Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpicker
This commit is contained in:
commit
4f21748aa2
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@ -1,26 +1,36 @@
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#include <cstdint>
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#include <cstdio>
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#include "BootloaderVersion.h"
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using namespace Pinetime;
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// NOTE : current bootloader does not export its version to the application firmware.
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// NOTE : version < 1.0.0 of bootloader does not export its version to the application firmware.
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uint32_t BootloaderVersion::Major() {
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return 0;
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uint32_t BootloaderVersion::version = 0;
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char BootloaderVersion::versionString[BootloaderVersion::VERSION_STR_LEN] = "0.0.0";
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const uint32_t BootloaderVersion::Major() {
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return (BootloaderVersion::version >> 16u) & 0xff;
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}
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uint32_t BootloaderVersion::Minor() {
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return 0;
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const uint32_t BootloaderVersion::Minor() {
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return (BootloaderVersion::version >> 8u) & 0xff;
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}
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uint32_t BootloaderVersion::Patch() {
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return 0;
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const uint32_t BootloaderVersion::Patch() {
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return BootloaderVersion::version & 0xff;
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}
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const char* BootloaderVersion::VersionString() {
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return "0.0.0";
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return BootloaderVersion::versionString;
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}
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bool BootloaderVersion::IsValid() {
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return false;
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const bool BootloaderVersion::IsValid() {
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return BootloaderVersion::version >= 0x00010000;
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}
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void BootloaderVersion::SetVersion(uint32_t v) {
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BootloaderVersion::version = v;
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snprintf(BootloaderVersion::versionString, BootloaderVersion::VERSION_STR_LEN, "%ld.%ld.%ld",
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BootloaderVersion::Major(), BootloaderVersion::Minor(), BootloaderVersion::Patch());
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}
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@ -3,10 +3,15 @@
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namespace Pinetime {
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class BootloaderVersion {
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public:
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static uint32_t Major();
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static uint32_t Minor();
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static uint32_t Patch();
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static const uint32_t Major();
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static const uint32_t Minor();
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static const uint32_t Patch();
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static const char* VersionString();
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static bool IsValid();
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static const bool IsValid();
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static void SetVersion(uint32_t v);
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private:
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static uint32_t version;
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static constexpr size_t VERSION_STR_LEN = 12;
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static char versionString[VERSION_STR_LEN];
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};
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}
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}
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@ -121,6 +121,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
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NRF_LOG_INFO(
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"[DFU] -> Start data received : SD size : %d, BT size : %d, app size : %d", softdeviceSize, bootloaderSize, applicationSize);
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// wait until SystemTask has finished waking up all devices
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while (systemTask.IsSleeping()) {
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vTaskDelay(50); // 50ms
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}
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dfuImage.Erase();
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uint8_t data[] {16, 1, 1};
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@ -2,6 +2,7 @@
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* [Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)
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* [Awesome font from LVGL](https://lvgl.io/assets/others/FontAwesome5-Solid+Brands+Regular.woff)
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* [Open Sans Light from Google](https://fonts.google.com/specimen/Open+Sans)
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## Generate the fonts:
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@ -14,6 +15,8 @@
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following
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range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252`
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* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
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* Add the font .c file path to src/CMakeLists.txt
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* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h
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Add new symbols:
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@ -28,6 +31,21 @@ Add new symbols:
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static constexpr const char* newSymbol = "\xEF\x86\x85";
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```
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## Simple method to generate a font
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If you want to generate a basic font containing only numbers and letters, you can use the above settings but instead of specifying a range, simply list the characters you need in the Symbols field and leave the range blank. This is the approach used for the PineTimeStyle watchface.
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This works well for fonts which will only be used to display numbers, but will fail if you try to add a colon or other punctuation.
