Merge branch 'develop' of JF/PineTime into master
This commit is contained in:
commit
3a49bbbae4
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@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.10)
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project(pinetime VERSION 0.6.0 LANGUAGES C CXX ASM)
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project(pinetime VERSION 0.6.1 LANGUAGES C CXX ASM)
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set(NRF_TARGET "nrf52")
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12
README.md
12
README.md
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@ -92,16 +92,24 @@ GDB (Back Magic Probe)
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```
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$ mkdir build
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$ cd build
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$ cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_GDB_CLIENT=1 -DGDB_CLIENT_BIN_PATH=... -DGDB_CLIENT_TARGET_REMOTE=... -DMERGEHEX=... ../
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$ cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_GDB_CLIENT=1 -DGDB_CLIENT_BIN_PATH=... -DGDB_CLIENT_TARGET_REMOTE=... ../
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```
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OpenOCD (STlink v2 clones)
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```
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$ mkdir build
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$ cd build
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$ cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_OPENOCD=1 -DGDB_CLIENT_BIN_PATH=[optional] -DMERGEHEX=... ../
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$ cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_OPENOCD=1 -DGDB_CLIENT_BIN_PATH=[optional] ../
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```
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**Note** : By default, the build configuration *Release* is applied. It means that the code is built with optimisations enabled (-O3). If you wanto to compile in *Debug* mode to ease debugging and step-by-step debugging, specify the CMake variable `CMAKE_BUILD_TYPE` in the CMake command line:
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```
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-DCMAKE_BUILD_TYPE=Debug
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```
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* Make
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```
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$ make -j pinetime-app
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@ -546,6 +546,10 @@ add_definitions(-DNRF52 -DNRF52832 -DNRF52832_XXAA -DNRF52_PAN_74 -DNRF52_PAN_64
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add_definitions(-DFREERTOS)
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add_definitions(-DDEBUG_NRF_USER)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release")
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endif()
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# Build autonomous binary (without support for bootloader)
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set(EXECUTABLE_NAME "pinetime-app")
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set(NRF5_LINKER_SCRIPT "${CMAKE_SOURCE_DIR}/gcc_nrf52.ld")
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@ -2,12 +2,15 @@
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#include <FreeRTOS.h>
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#include <queue.h>
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#include <array>
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namespace Pinetime {
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namespace Controllers {
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class Ble {
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public:
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using BleAddress = std::array<uint8_t, 6>;
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enum class FirmwareUpdateStates {Idle, Running, Validated, Error};
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enum class AddressTypes { Public, Random };
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Ble() = default;
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bool IsConnected() const {return isConnected;}
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@ -24,12 +27,18 @@ namespace Pinetime {
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uint32_t FirmwareUpdateTotalBytes() const { return firmwareUpdateTotalBytes; }
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uint32_t FirmwareUpdateCurrentBytes() const { return firmwareUpdateCurrentBytes; }
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FirmwareUpdateStates State() const { return firmwareUpdateState; }
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void Address(BleAddress&& addr) { address = addr; }
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const BleAddress& Address() const { return address; }
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void AddressType(AddressTypes t) { addressType = t;}
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private:
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bool isConnected = false;
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bool isFirmwareUpdating = false;
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uint32_t firmwareUpdateTotalBytes = 0;
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uint32_t firmwareUpdateCurrentBytes = 0;
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FirmwareUpdateStates firmwareUpdateState = FirmwareUpdateStates::Idle;
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BleAddress address;
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AddressTypes addressType;
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};
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}
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@ -90,8 +90,13 @@ void NimbleController::Init() {
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res = ble_hs_id_infer_auto(0, &addrType);
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ASSERT(res == 0);
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res = ble_svc_gap_device_name_set(deviceName);
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ASSERT(res == 0);
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Pinetime::Controllers::Ble::BleAddress address;
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res = ble_hs_id_copy_addr(addrType, address.data(), nullptr);
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ASSERT(res == 0);
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bleController.AddressType((addrType == 0) ? Ble::AddressTypes::Public : Ble::AddressTypes::Random);
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bleController.Address(std::move(address));
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res = ble_gatts_start();
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ASSERT(res == 0);
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}
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@ -50,7 +50,7 @@ namespace Pinetime {
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AlertNotificationClient alertNotificationClient;
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CurrentTimeService currentTimeService;
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uint8_t addrType;
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uint8_t addrType; // 1 = Random, 0 = PUBLIC
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uint16_t connectionHandle;
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ble_uuid128_t dfuServiceUuid {
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@ -48,6 +48,7 @@ void DateTime::UpdateTime(uint32_t systickCounter) {
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}
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currentDateTime += std::chrono::seconds(correctedDelta);
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uptime += std::chrono::seconds(correctedDelta);
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auto dp = date::floor<date::days>(currentDateTime);
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auto time = date::make_time(currentDateTime-dp);
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@ -21,6 +21,7 @@ namespace Pinetime {
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uint8_t Seconds() const { return second; }
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std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const { return currentDateTime; }
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std::chrono::seconds Uptime() const { return uptime; }
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private:
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uint16_t year = 0;
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Months month = Months::Unknown;
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@ -32,7 +33,7 @@ namespace Pinetime {
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uint32_t previousSystickCounter = 0;
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std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime;
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std::chrono::seconds uptime {0};
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};
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}
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}
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@ -185,7 +185,7 @@ void DisplayApp::RunningState() {
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onClockApp = true;
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break;
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// case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
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case Apps::SysInfo: currentScreen.reset(new Screens::ScreenList(this, dateTimeController, batteryController, brightnessController, watchdog)); break;
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case Apps::SysInfo: currentScreen.reset(new Screens::ScreenList(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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@ -8,10 +8,15 @@ using namespace Pinetime::Applications::Screens;
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// move operation.
