Merge pull request #782 from Riksu9000/newer_buttonhandler
Newer ButtonHandler
This commit is contained in:
commit
4a5b5f954f
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@ -507,6 +507,7 @@ list(APPEND SOURCE_FILES
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components/heartrate/Ptagc.cpp
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components/heartrate/Ptagc.cpp
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components/heartrate/HeartRateController.cpp
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components/heartrate/HeartRateController.cpp
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buttonhandler/ButtonHandler.cpp
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touchhandler/TouchHandler.cpp
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touchhandler/TouchHandler.cpp
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)
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)
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@ -567,6 +568,7 @@ list(APPEND RECOVERY_SOURCE_FILES
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components/heartrate/Ptagc.cpp
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components/heartrate/Ptagc.cpp
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components/motor/MotorController.cpp
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components/motor/MotorController.cpp
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components/fs/FS.cpp
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components/fs/FS.cpp
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buttonhandler/ButtonHandler.cpp
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touchhandler/TouchHandler.cpp
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touchhandler/TouchHandler.cpp
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)
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)
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@ -681,6 +683,7 @@ set(INCLUDE_FILES
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components/heartrate/Ptagc.h
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components/heartrate/Ptagc.h
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components/heartrate/HeartRateController.h
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components/heartrate/HeartRateController.h
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components/motor/MotorController.h
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components/motor/MotorController.h
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buttonhandler/ButtonHandler.h
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touchhandler/TouchHandler.h
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touchhandler/TouchHandler.h
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)
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)
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7
src/buttonhandler/ButtonActions.h
Normal file
7
src/buttonhandler/ButtonActions.h
Normal file
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@ -0,0 +1,7 @@
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#pragma once
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namespace Pinetime {
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namespace Controllers {
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enum class ButtonActions { None, Click, DoubleClick, LongPress, LongerPress };
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}
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}
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78
src/buttonhandler/ButtonHandler.cpp
Normal file
78
src/buttonhandler/ButtonHandler.cpp
Normal file
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@ -0,0 +1,78 @@
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#include "ButtonHandler.h"
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using namespace Pinetime::Controllers;
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void ButtonTimerCallback(TimerHandle_t xTimer) {
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auto* sysTask = static_cast<Pinetime::System::SystemTask*>(pvTimerGetTimerID(xTimer));
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sysTask->PushMessage(Pinetime::System::Messages::HandleButtonTimerEvent);
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}
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void ButtonHandler::Init(Pinetime::System::SystemTask* systemTask) {
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buttonTimer = xTimerCreate("buttonTimer", 0, pdFALSE, systemTask, ButtonTimerCallback);
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}
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ButtonActions ButtonHandler::HandleEvent(Events event) {
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static constexpr TickType_t doubleClickTime = pdMS_TO_TICKS(200);
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static constexpr TickType_t longPressTime = pdMS_TO_TICKS(400);
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static constexpr TickType_t longerPressTime = pdMS_TO_TICKS(2000);
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if (event == Events::Press) {
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buttonPressed = true;
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} else if (event == Events::Release) {
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releaseTime = xTaskGetTickCount();
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buttonPressed = false;
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}
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switch (state) {
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case States::Idle:
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if (event == Events::Press) {
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xTimerChangePeriod(buttonTimer, doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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state = States::Pressed;
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}
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break;
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case States::Pressed:
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if (event == Events::Press) {
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if (xTaskGetTickCount() - releaseTime < doubleClickTime) {
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xTimerStop(buttonTimer, 0);
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state = States::Idle;
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return ButtonActions::DoubleClick;
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}
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} else if (event == Events::Release) {
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xTimerChangePeriod(buttonTimer, doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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} else if (event == Events::Timer) {
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if (buttonPressed) {