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* Open the [LVGL font converter](https://lvgl.io/tools/fontconverter)
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* Name : open_sans_light
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* Size : 150
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* Bpp : 1 bit-per-pixel
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* Do not enable font compression and horizontal subpixel hinting
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* Load the file `open_sans_light.tff` (use the file in this repo to ensure the version matches) and specify the following symbols : `0123456789`
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* Click on Convert, and download the file `open_sans_light.c` and copy it in `src/DisplayApp/Fonts`
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* Add the font .c file path to src/CMakeLists.txt (search for jetbrains to find the appropriate location/format)
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* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h (as above)
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#### Navigation font
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To create the navigtion.ttf I use the web app [icomoon](https://icomoon.io/app)
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@ -61,6 +61,7 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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displayedChar[3] = 0;
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displayedChar[4] = 0;
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<<<<<<< HEAD
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//Feels like a hack, but if all the colors are white, this is probably not what the user wants
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if (settingsController.GetPTSColorTime() + settingsController.GetPTSColorBar() + settingsController.GetPTSColorBG() == 0) {
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settingsController.SetPTSColorTime(11);
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@ -72,6 +73,12 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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timebar = lv_obj_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorBG()]);
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=======
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/* Create a 200px wide background rectangle */
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timebar = lv_obj_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
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>>>>>>> upstream/develop
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lv_obj_set_style_local_radius(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
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lv_obj_set_size(timebar, 200, 240);
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lv_obj_align(timebar, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 5, 0);
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@ -80,18 +87,30 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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timeDD1 = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &open_sans_light);
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<<<<<<< HEAD
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lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorTime()]);
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=======
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lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
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>>>>>>> upstream/develop
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lv_label_set_text(timeDD1, "12");
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lv_obj_align(timeDD1, timebar, LV_ALIGN_IN_TOP_MID, 5, 5);
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timeDD2 = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &open_sans_light);
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<<<<<<< HEAD
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lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorTime()]);
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=======
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lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
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>>>>>>> upstream/develop
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lv_label_set_text(timeDD2, "34");
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lv_obj_align(timeDD2, timebar, LV_ALIGN_IN_BOTTOM_MID, 5, -5);
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timeAMPM = lv_label_create(lv_scr_act(), nullptr);
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<<<<<<< HEAD
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lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorTime()]);
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=======
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lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
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>>>>>>> upstream/develop
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lv_obj_set_style_local_text_line_space(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, -3);
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lv_label_set_text(timeAMPM, "");
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lv_obj_align(timeAMPM, timebar, LV_ALIGN_IN_BOTTOM_LEFT, 2, -20);
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@ -99,7 +118,11 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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/* Create a 40px wide bar down the right side of the screen */
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sidebar = lv_obj_create(lv_scr_act(), nullptr);
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<<<<<<< HEAD
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lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorBar()]);
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=======
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lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
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>>>>>>> upstream/develop
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lv_obj_set_style_local_radius(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
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lv_obj_set_size(sidebar, 40, 240);
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lv_obj_align(sidebar, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, 0, 0);
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@ -198,7 +221,11 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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lv_obj_set_style_local_line_width(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 4);
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lv_obj_set_style_local_line_color(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_line_opa(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, LV_OPA_COVER);
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<<<<<<< HEAD
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lv_obj_set_style_local_line_width(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, 3);
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=======
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lv_obj_set_style_local_line_width(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, 4);
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>>>>>>> upstream/develop
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lv_obj_set_style_local_pad_inner(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, 4);
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backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
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@ -3,6 +3,7 @@
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#include "../DisplayApp.h"
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#include "Label.h"
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#include "Version.h"
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#include "BootloaderVersion.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/brightness/BrightnessController.h"
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@ -83,17 +84,19 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
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lv_label_set_recolor(label, true);
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lv_label_set_text_fmt(label,
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"#FFFF00 InfiniTime#\n\n"
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"#444444 Version# %ld.%ld.%ld\n\n"
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"#444444 Short Ref# %s\n\n"
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"#444444 Version# %ld.%ld.%ld\n"
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"#444444 Short Ref# %s\n"
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"#444444 Build date#\n"
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"%s\n"
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"%s\n",
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"%s\n\n"
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"#444444 Bootloader# %s",
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Version::Major(),
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Version::Minor(),
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Version::Patch(),
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Version::GitCommitHash(),
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__DATE__,
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__TIME__);
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__TIME__,
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BootloaderVersion::VersionString());
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lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
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return std::make_unique<Screens::Label>(0, 5, app, label);
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@ -28,6 +28,7 @@
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#include <drivers/Hrs3300.h>
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#include <drivers/Bma421.h>
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#include "BootloaderVersion.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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@ -306,6 +307,9 @@ int main(void) {
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debounceTimer = xTimerCreate("debounceTimer", 200, pdFALSE, (void*) 0, DebounceTimerCallback);
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debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, (void*) 0, DebounceTimerChargeCallback);
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// retrieve version stored by bootloader
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Pinetime::BootloaderVersion::SetVersion(NRF_TIMER2->CC[0]);
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lvgl.Init();
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systemTask.Start();
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@ -73,6 +73,10 @@ namespace Pinetime {
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return nimbleController;
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};
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bool IsSleeping() const {
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return isSleeping;
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}
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private:
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TaskHandle_t taskHandle;
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