Merge remote-tracking branch 'upstream/develop' into pinetimestyle

This commit is contained in:
Kieran Cawthray 2021-05-21 14:34:25 +02:00
commit 565601ef50
20 changed files with 393 additions and 28 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.10)
project(pinetime VERSION 1.0.0 LANGUAGES C CXX ASM)
project(pinetime VERSION 1.1.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 14)

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@ -407,6 +407,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/List.cpp
displayapp/screens/BatteryInfo.cpp
displayapp/screens/Steps.cpp
displayapp/screens/Timer.cpp
## Settings
displayapp/screens/settings/QuickSettings.cpp
@ -460,6 +461,7 @@ list(APPEND SOURCE_FILES
components/firmwarevalidator/FirmwareValidator.cpp
components/motor/MotorController.cpp
components/settings/Settings.cpp
components/timer/TimerController.cpp
drivers/Cst816s.cpp
FreeRTOS/port.c
FreeRTOS/port_cmsis_systick.c
@ -522,6 +524,7 @@ list(APPEND RECOVERY_SOURCE_FILES
components/ble/HeartRateService.cpp
components/firmwarevalidator/FirmwareValidator.cpp
components/settings/Settings.cpp
components/timer/TimerController.cpp
drivers/Cst816s.cpp
FreeRTOS/port.c
FreeRTOS/port_cmsis_systick.c
@ -592,6 +595,7 @@ set(INCLUDE_FILES
displayapp/screens/Notifications.h
displayapp/screens/HeartRate.h
displayapp/screens/Motion.h
displayapp/screens/Timer.h
drivers/St7789.h
drivers/SpiNorFlash.h
drivers/SpiMaster.h
@ -621,6 +625,7 @@ set(INCLUDE_FILES
components/ble/BleClient.h
components/ble/HeartRateService.h
components/settings/Settings.h
components/timer/TimerController.h
drivers/Cst816s.h
FreeRTOS/portmacro.h
FreeRTOS/portmacro_cmsis.h

View file

@ -13,7 +13,6 @@ MotorController::MotorController(Controllers::Settings& settingsController) : se
void MotorController::Init() {
nrf_gpio_cfg_output(pinMotor);
nrf_gpio_pin_set(pinMotor);
app_timer_init();
app_timer_create(&vibTimer, APP_TIMER_MODE_SINGLE_SHOT, vibrate);
}

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@ -0,0 +1,64 @@
//
// Created by florian on 16.05.21.
//
#include "TimerController.h"
#include "systemtask/SystemTask.h"
#include "app_timer.h"
#include "task.h"
using namespace Pinetime::Controllers;
APP_TIMER_DEF(timerAppTimer);
TimerController::TimerController(System::SystemTask& systemTask) : systemTask{systemTask} {
}
void TimerController::Init() {
app_timer_create(&timerAppTimer, APP_TIMER_MODE_SINGLE_SHOT, timerEnd);
}
void TimerController::StartTimer(uint32_t duration) {
app_timer_stop(timerAppTimer);
auto currentTicks = xTaskGetTickCount();
app_timer_start(timerAppTimer, APP_TIMER_TICKS(duration), this);
endTicks = currentTicks + APP_TIMER_TICKS(duration);
timerRunning = true;
}
uint32_t TimerController::GetTimeRemaining() {
if (!timerRunning) {
return 0;
}
auto currentTicks = xTaskGetTickCount();
TickType_t deltaTicks = 0;
if (currentTicks > endTicks) {
deltaTicks = 0xffffffff - currentTicks;
deltaTicks += (endTicks + 1);
} else {
deltaTicks = endTicks - currentTicks;
}
return (static_cast<TickType_t>(deltaTicks) / static_cast<TickType_t>(configTICK_RATE_HZ)) * 1000;
}
void TimerController::timerEnd(void* p_context) {
auto* controller = static_cast<Controllers::TimerController*> (p_context);
controller->timerRunning = false;
controller->systemTask.PushMessage(System::SystemTask::Messages::OnTimerDone);
}
void TimerController::StopTimer() {
app_timer_stop(timerAppTimer);
timerRunning = false;
}
bool TimerController::IsRunning() {
return timerRunning;
}