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xTimerChangePeriod(buttonTimer, longPressTime - doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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state = States::Holding;
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} else {
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state = States::Idle;
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return ButtonActions::Click;
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}
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}
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break;
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case States::Holding:
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if (event == Events::Release) {
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xTimerStop(buttonTimer, 0);
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state = States::Idle;
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return ButtonActions::Click;
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} else if (event == Events::Timer) {
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xTimerChangePeriod(buttonTimer, longerPressTime - longPressTime - doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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state = States::LongHeld;
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return ButtonActions::LongPress;
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}
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break;
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case States::LongHeld:
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if (event == Events::Release) {
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xTimerStop(buttonTimer, 0);
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state = States::Idle;
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} else if (event == Events::Timer) {
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state = States::Idle;
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return ButtonActions::LongerPress;
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}
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break;
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}
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return ButtonActions::None;
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}
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24
src/buttonhandler/ButtonHandler.h
Normal file
24
src/buttonhandler/ButtonHandler.h
Normal file
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@ -0,0 +1,24 @@
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#pragma once
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#include "ButtonActions.h"
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#include "systemtask/SystemTask.h"
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#include <FreeRTOS.h>
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#include <timers.h>
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namespace Pinetime {
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namespace Controllers {
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class ButtonHandler {
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public:
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enum class Events : uint8_t { Press, Release, Timer };
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void Init(Pinetime::System::SystemTask* systemTask);
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ButtonActions HandleEvent(Events event);
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private:
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enum class States : uint8_t { Idle, Pressed, Holding, LongHeld };
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TickType_t releaseTime = 0;
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TimerHandle_t buttonTimer;
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bool buttonPressed = false;
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States state = States::Idle;
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};
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}
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}
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@ -260,6 +260,20 @@ void DisplayApp::Refresh() {
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}
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}
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}
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}
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break;
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break;
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case Messages::ButtonLongPressed:
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if (currentApp != Apps::Clock) {
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::Down);
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}
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break;
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case Messages::ButtonLongerPressed:
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// Create reboot app and open it instead
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LoadApp(Apps::SysInfo, DisplayApp::FullRefreshDirections::Up);
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break;
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case Messages::ButtonDoubleClicked:
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if (currentApp != Apps::Notifications && currentApp != Apps::NotificationsPreview) {
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LoadApp(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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}
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break;
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case Messages::BleFirmwareUpdateStarted:
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case Messages::BleFirmwareUpdateStarted:
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LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
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LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
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@ -9,6 +9,9 @@ namespace Pinetime {
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UpdateBleConnection,
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UpdateBleConnection,
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TouchEvent,
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TouchEvent,
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ButtonPushed,
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ButtonPushed,
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ButtonLongPressed,
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ButtonLongerPressed,
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ButtonDoubleClicked,
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NewNotification,
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NewNotification,
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TimerDone,
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TimerDone,