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// It should accept many type of "sub screen" (it only supports Label for now).
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// The number of sub screen it supports must be dynamic.
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ScreenList::ScreenList(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::DateTime &dateTimeController,
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Pinetime::Controllers::Battery& batteryController, Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Drivers::WatchdogView& watchdog) :
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ScreenList::ScreenList(Pinetime::Applications::DisplayApp *app,
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Pinetime::Controllers::DateTime &dateTimeController,
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Pinetime::Controllers::Battery& batteryController,
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Pinetime::Controllers::BrightnessController& brightnessController,
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Pinetime::Controllers::Ble& bleController,
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Pinetime::Drivers::WatchdogView& watchdog) :
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Screen(app),
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dateTimeController{dateTimeController}, batteryController{batteryController}, brightnessController{brightnessController}, watchdog{watchdog} {
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dateTimeController{dateTimeController}, batteryController{batteryController},
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brightnessController{brightnessController}, bleController{bleController}, watchdog{watchdog} {
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screens.reserve(3);
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// TODO all of this is far too heavy (string processing). This should be improved.
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}
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}();
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// uptime
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static constexpr uint32_t secondsInADay = 60*60*24;
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static constexpr uint32_t secondsInAnHour = 60*60;
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static constexpr uint32_t secondsInAMinute = 60;
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uint32_t uptimeSeconds = dateTimeController.Uptime().count();
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uint32_t uptimeDays = (uptimeSeconds / secondsInADay);
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uptimeSeconds = uptimeSeconds % secondsInADay;
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uint32_t uptimeHours = uptimeSeconds / secondsInAnHour;
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uptimeSeconds = uptimeSeconds % secondsInAnHour;
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uint32_t uptimeMinutes = uptimeSeconds / secondsInAMinute;
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uptimeSeconds = uptimeSeconds % secondsInAMinute;
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// TODO handle more than 100 days of uptime
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sprintf(t1, "Pinetime\n"
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"Version:%d.%d.%d\n"
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"Build: xx/xx/xxxx\n"
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"Build: %s\n"
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" %s\n"
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"Date: %02d/%02d/%04d\n"
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"Time: %02d:%02d:%02d\n"
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"date: %02d/%02d/%04d\n"
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"Uptime: xd xxhxx:xx\n"
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"Uptime: %02lud %02lu:%02lu:%02lu\n"
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"Battery: %d%%\n"
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"Backlight: %d/3\n"
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"Last reset: %s\n"
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"BLE MAC: \n AA:BB:CC:DD:EE:FF", Version::Major(), Version::Minor(), Version::Patch(),
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dateTimeController.Hours(), dateTimeController.Minutes(), dateTimeController.Seconds(),
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"Last reset: %s\n",
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Version::Major(), Version::Minor(), Version::Patch(),
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__DATE__, __TIME__,
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dateTimeController.Day(), dateTimeController.Month(), dateTimeController.Year(),
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dateTimeController.Hours(), dateTimeController.Minutes(), dateTimeController.Seconds(),
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uptimeDays, uptimeHours, uptimeMinutes, uptimeSeconds,
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batteryPercent, brightness, resetReason);
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screens.emplace_back(t1);
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strncpy(t2, "Hello from\nthe developper!", 27);
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auto& bleAddr = bleController.Address();
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sprintf(t2, "BLE MAC: \n %2x:%2x:%2x:%2x:%2x:%2x",
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bleAddr[5], bleAddr[4], bleAddr[3], bleAddr[2], bleAddr[1], bleAddr[0]);
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screens.emplace_back(t2);
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strncpy(t3, "Place holder\nin case we need\nmore room!", 40);
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strncpy(t3, "Hello from\nthe developper!", 27);
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screens.emplace_back(t3);
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auto &screen = screens[screenIndex];
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@ -1,6 +1,7 @@
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#pragma once
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#include <vector>
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#include <Components/Ble/NimbleController.h>
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#include "Screen.h"
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#include "Label.h"
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Pinetime::Controllers::DateTime& dateTimeController,
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Pinetime::Controllers::Battery& batteryController,
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Pinetime::Controllers::BrightnessController& brightnessController,
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Pinetime::Controllers::Ble& bleController,