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@ -0,0 +1,36 @@
#pragma once
#include <cstdint>
#include "app_timer.h"
#include "portmacro_cmsis.h"
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
class TimerController {
public:
TimerController(Pinetime::System::SystemTask& systemTask);
void Init();
void StartTimer(uint32_t duration);
void StopTimer();
uint32_t GetTimeRemaining();
bool IsRunning();
private:
System::SystemTask& systemTask;
static void timerEnd(void* p_context);
TickType_t endTicks;
bool timerRunning = false;
};
}
}

View file

@ -11,6 +11,7 @@ namespace Pinetime {
FirmwareValidation,
NotificationsPreview,
Notifications,
Timer,
FlashLight,
BatteryInfo,
Music,

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@ -2,6 +2,7 @@
#include <libraries/log/nrf_log.h>
#include <displayapp/screens/HeartRate.h>
#include <displayapp/screens/Motion.h>
#include <displayapp/screens/Timer.h>
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/datetime/DateTimeController.h"
@ -55,7 +56,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::HeartRateController& heartRateController,
Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController)
Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController)
: lcd {lcd},
lvgl {lvgl},
touchPanel {touchPanel},
@ -68,7 +70,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
heartRateController {heartRateController},
settingsController {settingsController},
motorController {motorController},
motionController {motionController} {
motionController {motionController},
timerController {timerController} {
msgQueue = xQueueCreate(queueSize, itemSize);
// Start clock when smartwatch boots
LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::None);
@ -148,6 +151,14 @@ void DisplayApp::Refresh() {
case Messages::NewNotification:
LoadApp(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
break;
case Messages::TimerDone:
if (currentApp == Apps::Timer) {
auto *timer = dynamic_cast<Screens::Timer*>(currentScreen.get());
timer->setDone();
} else {
LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down);
}
break;
case Messages::TouchEvent: {
if (state != States::Running)
break;
@ -264,6 +275,9 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Preview);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::Timer:
currentScreen = std::make_unique<Screens::Timer>(this, timerController);
break;
// Settings
case Apps::QuickSettings:

View file

@ -12,6 +12,7 @@
#include "components/firmwarevalidator/FirmwareValidator.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "components/timer/TimerController.h"
#include "Messages.h"
namespace Pinetime {
@ -53,7 +54,8 @@ namespace Pinetime {
Pinetime::Controllers::HeartRateController& heartRateController,
Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController);
Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController);
void Start();
void PushMessage(Display::Messages msg);
@ -76,6 +78,7 @@ namespace Pinetime {
Pinetime::Controllers::Settings& settingsController;
Pinetime::Controllers::MotorController& motorController;
Pinetime::Controllers::MotionController& motionController;
Pinetime::Controllers::TimerController& timerController;
Pinetime::Controllers::FirmwareValidator validator;
Controllers::BrightnessController brightnessController;

View file

@ -17,9 +17,10 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
System::SystemTask& systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController,
Pinetime::Controllers::Settings& settingsController,
Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController)
Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController)
: lcd {lcd}, bleController {bleController} {
msgQueue = xQueueCreate(queueSize, itemSize);
}

View file

@ -23,6 +23,7 @@
#include "Apps.h"
#include "Messages.h"
#include "DummyLittleVgl.h"
#include "components/timer/TimerController.h"
namespace Pinetime {
namespace System {
@ -41,9 +42,10 @@ namespace Pinetime {
System::SystemTask& systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController,
Pinetime::Controllers::Settings& settingsController,
Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController);
Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController);
void Start();
void PushMessage(Pinetime::Applications::Display::Messages msg);

View file

@ -11,6 +11,7 @@ namespace Pinetime {
TouchEvent,
ButtonPushed,
NewNotification,
TimerDone,
BleFirmwareUpdateStarted,
UpdateTimeOut
};

View file

@ -12,7 +12,7 @@
* Do not enable font compression and horizontal subpixel hinting
* Load the file `JetBrainsMono-Bold.tff` and specify the following range : `0x20-0x7f, 0x410-0x44f`
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following
range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024`
range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
Add new symbols:

