Tile event handler : read the event data only if the event is a "value changed event". LVGL sends many other event and some of them do not set the event data (global static variable) to a valid address, which may cause an invalid read. I noticed that when porting this class on RISC-V platform (BL602).
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parent
7b75ca591d
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@ -6,15 +6,17 @@ using namespace Pinetime::Applications::Screens;
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namespace {
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namespace {
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static void lv_update_task(struct _lv_task_t* task) {
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static void lv_update_task(struct _lv_task_t* task) {
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auto user_data = static_cast<Tile*>(task->user_data);
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auto* user_data = static_cast<Tile*>(task->user_data);
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user_data->UpdateScreen();
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user_data->UpdateScreen();
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}
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}
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static void event_handler(lv_obj_t* obj, lv_event_t event) {
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static void event_handler(lv_obj_t* obj, lv_event_t event) {
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if (event != LV_EVENT_VALUE_CHANGED) return;
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Tile* screen = static_cast<Tile*>(obj->user_data);
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Tile* screen = static_cast<Tile*>(obj->user_data);
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uint32_t* eventDataPtr = (uint32_t*) lv_event_get_data();
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auto* eventDataPtr = (uint32_t*) lv_event_get_data();
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uint32_t eventData = *eventDataPtr;
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uint32_t eventData = *eventDataPtr;
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screen->OnObjectEvent(obj, event, eventData);
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screen->OnValueChangedEvent(obj, eventData);
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}
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}
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}
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}
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@ -124,9 +126,9 @@ bool Tile::Refresh() {
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return running;
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return running;
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}
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}
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void Tile::OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId) {
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void Tile::OnValueChangedEvent(lv_obj_t* obj, uint32_t buttonId) {
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if (event == LV_EVENT_VALUE_CHANGED) {
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if(obj != btnm1) return;
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app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Up);
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app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Up);
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running = false;
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running = false;
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}
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}
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}
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@ -32,7 +32,7 @@ namespace Pinetime {
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bool Refresh() override;
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bool Refresh() override;
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void UpdateScreen();
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void UpdateScreen();
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void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId);
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void OnValueChangedEvent(lv_obj_t* obj, uint32_t buttonId);
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private:
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private:
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Pinetime::Controllers::Battery& batteryController;
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Pinetime::Controllers::Battery& batteryController;
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