Fully implement music app and service

SystemTask can return a reference to the nimbleController
The nimbleController can return a reference to the musicService
The musicService get a connection handle from the nimbleController
The musicApp communicated directly with the musicService
This commit is contained in:
Adam Pigg 2020-07-20 21:28:21 +01:00
parent 686e826f4e
commit 5713eac104
8 changed files with 61 additions and 20 deletions

View file

@ -1,3 +1,4 @@
#include <SystemTask/SystemTask.h>
#include "MusicService.h" #include "MusicService.h"
int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt *ctxt, void *arg) { int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt *ctxt, void *arg) {
@ -5,7 +6,7 @@ int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_acces
return musicService->OnCommand(conn_handle, attr_handle, ctxt); return musicService->OnCommand(conn_handle, attr_handle, ctxt);
} }
Pinetime::Controllers::MusicService::MusicService() Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask &system) : m_system(system)
{ {
msUuid.value[11] = msId[0]; msUuid.value[11] = msId[0];
msUuid.value[12] = msId[1]; msUuid.value[12] = msId[1];
@ -86,6 +87,8 @@ int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_
m_track = s; m_track = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t *)&msAlbumCharUuid) == 0) { } else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t *)&msAlbumCharUuid) == 0) {
m_album = s; m_album = s;
} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t *)&msStatusCharUuid) == 0) {
m_status = s[0];
} }
} }
return 0; return 0;
@ -106,18 +109,19 @@ std::string Pinetime::Controllers::MusicService::track()
return m_track; return m_track;
} }
unsigned char Pinetime::Controllers::MusicService::status()
{
return m_status;
}
void Pinetime::Controllers::MusicService::event(char event) void Pinetime::Controllers::MusicService::event(char event)
{ {
struct os_mbuf *om; auto *om = ble_hs_mbuf_from_flat(&event, 1);
int ret; int ret;
uint16_t connectionHandle = 0; uint16_t connectionHandle = m_system.nimble().connHandle();
om = ble_hs_mbuf_from_flat(&event, 1); if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
ret = ble_gatts_find_svc((ble_uuid_t *) &msUuid, &connectionHandle);
if (connectionHandle == 0) {
return; return;
} }

View file

@ -1,4 +1,5 @@
#pragma once #pragma once
#include <cstdint> #include <cstdint>
#include <array> #include <array>
#include <host/ble_gap.h> #include <host/ble_gap.h>
@ -9,10 +10,14 @@
#define MUSIC_SERVICE_UUID_BASE {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0xe5, 0xc7} #define MUSIC_SERVICE_UUID_BASE {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0xe5, 0xc7}
namespace Pinetime { namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers { namespace Controllers {
class MusicService { class MusicService {
public: public:
MusicService(); MusicService(Pinetime::System::SystemTask &system);
void Init(); void Init();
int OnCommand(uint16_t conn_handle, uint16_t attr_handle, int OnCommand(uint16_t conn_handle, uint16_t attr_handle,
struct ble_gatt_access_ctxt *ctxt); struct ble_gatt_access_ctxt *ctxt);
@ -20,6 +25,8 @@ namespace Pinetime {
std::string artist(); std::string artist();
std::string track(); std::string track();
std::string album(); std::string album();
unsigned char status();
void event(char event); void event(char event);
static const char EVENT_MUSIC_OPEN = 0xe0; static const char EVENT_MUSIC_OPEN = 0xe0;
@ -29,7 +36,8 @@ namespace Pinetime {
static const char EVENT_MUSIC_PREV = 0x04; static const char EVENT_MUSIC_PREV = 0x04;
static const char EVENT_MUSIC_VOLUP = 0x05; static const char EVENT_MUSIC_VOLUP = 0x05;
static const char EVENT_MUSIC_VOLDOWN = 0x06; static const char EVENT_MUSIC_VOLDOWN = 0x06;
static const char STATUS_MUSIC_PAUSED = 0x00;
static const char STATUS_MUSIC_PLAYING = 0x01;
private: private:
static constexpr uint8_t msId[2] = {0x00, 0x01}; static constexpr uint8_t msId[2] = {0x00, 0x01};
@ -74,6 +82,10 @@ namespace Pinetime {
std::string m_album; std::string m_album;
std::string m_track; std::string m_track;
unsigned char m_status;
Pinetime::System::SystemTask& m_system;
}; };
} }
} }

View file

@ -6,6 +6,7 @@
#include <hal/nrf_rtc.h> #include <hal/nrf_rtc.h>
#include "NimbleController.h" #include "NimbleController.h"
#include "MusicService.h"
#include <services/gatt/ble_svc_gatt.h> #include <services/gatt/ble_svc_gatt.h>
#include <services/gap/ble_svc_gap.h> #include <services/gap/ble_svc_gap.h>
#include <host/util/util.h> #include <host/util/util.h>
@ -35,7 +36,8 @@ NimbleController::NimbleController(Pinetime::System::SystemTask& systemTask,
currentTimeClient{dateTimeController}, currentTimeClient{dateTimeController},
anService{systemTask, notificationManager}, anService{systemTask, notificationManager},
alertNotificationClient{systemTask, notificationManager}, alertNotificationClient{systemTask, notificationManager},
currentTimeService{dateTimeController} { currentTimeService{dateTimeController},
musicService{systemTask} {
} }
@ -327,5 +329,7 @@ void NimbleController::StartDiscovery() {
} }
uint16_t NimbleController::connHandle() {
return connectionHandle;
}