View file

@ -900,6 +900,13 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x7, 0xe0, 0x0, 0x7, 0xf0, 0x0, 0x3, 0xff,
0xff, 0xff, 0xcf, 0xff, 0xff, 0xe0,
/* U+F252 "" */
0xff, 0xff, 0xff, 0xfd, 0x80, 0x33, 0x80, 0xe7,
0xff, 0xc7, 0xff, 0xf, 0xfe, 0xf, 0xf8, 0xf,
0xe0, 0xf, 0x80, 0x7f, 0xc0, 0xe3, 0x83, 0x83,
0x86, 0x3, 0x1f, 0xff, 0x3f, 0xfe, 0x7f, 0xfd,
0xff, 0xff, 0xff, 0xf8,
/* U+F293 "" */
0x7, 0xe0, 0x3f, 0xe0, 0xfb, 0xe3, 0xf3, 0xe7,
0xe3, 0xdf, 0xd3, 0xf9, 0xb3, 0xf9, 0x4f, 0xf8,
@ -1184,17 +1191,18 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 3380, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3418, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3456, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3494, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3532, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3561, .adv_w = 280, .box_w = 16, .box_h = 19, .ofs_x = 1, .ofs_y = -2},
{.bitmap_index = 3599, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3665, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3714, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3764, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3824, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3877, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3932, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3985, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
{.bitmap_index = 3494, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3530, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3568, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3597, .adv_w = 280, .box_w = 16, .box_h = 19, .ofs_x = 1, .ofs_y = -2},
{.bitmap_index = 3635, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3701, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3750, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3800, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3860, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3913, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3968, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 4021, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
};
/*---------------------
@ -1205,8 +1213,8 @@ static const uint16_t unicode_list_2[] = {
0x0, 0x16, 0x23, 0x26, 0x27, 0x28, 0x39, 0x47,
0x4a, 0x4b, 0x4c, 0x50, 0x68, 0x94, 0x128, 0x184,
0x1e5, 0x1fb, 0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243,
0x292, 0x293, 0x2f1, 0x3dc, 0x3fc, 0x45c, 0x54a, 0x55f,
0x59e, 0x59f, 0x6a8
0x251, 0x292, 0x293, 0x2f1, 0x3dc, 0x3fc, 0x45c, 0x54a,
0x55f, 0x59e, 0x59f, 0x6a8
};
/*Collect the unicode lists and glyph_id offsets*/
@ -1222,7 +1230,7 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
},
{
.range_start = 61441, .range_length = 1705, .glyph_id_start = 160,
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 35, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 36, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
}
};

View file

@ -51,7 +51,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen1() {
{Symbols::map, Apps::Navigation},
{Symbols::shoe, Apps::Steps},
{Symbols::heartBeat, Apps::HeartRate},
{"", Apps::None},
{Symbols::hourGlass, Apps::Timer},
}};
return std::make_unique<Screens::Tile>(0, 2, app, settingsController, batteryController, dateTimeController, applications);

View file

@ -180,7 +180,6 @@ Notifications::NotificationItem::NotificationItem(const char* title,
pchar = strchr(title, '\n');
while (pchar != nullptr) {
*pchar = ' ';
pchar =
pchar = strchr(pchar + 1, '\n');
}
lv_label_set_text(alert_type, title);

View file

@ -38,6 +38,7 @@ namespace Pinetime {
static constexpr const char* pause = "\xEF\x81\x8C";
static constexpr const char* stop = "\xEF\x81\x8D";
static constexpr const char* stopWatch = "\xEF\x8B\xB2";
static constexpr const char* hourGlass = "\xEF\x89\x92";
static constexpr const char* lapsFlag = "\xEF\x80\xA4";
// lv_font_sys_48.c

