness() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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void OnValueChanged();
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private:
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bool running = true;
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Controllers::BrightnessController& brightness;
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lv_obj_t * slider_label;
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lv_obj_t * slider;
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const char* LevelToString(Controllers::BrightnessController::Levels level);
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uint8_t LevelToInt(Controllers::BrightnessController::Levels level);
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void SetValue(uint8_t value);
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};
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}
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}
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}
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@ -16,7 +16,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
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screen->OnObjectEvent(obj, event, eventData);
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}
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static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "Soft\nversion", "App2", "App3", ""};
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static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "Soft\nversion", "App2", "Brightness", ""};
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Tile::Tile(DisplayApp* app) : Screen(app) {
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modal.reset(new Modal(app));
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@ -126,8 +126,10 @@ void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
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modal->Show();
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break;
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case 4:
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case 5:
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tile->StartTestApp();
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break;
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case 5:
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tile->StartBrightnessApp();
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break;
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}
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|
@ -151,6 +153,11 @@ void Tile::StartTestApp() {
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running = false;
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}
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void Tile::StartBrightnessApp() {
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app->StartApp(DisplayApp::Apps::Brightness);
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running = false;
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}
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void Tile::StartMeterApp() {
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app->StartApp(DisplayApp::Apps::Meter);
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running = false;
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|
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|
@ -58,6 +58,7 @@ namespace Pinetime {
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bool running = true;
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std::unique_ptr<Modal> modal;
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void StartBrightnessApp();
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};
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}
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||||
}
|
||||
|
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Loading…
Reference in a new issue