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BleFirmwareUpdateStarted,
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BleFirmwareUpdateStarted,
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23
src/main.cpp
23
src/main.cpp
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@ -47,6 +47,7 @@
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#include "systemtask/SystemTask.h"
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#include "systemtask/SystemTask.h"
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#include "drivers/PinMap.h"
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#include "drivers/PinMap.h"
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#include "touchhandler/TouchHandler.h"
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#include "touchhandler/TouchHandler.h"
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#include "buttonhandler/ButtonHandler.h"
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#if NRF_LOG_ENABLED
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#if NRF_LOG_ENABLED
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#include "logging/NrfLogger.h"
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#include "logging/NrfLogger.h"
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@ -96,8 +97,6 @@ TimerHandle_t debounceTimer;
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TimerHandle_t debounceChargeTimer;
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TimerHandle_t debounceChargeTimer;
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Pinetime::Controllers::Battery batteryController;
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Pinetime::Controllers::Battery batteryController;
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Pinetime::Controllers::Ble bleController;
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Pinetime::Controllers::Ble bleController;
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static constexpr uint8_t pinTouchIrq = Pinetime::PinMap::Cst816sIrq;
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static constexpr uint8_t pinPowerPresentIrq = Pinetime::PinMap::PowerPresent;
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Pinetime::Controllers::HeartRateController heartRateController;
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Pinetime::Controllers::HeartRateController heartRateController;
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Pinetime::Applications::HeartRateTask heartRateApp(heartRateSensor, heartRateController);
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Pinetime::Applications::HeartRateTask heartRateApp(heartRateSensor, heartRateController);
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@ -110,6 +109,7 @@ Pinetime::Controllers::MotionController motionController;
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Pinetime::Controllers::TimerController timerController;
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Pinetime::Controllers::TimerController timerController;
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Pinetime::Controllers::AlarmController alarmController {dateTimeController};
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Pinetime::Controllers::AlarmController alarmController {dateTimeController};
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Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
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Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
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Pinetime::Controllers::ButtonHandler buttonHandler;
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Pinetime::Controllers::FS fs {spiNorFlash};
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Pinetime::Controllers::FS fs {spiNorFlash};
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Pinetime::Controllers::Settings settingsController {fs};
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Pinetime::Controllers::Settings settingsController {fs};
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@ -153,7 +153,8 @@ Pinetime::System::SystemTask systemTask(spi,
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displayApp,
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displayApp,
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heartRateApp,
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heartRateApp,
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fs,
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fs,
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touchHandler);
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touchHandler,
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buttonHandler);
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/* Variable Declarations for variables in noinit SRAM
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/* Variable Declarations for variables in noinit SRAM
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Increment NoInit_MagicValue upon adding variables to this area
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Increment NoInit_MagicValue upon adding variables to this area
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@ -176,11 +177,10 @@ void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action
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if (pin == Pinetime::PinMap::PowerPresent and action == NRF_GPIOTE_POLARITY_TOGGLE) {
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if (pin == Pinetime::PinMap::PowerPresent and action == NRF_GPIOTE_POLARITY_TOGGLE) {
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xTimerStartFromISR(debounceChargeTimer, &xHigherPriorityTaskWoken);
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xTimerStartFromISR(debounceChargeTimer, &xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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return;
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} else if (pin == Pinetime::PinMap::Button) {
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xTimerStartFromISR(debounceTimer, &xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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}
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}
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xTimerStartFromISR(debounceTimer, &xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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}
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}
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void DebounceTimerChargeCallback(TimerHandle_t xTimer) {
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void DebounceTimerChargeCallback(TimerHandle_t xTimer) {
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@ -188,9 +188,8 @@ void DebounceTimerChargeCallback(TimerHandle_t xTimer) {
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systemTask.PushMessage(Pinetime::System::Messages::OnChargingEvent);
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systemTask.PushMessage(Pinetime::System::Messages::OnChargingEvent);
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}