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@ -0,0 +1,173 @@
#include "Timer.h"
#include "Screen.h"
#include "Symbols.h"
#include "lvgl/lvgl.h"
using namespace Pinetime::Applications::Screens;
static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
Timer* screen = static_cast<Timer*>(obj->user_data);
screen->OnButtonEvent(obj, event);
}
void Timer::createButtons() {
btnMinutesUp = lv_btn_create(lv_scr_act(), nullptr);
btnMinutesUp->user_data = this;
lv_obj_set_event_cb(btnMinutesUp, btnEventHandler);
lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -80);
lv_obj_set_height(btnMinutesUp, 40);
lv_obj_set_width(btnMinutesUp, 60);
txtMUp = lv_label_create(btnMinutesUp, nullptr);
lv_label_set_text(txtMUp, "+");
btnMinutesDown = lv_btn_create(lv_scr_act(), nullptr);
btnMinutesDown->user_data = this;
lv_obj_set_event_cb(btnMinutesDown, btnEventHandler);
lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, +40);
lv_obj_set_height(btnMinutesDown, 40);
lv_obj_set_width(btnMinutesDown, 60);
txtMDown = lv_label_create(btnMinutesDown, nullptr);
lv_label_set_text(txtMDown, "-");
btnSecondsUp = lv_btn_create(lv_scr_act(), nullptr);
btnSecondsUp->user_data = this;
lv_obj_set_event_cb(btnSecondsUp, btnEventHandler);
lv_obj_align(btnSecondsUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 10, -80);
lv_obj_set_height(btnSecondsUp, 40);
lv_obj_set_width(btnSecondsUp, 60);
txtSUp = lv_label_create(btnSecondsUp, nullptr);
lv_label_set_text(txtSUp, "+");
btnSecondsDown = lv_btn_create(lv_scr_act(), nullptr);
btnSecondsDown->user_data = this;
lv_obj_set_event_cb(btnSecondsDown, btnEventHandler);
lv_obj_align(btnSecondsDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 10, +40);
lv_obj_set_height(btnSecondsDown, 40);
lv_obj_set_width(btnSecondsDown, 60);
txtSDown = lv_label_create(btnSecondsDown, nullptr);
lv_label_set_text(txtSDown, "-");
}
Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController)
: Screen(app),
running{true},
timerController{timerController} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
uint32_t seconds = timerController.GetTimeRemaining() / 1000;
lv_label_set_text_fmt(time, "%02d:%02d", seconds / 60, seconds % 60);
lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, btnEventHandler);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -10);
lv_obj_set_height(btnPlayPause, 40);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
if (timerController.IsRunning()) {
lv_label_set_text(txtPlayPause, Symbols::pause);
} else {
lv_label_set_text(txtPlayPause, Symbols::play);
createButtons();
}
}
Timer::~Timer() {
lv_obj_clean(lv_scr_act());
}
bool Timer::Refresh() {
if (timerController.IsRunning()) {
uint32_t seconds = timerController.GetTimeRemaining() / 1000;
lv_label_set_text_fmt(time, "%02d:%02d", seconds / 60, seconds % 60);
}
return running;
}
void Timer::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
if (obj == btnPlayPause) {
if (timerController.IsRunning()) {
lv_label_set_text(txtPlayPause, Symbols::play);
uint32_t seconds = timerController.GetTimeRemaining() / 1000;
minutesToSet = seconds / 60;
secondsToSet = seconds % 60;
timerController.StopTimer();
createButtons();
} else if (secondsToSet + minutesToSet > 0) {
lv_label_set_text(txtPlayPause, Symbols::pause);
timerController.StartTimer((secondsToSet + minutesToSet * 60) * 1000);
lv_obj_del(btnSecondsDown);
btnSecondsDown = nullptr;
lv_obj_del(btnSecondsUp);
btnSecondsUp = nullptr;
lv_obj_del(btnMinutesDown);
btnMinutesDown = nullptr;
lv_obj_del(btnMinutesUp);
btnMinutesUp = nullptr;
}
} else {
if (!timerController.IsRunning()) {
if (obj == btnMinutesUp) {
if (minutesToSet >= 59) {
minutesToSet = 0;
} else {
minutesToSet++;
}
lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet);
} else if (obj == btnMinutesDown) {
if (minutesToSet == 0) {
minutesToSet = 59;
} else {
minutesToSet--;
}
lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet);
} else if (obj == btnSecondsUp) {
if (secondsToSet >= 59) {
secondsToSet = 0;
} else {
secondsToSet++;
}
lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet);
} else if (obj == btnSecondsDown) {
if (secondsToSet == 0) {
secondsToSet = 59;
} else {
secondsToSet--;
}
lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet);
}
}
}
}
}
void Timer::setDone() {
lv_label_set_text(time, "00:00");
lv_label_set_text(txtPlayPause, Symbols::play);
secondsToSet = 0;
minutesToSet = 0;
createButtons();
}

