InfiniPaint: add missing include algorithm for std::fill
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#include "displayapp/DisplayApp.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/LittleVgl.h"
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#include "displayapp/LittleVgl.h"
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#include <algorithm> // std::fill
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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InfiniPaint::InfiniPaint(Pinetime::Applications::DisplayApp* app,
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InfiniPaint::InfiniPaint(Pinetime::Applications::DisplayApp* app,
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