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}
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|
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void DebounceTimerCallback(TimerHandle_t xTimer) {
|
void DebounceTimerCallback(TimerHandle_t /*unused*/) {
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xTimerStop(xTimer, 0);
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systemTask.PushMessage(Pinetime::System::Messages::HandleButtonEvent);
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systemTask.OnButtonPushed();
|
|
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}
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}
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|
|
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void SPIM0_SPIS0_TWIM0_TWIS0_SPI0_TWI0_IRQHandler(void) {
|
void SPIM0_SPIS0_TWIM0_TWIS0_SPI0_TWI0_IRQHandler(void) {
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|
@ -319,8 +318,8 @@ int main(void) {
|
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}
|
}
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nrf_gpio_cfg_default(Pinetime::PinMap::TwiScl);
|
nrf_gpio_cfg_default(Pinetime::PinMap::TwiScl);
|
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|
|
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debounceTimer = xTimerCreate("debounceTimer", 200, pdFALSE, (void*) 0, DebounceTimerCallback);
|
debounceTimer = xTimerCreate("debounceTimer", 10, pdFALSE, nullptr, DebounceTimerCallback);
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debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, (void*) 0, DebounceTimerChargeCallback);
|
debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, nullptr, DebounceTimerChargeCallback);
|
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|
|
||||||
// retrieve version stored by bootloader
|
// retrieve version stored by bootloader
|
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Pinetime::BootloaderVersion::SetVersion(NRF_TIMER2->CC[0]);
|
Pinetime::BootloaderVersion::SetVersion(NRF_TIMER2->CC[0]);
|
||||||
|
|
|
@ -15,7 +15,8 @@ namespace Pinetime {
|
||||||
BleFirmwareUpdateStarted,
|
BleFirmwareUpdateStarted,
|
||||||
BleFirmwareUpdateFinished,
|
BleFirmwareUpdateFinished,
|
||||||
OnTouchEvent,
|
OnTouchEvent,
|
||||||
OnButtonEvent,
|
HandleButtonEvent,
|
||||||
|
HandleButtonTimerEvent,
|
||||||
OnDisplayTaskSleeping,
|
OnDisplayTaskSleeping,
|
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EnableSleeping,
|
EnableSleeping,
|
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DisableSleeping,
|
DisableSleeping,
|
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|
|
|
@ -25,7 +25,6 @@
|
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#include "main.h"
|
#include "main.h"
|
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#include "BootErrors.h"
|
#include "BootErrors.h"
|
||||||
|
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
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|
|
||||||
using namespace Pinetime::System;
|
using namespace Pinetime::System;
|
||||||
|
@ -77,7 +76,8 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
|
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Pinetime::Applications::DisplayApp& displayApp,
|
Pinetime::Applications::DisplayApp& displayApp,
|
||||||
Pinetime::Applications::HeartRateTask& heartRateApp,
|
Pinetime::Applications::HeartRateTask& heartRateApp,
|
||||||
Pinetime::Controllers::FS& fs,
|
Pinetime::Controllers::FS& fs,
|
||||||
Pinetime::Controllers::TouchHandler& touchHandler)
|
Pinetime::Controllers::TouchHandler& touchHandler,
|
||||||
|
Pinetime::Controllers::ButtonHandler& buttonHandler)
|
||||||
: spi {spi},
|
: spi {spi},
|
||||||
lcd {lcd},
|
lcd {lcd},
|
||||||
spiNorFlash {spiNorFlash},
|
spiNorFlash {spiNorFlash},
|
||||||
|
@ -101,8 +101,15 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
|
||||||
heartRateApp(heartRateApp),
|
heartRateApp(heartRateApp),
|
||||||
fs {fs},
|
fs {fs},
|
||||||
touchHandler {touchHandler},
|
touchHandler {touchHandler},
|
||||||
nimbleController(*this, bleController, dateTimeController, notificationManager,
|
buttonHandler {buttonHandler},
|
||||||
batteryController, spiNorFlash, heartRateController, motionController) {
|
nimbleController(*this,
|
||||||
|
bleController,
|
||||||
|
dateTimeController,
|
||||||
|
notificationManager,
|
||||||
|
batteryController,
|
||||||
|
spiNorFlash,
|
||||||
|
heartRateController,
|
||||||
|
motionController) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemTask::Start() {
|
void SystemTask::Start() {
|
||||||
|
@ -163,6 +170,8 @@ void SystemTask::Work() {
|
||||||
heartRateSensor.Disable();
|
heartRateSensor.Disable();
|
||||||
heartRateApp.Start();
|
heartRateApp.Start();
|
||||||
|
|
||||||
|
buttonHandler.Init(this);
|
||||||
|
|
||||||
// Button
|
// Button
|
||||||
nrf_gpio_cfg_output(15);
|
nrf_gpio_cfg_output(15);
|
||||||
nrf_gpio_pin_set(15);
|
nrf_gpio_pin_set(15);
|
||||||
|
@ -326,10 +335,25 @@ void SystemTask::Work() {
|
||||||
ReloadIdleTimer();
|
ReloadIdleTimer();
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
||||||
break;
|
break;
|
||||||
case Messages::OnButtonEvent:
|
case Messages::HandleButtonEvent: {
|
||||||
ReloadIdleTimer();
|
Controllers::ButtonActions action;
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
|
if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
|
||||||
break;
|
action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Release);
|
||||||
|
} else {
|
||||||
|
action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Press);
|
||||||
|
// This is for faster wakeup, sacrificing special longpress and doubleclick handling while sleeping
|
||||||
|
if (IsSleeping()) {
|
||||||
|
fastWakeUpDone = true;
|
||||||
|
GoToRunning();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
HandleButtonAction(action);
|
||||||
|
} break;
|
||||||
|
case Messages::HandleButtonTimerEvent: {
|
||||||
|
auto action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Timer);
|
||||||
|
HandleButtonAction(action);
|
||||||
|
} break;
|
||||||
case Messages::OnDisplayTaskSleeping:
|
case Messages::OnDisplayTaskSleeping:
|
||||||
if (BootloaderVersion::IsValid()) {
|
if (BootloaderVersion::IsValid()) {
|
||||||
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
|
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
|
||||||
|
@ -414,18 +438,36 @@ void SystemTask::UpdateMotion() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemTask::OnButtonPushed() {
|
void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
||||||
if (isGoingToSleep)
|
if (IsSleeping()) {
|
||||||
return;
|
return;
|
||||||
if (!isSleeping) {
|
|
||||||
NRF_LOG_INFO("[systemtask] Button pushed");
|
|
||||||
PushMessage(Messages::OnButtonEvent);
|
|
||||||
} else {
|
|
||||||
if (!isWakingUp) {
|
|
||||||
NRF_LOG_INFO("[systemtask] Button pushed, waking up");
|
|
||||||
GoToRunning();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ReloadIdleTimer();
|
||||||
|
|
||||||
|
using Actions = Controllers::ButtonActions;
|
||||||
|
|
||||||
|
switch (action) {
|
||||||
|
case Actions::Click:
|
||||||
|
// If the first action after fast wakeup is a click, it should be ignored.