View file

@ -16,6 +16,7 @@ namespace Pinetime {
} }
namespace Controllers { namespace Controllers {
class DateTime; class DateTime;
class NimbleController { class NimbleController {
public: public:
@ -39,6 +40,8 @@ namespace Pinetime {
Pinetime::Controllers::MusicService& music() {return musicService;}; Pinetime::Controllers::MusicService& music() {return musicService;};
uint16_t connHandle();
private: private:
static constexpr char* deviceName = "Pinetime-JF"; static constexpr char* deviceName = "Pinetime-JF";
Pinetime::System::SystemTask& systemTask; Pinetime::System::SystemTask& systemTask;
@ -56,7 +59,7 @@ namespace Pinetime {
MusicService musicService; MusicService musicService;
uint8_t addrType; // 1 = Random, 0 = PUBLIC uint8_t addrType; // 1 = Random, 0 = PUBLIC
uint16_t connectionHandle; uint16_t connectionHandle = 0;
ble_uuid128_t dfuServiceUuid { ble_uuid128_t dfuServiceUuid {
.u { .type = BLE_UUID_TYPE_128}, .u { .type = BLE_UUID_TYPE_128},

View file

@ -41,8 +41,8 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_obj_set_event_cb(btnPlayPause, event_handler); lv_obj_set_event_cb(btnPlayPause, event_handler);
lv_obj_set_size(btnPlayPause, LV_HOR_RES / 4, LV_VER_RES / 4); lv_obj_set_size(btnPlayPause, LV_HOR_RES / 4, LV_VER_RES / 4);
lv_obj_align(btnPlayPause, NULL, LV_ALIGN_IN_BOTTOM_MID, 0,-10); lv_obj_align(btnPlayPause, NULL, LV_ALIGN_IN_BOTTOM_MID, 0,-10);
label = lv_label_create(btnPlayPause, NULL); txtPlayPause = lv_label_create(btnPlayPause, NULL);
lv_label_set_text(label, ">"); lv_label_set_text(txtPlayPause, ">");
btnNext = lv_btn_create(lv_scr_act(), NULL); btnNext = lv_btn_create(lv_scr_act(), NULL);
btnNext->user_data = this; btnNext->user_data = this;
@ -65,6 +65,8 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_label_set_text(txtTrack, "This is a very long track name"); lv_label_set_text(txtTrack, "This is a very long track name");
lv_label_set_align(txtTrack, LV_LABEL_ALIGN_CENTER); lv_label_set_align(txtTrack, LV_LABEL_ALIGN_CENTER);
lv_obj_set_width(txtTrack, LV_HOR_RES); lv_obj_set_width(txtTrack, LV_HOR_RES);
musicService.event(Controllers::MusicService::EVENT_MUSIC_OPEN);
} }
Music::~Music() { Music::~Music() {
@ -89,6 +91,14 @@ bool Music::Refresh() {
if (m_album != musicService.album()) { if (m_album != musicService.album()) {
m_album = musicService.album(); m_album = musicService.album();
} }
if (m_status != musicService.status()) {
m_status = musicService.status();
}
if (m_status == Pinetime::Controllers::MusicService::STATUS_MUSIC_PLAYING) {
lv_label_set_text(txtPlayPause, "||");
} else {
lv_label_set_text(txtPlayPause, ">");
}
return running; return running;
} }
@ -97,13 +107,17 @@ void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event)
{ {
if (event == LV_EVENT_CLICKED) { if (event == LV_EVENT_CLICKED) {
if (obj == btnVolDown) { if (obj == btnVolDown) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
} else if (obj == btnVolUp) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN); musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN);
} else if (obj == btnVolUp) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
} else if (obj == btnPrev) { } else if (obj == btnPrev) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV); musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
} else if (obj == btnPlayPause) { } else if (obj == btnPlayPause) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY); if (m_status == Pinetime::Controllers::MusicService::STATUS_MUSIC_PLAYING) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PAUSE);
} else {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);
}
} else if (obj == btnNext) { } else if (obj == btnNext) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT); musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
} }

View file

@ -35,12 +35,14 @@ namespace Pinetime {
lv_obj_t * btnVolUp; lv_obj_t * btnVolUp;
lv_obj_t * txtArtist; lv_obj_t * txtArtist;
lv_obj_t * txtTrack; lv_obj_t * txtTrack;
lv_obj_t * txtPlayPause;
bool running = true; bool running = true;
Pinetime::Controllers::MusicService &musicService; Pinetime::Controllers::MusicService &musicService;
std::string m_artist; std::string m_artist;
std::string m_album; std::string m_album;
std::string m_track; std::string m_track;
unsigned char m_status;
}; };
} }
} }

View file

@ -12,6 +12,7 @@
#include <host/util/util.h> #include <host/util/util.h>
#include <drivers/InternalFlash.h> #include <drivers/InternalFlash.h>
#include "../main.h" #include "../main.h"
#include "Components/Ble/NimbleController.h"
using namespace Pinetime::System; using namespace Pinetime::System;

View file

@ -8,9 +8,10 @@
#include <Components/Battery/BatteryController.h> #include <Components/Battery/BatteryController.h>
#include <DisplayApp/DisplayApp.h> #include <DisplayApp/DisplayApp.h>
#include <drivers/Watchdog.h> #include <drivers/Watchdog.h>
#include <Components/Ble/NimbleController.h>
#include <drivers/SpiNorFlash.h> #include <drivers/SpiNorFlash.h>
#include "SystemMonitor.h" #include "SystemMonitor.h"
#include "Components/Ble/NimbleController.h"
#include "timers.h"
namespace Pinetime { namespace Pinetime {
namespace System { namespace System {