Implement a return app stack
Each opened app (screen) is pushed on a stack, which is then popped from when returning instead of hard coded "previous apps". Return swipe and refresh directions are automatically determined from the app transition.
This commit is contained in:
parent
3617569795
commit
5ef3c0d3be
38
src/StaticStack.h
Normal file
38
src/StaticStack.h
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#include <array>
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#include <cstddef>
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template <typename T, size_t N> class StaticStack {
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public:
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T Pop();
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void Push(T element);
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void Reset();
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T Top();
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private:
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std::array<T, N> elementArray;
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// Number of elements in stack, points to the next empty slot
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size_t stackPointer = 0;
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};
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// Returns random data when popping from empty array.
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template <typename T, size_t N> T StaticStack<T, N>::Pop() {
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if (stackPointer > 0) {
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stackPointer--;
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}
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return elementArray[stackPointer];
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}
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template <typename T, size_t N> void StaticStack<T, N>::Push(T element) {
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if (stackPointer < elementArray.size()) {
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elementArray[stackPointer] = element;
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stackPointer++;
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}
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}
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template <typename T, size_t N> void StaticStack<T, N>::Reset() {
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stackPointer = 0;
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}
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template <typename T, size_t N> T StaticStack<T, N>::Top() {
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return elementArray[stackPointer - 1];
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}
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@ -102,9 +102,9 @@ void DisplayApp::Start(System::BootErrors error) {
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bootError = error;
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if (error == System::BootErrors::TouchController) {
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LoadApp(Apps::Error, DisplayApp::FullRefreshDirections::None);
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LoadNewScreen(Apps::Error, DisplayApp::FullRefreshDirections::None);
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} else {
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::None);
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
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}
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if (pdPASS != xTaskCreate(DisplayApp::Process, "displayapp", 800, this, 0, &taskHandle)) {
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@ -132,7 +132,25 @@ void DisplayApp::InitHw() {
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void DisplayApp::Refresh() {
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auto LoadPreviousScreen = [this]() {
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LoadApp(returnToApp, returnDirection);
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FullRefreshDirections returnDirection;
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switch (appStackDirections.Pop()) {
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case FullRefreshDirections::Up:
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returnDirection = FullRefreshDirections::Down;
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break;
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case FullRefreshDirections::Down:
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returnDirection = FullRefreshDirections::Up;
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break;
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case FullRefreshDirections::LeftAnim:
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returnDirection = FullRefreshDirections::RightAnim;
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break;
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case FullRefreshDirections::RightAnim:
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returnDirection = FullRefreshDirections::LeftAnim;
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break;
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default:
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returnDirection = FullRefreshDirections::None;
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break;
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}
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LoadScreen(returnAppStack.Pop(), returnDirection);
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};
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TickType_t queueTimeout;
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@ -180,14 +198,14 @@ void DisplayApp::Refresh() {
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// Screens::Clock::BleConnectionStates::NotConnected);
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break;
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case Messages::NewNotification:
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LoadApp(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
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LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
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break;
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case Messages::TimerDone:
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if (currentApp == Apps::Timer) {
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auto* timer = static_cast<Screens::Timer*>(currentScreen.get());
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timer->Reset();
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} else {
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LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down);
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LoadNewScreen(Apps::Timer, DisplayApp::FullRefreshDirections::Up);
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}
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break;
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case Messages::AlarmTriggered:
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@ -195,11 +213,11 @@ void DisplayApp::Refresh() {
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auto* alarm = static_cast<Screens::Alarm*>(currentScreen.get());
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alarm->SetAlerting();
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} else {
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LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None);
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LoadNewScreen(Apps::Alarm, DisplayApp::FullRefreshDirections::None);
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}
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break;
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case Messages::ShowPairingKey:
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LoadApp(Apps::PassKey, DisplayApp::FullRefreshDirections::Up);
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LoadNewScreen(Apps::PassKey, DisplayApp::FullRefreshDirections::Up);
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break;
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case Messages::TouchEvent: {
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if (state != States::Running) {
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@ -209,17 +227,30 @@ void DisplayApp::Refresh() {
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if (gesture == TouchEvents::None) {
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break;
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}
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auto LoadDirToReturnSwipe = [](DisplayApp::FullRefreshDirections refreshDirection) {
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switch (refreshDirection) {
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default:
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case DisplayApp::FullRefreshDirections::Up:
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return TouchEvents::SwipeDown;
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case DisplayApp::FullRefreshDirections::Down:
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return TouchEvents::SwipeUp;
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case DisplayApp::FullRefreshDirections::LeftAnim:
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return TouchEvents::SwipeRight;
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case DisplayApp::FullRefreshDirections::RightAnim:
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return TouchEvents::SwipeLeft;
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}
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};
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if (!currentScreen->OnTouchEvent(gesture)) {
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if (currentApp == Apps::Clock) {
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switch (gesture) {
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case TouchEvents::SwipeUp:
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LoadApp(Apps::Launcher, DisplayApp::FullRefreshDirections::Up);
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LoadNewScreen(Apps::Launcher, DisplayApp::FullRefreshDirections::Up);
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break;
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case TouchEvents::SwipeDown:
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LoadApp(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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LoadNewScreen(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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break;
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case TouchEvents::SwipeRight:
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LoadApp(Apps::QuickSettings, DisplayApp::FullRefreshDirections::RightAnim);
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LoadNewScreen(Apps::QuickSettings, DisplayApp::FullRefreshDirections::RightAnim);
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break;
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case TouchEvents::DoubleTap:
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PushMessageToSystemTask(System::Messages::GoToSleep);
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@ -227,7 +258,7 @@ void DisplayApp::Refresh() {
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default:
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break;
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}
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} else if (returnTouchEvent == gesture) {
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} else if (gesture == LoadDirToReturnSwipe(appStackDirections.Top())) {
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LoadPreviousScreen();
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}
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} else {
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@ -246,26 +277,28 @@ void DisplayApp::Refresh() {
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case Messages::ButtonLongPressed:
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if (currentApp != Apps::Clock) {
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if (currentApp == Apps::Notifications) {
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::Up);
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::Up);
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} else if (currentApp == Apps::QuickSettings) {
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::LeftAnim);
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::LeftAnim);
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} else {
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::Down);
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::Down);
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}
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appStackDirections.Reset();
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returnAppStack.Reset();
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}
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break;
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case Messages::ButtonLongerPressed:
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// Create reboot app and open it instead
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LoadApp(Apps::SysInfo, DisplayApp::FullRefreshDirections::Up);
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LoadNewScreen(Apps::SysInfo, DisplayApp::FullRefreshDirections::Up);
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break;
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case Messages::ButtonDoubleClicked:
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if (currentApp != Apps::Notifications && currentApp != Apps::NotificationsPreview) {
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LoadApp(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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LoadNewScreen(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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}
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break;
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case Messages::BleFirmwareUpdateStarted:
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LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
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LoadNewScreen(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
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break;
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case Messages::BleRadioEnableToggle:
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PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
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@ -275,7 +308,7 @@ void DisplayApp::Refresh() {
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// What should happen here?
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break;
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case Messages::Clock:
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::None);
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
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break;
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}
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}
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@ -285,7 +318,7 @@ void DisplayApp::Refresh() {
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}
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if (nextApp != Apps::None) {
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LoadApp(nextApp, nextDirection);
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LoadNewScreen(nextApp, nextDirection);
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nextApp = Apps::None;
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}
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}
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@ -295,27 +328,23 @@ void DisplayApp::StartApp(Apps app, DisplayApp::FullRefreshDirections direction)
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nextDirection = direction;
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}
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void DisplayApp::ReturnApp(Apps app, DisplayApp::FullRefreshDirections direction, TouchEvents touchEvent) {
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returnToApp = app;
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returnDirection = direction;
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returnTouchEvent = touchEvent;
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void DisplayApp::LoadNewScreen(Apps app, DisplayApp::FullRefreshDirections direction) {
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returnAppStack.Push(currentApp);
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appStackDirections.Push(direction);
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LoadScreen(app, direction);
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}
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void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) {
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void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections direction) {
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touchHandler.CancelTap();
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ApplyBrightness();
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currentScreen.reset(nullptr);
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SetFullRefresh(direction);
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// default return to launcher
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ReturnApp(Apps::Launcher, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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switch (app) {
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case Apps::Launcher:
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currentScreen =
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std::make_unique<Screens::ApplicationList>(this, settingsController, batteryController, bleController, dateTimeController);
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ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::None:
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case Apps::Clock:
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@ -332,21 +361,17 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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case Apps::Error:
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currentScreen = std::make_unique<Screens::Error>(this, bootError);
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ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
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break;
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case Apps::FirmwareValidation:
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currentScreen = std::make_unique<Screens::FirmwareValidation>(this, validator);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::FirmwareUpdate:
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currentScreen = std::make_unique<Screens::FirmwareUpdate>(this, bleController);
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ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
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break;
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case Apps::PassKey:
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currentScreen = std::make_unique<Screens::PassKey>(this, bleController.GetPairingKey());
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ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::Notifications:
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@ -356,7 +381,6 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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motorController,
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*systemTask,
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Screens::Notifications::Modes::Normal);
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ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
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break;
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case Apps::NotificationsPreview:
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currentScreen = std::make_unique<Screens::Notifications>(this,
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@ -365,7 +389,6 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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motorController,
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*systemTask,
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Screens::Notifications::Modes::Preview);
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ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
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break;
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case Apps::Timer:
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currentScreen = std::make_unique<Screens::Timer>(this, timerController);
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@ -383,55 +406,42 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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motorController,
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settingsController,
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bleController);
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ReturnApp(Apps::Clock, FullRefreshDirections::LeftAnim, TouchEvents::SwipeLeft);
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break;
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case Apps::Settings:
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currentScreen = std::make_unique<Screens::Settings>(this, settingsController);
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ReturnApp(Apps::QuickSettings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingWatchFace:
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currentScreen = std::make_unique<Screens::SettingWatchFace>(this, settingsController, filesystem);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingTimeFormat:
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currentScreen = std::make_unique<Screens::SettingTimeFormat>(this, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingWakeUp:
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currentScreen = std::make_unique<Screens::SettingWakeUp>(this, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingDisplay:
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currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingSteps:
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currentScreen = std::make_unique<Screens::SettingSteps>(this, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingSetDate:
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currentScreen = std::make_unique<Screens::SettingSetDate>(this, dateTimeController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingSetTime:
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currentScreen = std::make_unique<Screens::SettingSetTime>(this, dateTimeController, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingChimes:
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currentScreen = std::make_unique<Screens::SettingChimes>(this, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingShakeThreshold:
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currentScreen = std::make_unique<Screens::SettingShakeThreshold>(this, settingsController, motionController, *systemTask);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SettingBluetooth:
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currentScreen = std::make_unique<Screens::SettingBluetooth>(this, settingsController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::BatteryInfo:
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currentScreen = std::make_unique<Screens::BatteryInfo>(this, batteryController);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::SysInfo:
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currentScreen = std::make_unique<Screens::SystemInfo>(this,
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@ -442,11 +452,9 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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watchdog,
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motionController,
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touchPanel);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::FlashLight:
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currentScreen = std::make_unique<Screens::FlashLight>(this, *systemTask, brightnessController);
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ReturnApp(Apps::QuickSettings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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case Apps::StopWatch:
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currentScreen = std::make_unique<Screens::StopWatch>(this, *systemTask);
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@ -471,7 +479,6 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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break;
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case Apps::Metronome:
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currentScreen = std::make_unique<Screens::Metronome>(this, motorController, *systemTask);
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ReturnApp(Apps::Launcher, FullRefreshDirections::Down, TouchEvents::None);
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break;
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case Apps::Motion:
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currentScreen = std::make_unique<Screens::Motion>(this, motionController);
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@ -20,6 +20,8 @@
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#include "displayapp/Messages.h"
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#include "BootErrors.h"
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#include "StaticStack.h"
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namespace Pinetime {
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namespace Drivers {
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@ -114,14 +116,18 @@ namespace Pinetime {
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static void Process(void* instance);
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void InitHw();
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void Refresh();
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void ReturnApp(Apps app, DisplayApp::FullRefreshDirections direction, TouchEvents touchEvent);
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void LoadApp(Apps app, DisplayApp::FullRefreshDirections direction);
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void LoadNewScreen(Apps app, DisplayApp::FullRefreshDirections direction);
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void LoadScreen(Apps app, DisplayApp::FullRefreshDirections direction);
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void PushMessageToSystemTask(Pinetime::System::Messages message);
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Apps nextApp = Apps::None;
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DisplayApp::FullRefreshDirections nextDirection;
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System::BootErrors bootError;
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void ApplyBrightness();
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static constexpr size_t returnAppStackSize = 10;
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StaticStack<Apps, returnAppStackSize> returnAppStack;
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StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
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};
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}
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}
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@ -146,7 +146,6 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
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bool Metronome::OnTouchEvent(TouchEvents event) {
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if (event == TouchEvents::SwipeDown && allowExit) {
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running = false;
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}
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return true;
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}
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return false;
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}
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