|
||||||
|
if (!fastWakeUpDone && !isGoingToSleep) {
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case Actions::DoubleClick:
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonDoubleClicked);
|
||||||
|
break;
|
||||||
|
case Actions::LongPress:
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonLongPressed);
|
||||||
|
break;
|
||||||
|
case Actions::LongerPress:
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonLongerPressed);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
fastWakeUpDone = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemTask::GoToRunning() {
|
void SystemTask::GoToRunning() {
|
||||||
|
|
|
@ -20,6 +20,8 @@
|
||||||
#include "components/alarm/AlarmController.h"
|
#include "components/alarm/AlarmController.h"
|
||||||
#include "components/fs/FS.h"
|
#include "components/fs/FS.h"
|
||||||
#include "touchhandler/TouchHandler.h"
|
#include "touchhandler/TouchHandler.h"
|
||||||
|
#include "buttonhandler/ButtonHandler.h"
|
||||||
|
#include "buttonhandler/ButtonActions.h"
|
||||||
|
|
||||||
#ifdef PINETIME_IS_RECOVERY
|
#ifdef PINETIME_IS_RECOVERY
|
||||||
#include "displayapp/DisplayAppRecovery.h"
|
#include "displayapp/DisplayAppRecovery.h"
|
||||||
|
@ -45,6 +47,7 @@ namespace Pinetime {
|
||||||
}
|
}
|
||||||
namespace Controllers {
|
namespace Controllers {
|
||||||
class TouchHandler;
|
class TouchHandler;
|
||||||
|
class ButtonHandler;
|
||||||
}
|
}
|
||||||
namespace System {
|
namespace System {
|
||||||
class SystemTask {
|
class SystemTask {
|
||||||
|
@ -71,12 +74,12 @@ namespace Pinetime {
|
||||||
Pinetime::Applications::DisplayApp& displayApp,
|
Pinetime::Applications::DisplayApp& displayApp,
|
||||||
Pinetime::Applications::HeartRateTask& heartRateApp,
|
Pinetime::Applications::HeartRateTask& heartRateApp,
|
||||||
Pinetime::Controllers::FS& fs,
|
Pinetime::Controllers::FS& fs,
|
||||||
Pinetime::Controllers::TouchHandler& touchHandler);
|
Pinetime::Controllers::TouchHandler& touchHandler,
|
||||||
|
Pinetime::Controllers::ButtonHandler& buttonHandler);
|
||||||
|
|
||||||
void Start();
|
void Start();
|
||||||
void PushMessage(Messages msg);
|
void PushMessage(Messages msg);
|
||||||
|
|
||||||
void OnButtonPushed();
|
|
||||||
void OnTouchEvent();
|
void OnTouchEvent();
|
||||||
|
|
||||||
void OnIdle();
|
void OnIdle();
|
||||||
|
@ -123,6 +126,7 @@ namespace Pinetime {
|
||||||
Pinetime::Applications::HeartRateTask& heartRateApp;
|
Pinetime::Applications::HeartRateTask& heartRateApp;
|
||||||
Pinetime::Controllers::FS& fs;
|
Pinetime::Controllers::FS& fs;
|
||||||
Pinetime::Controllers::TouchHandler& touchHandler;
|
Pinetime::Controllers::TouchHandler& touchHandler;
|
||||||
|
Pinetime::Controllers::ButtonHandler& buttonHandler;
|
||||||
Pinetime::Controllers::NimbleController nimbleController;
|
Pinetime::Controllers::NimbleController nimbleController;
|
||||||
|
|
||||||
static void Process(void* instance);
|
static void Process(void* instance);
|
||||||
|
@ -135,6 +139,9 @@ namespace Pinetime {
|
||||||
TimerHandle_t measureBatteryTimer;
|
TimerHandle_t measureBatteryTimer;
|
||||||
bool doNotGoToSleep = false;
|
bool doNotGoToSleep = false;
|
||||||
|
|
||||||
|
void HandleButtonAction(Controllers::ButtonActions action);
|
||||||
|
bool fastWakeUpDone = false;
|
||||||
|
|
||||||
void GoToRunning();
|
void GoToRunning();
|
||||||
void UpdateMotion();
|
void UpdateMotion();
|
||||||
bool stepCounterMustBeReset = false;
|
bool stepCounterMustBeReset = false;
|
||||||
|
|
Loading…
Reference in a new issue