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Pinetime::Drivers::WatchdogView& watchdog);
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~ScreenList() override;
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bool Refresh() override;
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Pinetime::Controllers::DateTime& dateTimeController;
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Pinetime::Controllers::Battery& batteryController;
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Pinetime::Controllers::BrightnessController& brightnessController;
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Pinetime::Controllers::Ble& bleController;
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Pinetime::Drivers::WatchdogView& watchdog;
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char t1[200];
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char t2[30];
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char t3[42];
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char t2[200];
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char t3[30];
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};
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}
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}
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@ -16,6 +16,8 @@
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using namespace Pinetime::System;
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void IdleTimerCallback(TimerHandle_t xTimer) {
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NRF_LOG_INFO("IdleTimerCallback");
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auto sysTask = static_cast<SystemTask *>(pvTimerGetTimerID(xTimer));
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sysTask->OnIdle();
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}
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break;
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case Messages::GoToSleep:
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NRF_LOG_INFO("[SystemTask] Going to sleep");
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xTimerStop(idleTimer, 0);
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displayApp->PushMessage(Pinetime::Applications::DisplayApp::Messages::GoToSleep);
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isSleeping = true;
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break;
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@ -67,7 +67,7 @@ namespace Pinetime {
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void Work();
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bool isBleDiscoveryTimerRunning = false;
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uint8_t bleDiscoveryTimer = 0;
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static constexpr uint32_t idleTime = 5000;
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static constexpr uint32_t idleTime = 15000;
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TimerHandle_t idleTimer;
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bool doNotGoToSleep = false;
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@ -1,4 +1,4 @@
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#include <sdk/modules/nrfx/mdk/nrf.h>
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#include <mdk/nrf.h>
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#include "InternalFlash.h"
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using namespace Pinetime::Drivers;
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@ -32,17 +32,17 @@ void Watchdog::Kick() {
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}
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Watchdog::ResetReasons Watchdog::ActualResetReason() const {
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uint32_t resetReason;
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// sd_power_reset_reason_get(&resetReason);
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// sd_power_reset_reason_clr(0xFFFFFFFF);
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// if(resetReason & 0x01u) return ResetReasons::ResetPin;
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// if((resetReason >> 1u) & 0x01u) return ResetReasons::Watchdog;
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// if((resetReason >> 2u) & 0x01u) return ResetReasons::SoftReset;
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// if((resetReason >> 3u) & 0x01u) return ResetReasons::CpuLockup;
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// if((resetReason >> 16u) & 0x01u) return ResetReasons::SystemOff;
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// if((resetReason >> 17u) & 0x01u) return ResetReasons::LpComp;
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// if((resetReason >> 18u) & 0x01u) return ResetReasons::DebugInterface;
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// if((resetReason >> 19u) & 0x01u) return ResetReasons::NFC;
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uint32_t reason = NRF_POWER->RESETREAS;
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NRF_POWER->RESETREAS = 0xffffffff;
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if(reason & 0x01u) return ResetReasons::ResetPin;
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if((reason >> 1u) & 0x01u) return ResetReasons::Watchdog;
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if((reason >> 2u) & 0x01u) return ResetReasons::SoftReset;
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if((reason >> 3u) & 0x01u) return ResetReasons::CpuLockup;
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if((reason >> 16u) & 0x01u) return ResetReasons::SystemOff;
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if((reason >> 17u) & 0x01u) return ResetReasons::LpComp;
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if((reason) & 0x01u) return ResetReasons::DebugInterface;
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if((reason >> 19u) & 0x01u) return ResetReasons::NFC;
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return ResetReasons::HardReset;
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}
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@ -3,7 +3,7 @@
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#include <drivers/SpiMaster.h>
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#include <drivers/Spi.h>
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#include <drivers/SpiNorFlash.h>
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#include <sdk/components/libraries/log/nrf_log.h>
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#include <libraries/log/nrf_log.h>
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#include "bootloader/boot_graphics.h"
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#include <FreeRTOS.h>
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#include <task.h>
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||||
|
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Loading…
Reference in a new issue