View file

@ -0,0 +1,42 @@
#pragma once
#include "Screen.h"
#include "components/datetime/DateTimeController.h"
#include "systemtask/SystemTask.h"
#include "../LittleVgl.h"
#include "components/timer/TimerController.h"
namespace Pinetime::Applications::Screens {
class Timer : public Screen {
public:
enum class Modes {
Normal, Done
};
Timer(DisplayApp* app, Controllers::TimerController& timerController);
~Timer() override;
bool Refresh() override;
void setDone();
void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
private:
bool running;
uint8_t secondsToSet = 0;
uint8_t minutesToSet = 0;
Controllers::TimerController& timerController;
void createButtons();
lv_obj_t* time, * msecTime, * btnPlayPause, * txtPlayPause, * btnMinutesUp, * btnMinutesDown, * btnSecondsUp, * btnSecondsDown, * txtMUp,
* txtMDown, * txtSUp, * txtSDown;
};
}

View file

@ -56,6 +56,7 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
heartRateController {*this},
bleController {bleController},
dateTimeController {*this},
timerController {*this},
watchdog {},
watchdogView {watchdog},
motorController {motorController},
@ -83,6 +84,8 @@ void SystemTask::Work() {
NRF_LOG_INFO("Last reset reason : %s", Pinetime::Drivers::Watchdog::ResetReasonToString(watchdog.ResetReason()));
APP_GPIOTE_INIT(2);
app_timer_init();
spi.Init();
spiNorFlash.Init();
spiNorFlash.Wakeup();
@ -96,6 +99,7 @@ void SystemTask::Work() {
batteryController.Init();
motorController.Init();
motionSensor.SoftReset();
timerController.Init();
// Reset the TWI device because the motion sensor chip most probably crashed it...
twiMaster.Sleep();
@ -116,7 +120,8 @@ void SystemTask::Work() {
heartRateController,
settingsController,
motorController,
motionController);
motionController,
timerController);
displayApp->Start();
displayApp->PushMessage(Pinetime::Applications::Display::Messages::UpdateBatteryLevel);
@ -233,11 +238,19 @@ void SystemTask::Work() {
displayApp->PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
break;
case Messages::OnNewNotification:
if (isSleeping && !isWakingUp)
if (isSleeping && !isWakingUp) {
GoToRunning();
}
motorController.SetDuration(35);
displayApp->PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
break;
case Messages::OnTimerDone:
if (isSleeping && !isWakingUp) {
GoToRunning();
}
motorController.SetDuration(35);
displayApp->PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
break;
case Messages::BleConnected:
ReloadIdleTimer();
isBleDiscoveryTimerRunning = true;

View file

@ -16,6 +16,7 @@
#include "components/ble/NimbleController.h"
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
#include "components/timer/TimerController.h"
#ifdef PINETIME_IS_RECOVERY
#include "displayapp/DisplayAppRecovery.h"
#include "displayapp/DummyLittleVgl.h"
@ -45,6 +46,7 @@ namespace Pinetime {
TouchWakeUp,
OnNewTime,
OnNewNotification,
OnTimerDone,
OnNewCall,
BleConnected,
UpdateTimeOut,
@ -100,6 +102,7 @@ namespace Pinetime {
Pinetime::Controllers::Ble& bleController;
Pinetime::Controllers::DateTime dateTimeController;
Pinetime::Controllers::TimerController timerController;
QueueHandle_t systemTasksMsgQueue;
std::atomic<bool> isSleeping {false};
std::atomic<bool> isGoingToSleep {false};