dirtyvalue: Move to src/utility

This commit is contained in:
Finlay Davidson 2023-03-16 22:08:51 +01:00 committed by Riku Isokoski
parent 47931f41d5
commit 616aa91b4c
9 changed files with 103 additions and 92 deletions

View file

@ -9,41 +9,6 @@ namespace Pinetime {
class DisplayApp; class DisplayApp;
namespace Screens { namespace Screens {
template <class T>
class DirtyValue {
public:
DirtyValue() = default; // Use NSDMI
explicit DirtyValue(T const& v) : value {v} {
} // Use MIL and const-lvalue-ref
bool IsUpdated() {
if (this->isUpdated) {
this->isUpdated = false;
return true;
}
return false;
}
T const& Get() {
this->isUpdated = false;
return value;
} // never expose a non-const lvalue-ref
DirtyValue& operator=(const T& other) {
if (this->value != other) {
this->value = other;
this->isUpdated = true;
}
return *this;
}
private:
T value {}; // NSDMI - default initialise type
bool isUpdated {true}; // NSDMI - use brace initialisation
};
class Screen { class Screen {
private: private:
virtual void Refresh() { virtual void Refresh() {

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@ -9,7 +9,8 @@
#include "components/battery/BatteryController.h" #include "components/battery/BatteryController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h" #include "components/ble/NotificationManager.h"
#include <displayapp/screens/BatteryIcon.h> #include "displayapp/screens/BatteryIcon.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -37,13 +38,13 @@ namespace Pinetime {
private: private:
uint8_t sHour, sMinute, sSecond; uint8_t sHour, sMinute, sSecond;
DirtyValue<uint8_t> batteryPercentRemaining {0}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {0};
DirtyValue<bool> isCharging {}; Utility::DirtyValue<bool> isCharging {};
DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime;
DirtyValue<bool> notificationState {false}; Utility::DirtyValue<bool> notificationState {false};
using days = std::chrono::duration<int32_t, std::ratio<86400>>; // TODO: days is standard in c++20 using days = std::chrono::duration<int32_t, std::ratio<86400>>; // TODO: days is standard in c++20
DirtyValue<std::chrono::time_point<std::chrono::system_clock, days>> currentDate; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, days>> currentDate;
lv_obj_t* hour_body; lv_obj_t* hour_body;
lv_obj_t* hour_body_trace; lv_obj_t* hour_body_trace;

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@ -8,6 +8,7 @@
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -47,16 +48,16 @@ namespace Pinetime {
Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown; Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0; uint8_t currentDay = 0;
DirtyValue<uint8_t> batteryPercentRemaining {}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
DirtyValue<bool> powerPresent {}; Utility::DirtyValue<bool> powerPresent {};
DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
DirtyValue<bool> motionSensorOk {}; Utility::DirtyValue<bool> motionSensorOk {};
DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
DirtyValue<uint8_t> heartbeat {}; Utility::DirtyValue<uint8_t> heartbeat {};
DirtyValue<bool> heartbeatRunning {}; Utility::DirtyValue<bool> heartbeatRunning {};
DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
lv_point_t line_icons_points[3] {{0, 5}, {117, 5}, {122, 0}}; lv_point_t line_icons_points[3] {{0, 5}, {117, 5}, {122, 0}};
lv_point_t line_day_of_week_number_points[4] {{0, 0}, {100, 0}, {95, 95}, {0, 95}}; lv_point_t line_day_of_week_number_points[4] {{0, 0}, {100, 0}, {95, 95}, {0, 95}};

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@ -8,6 +8,7 @@
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "displayapp/widgets/StatusIcons.h" #include "displayapp/widgets/StatusIcons.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -44,16 +45,16 @@ namespace Pinetime {
Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown; Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0; uint8_t currentDay = 0;
DirtyValue<uint8_t> batteryPercentRemaining {}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
DirtyValue<bool> powerPresent {}; Utility::DirtyValue<bool> powerPresent {};
DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
DirtyValue<bool> motionSensorOk {}; Utility::DirtyValue<bool> motionSensorOk {};
DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
DirtyValue<uint8_t> heartbeat {}; Utility::DirtyValue<uint8_t> heartbeat {};
DirtyValue<bool> heartbeatRunning {}; Utility::DirtyValue<bool> heartbeatRunning {};
DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
lv_obj_t* label_time; lv_obj_t* label_time;
lv_obj_t* label_time_ampm; lv_obj_t* label_time_ampm;

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@ -6,6 +6,7 @@
#include <memory> #include <memory>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -51,14 +52,14 @@ namespace Pinetime {
uint32_t savedTick = 0; uint32_t savedTick = 0;
uint8_t chargingBatteryPercent = 101; // not a mistake ;) uint8_t chargingBatteryPercent = 101; // not a mistake ;)
DirtyValue<uint8_t> batteryPercentRemaining {}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
DirtyValue<bool> isCharging {}; Utility::DirtyValue<bool> isCharging {};
DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
DirtyValue<bool> motionSensorOk {}; Utility::DirtyValue<bool> motionSensorOk {};
DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
// Lines making up the side cover // Lines making up the side cover
lv_obj_t* lineBattery; lv_obj_t* lineBattery;

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@ -9,6 +9,7 @@
#include "displayapp/Colors.h" #include "displayapp/Colors.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -50,14 +51,14 @@ namespace Pinetime {
uint8_t currentDay = 0; uint8_t currentDay = 0;
uint32_t savedTick = 0; uint32_t savedTick = 0;
DirtyValue<uint8_t> batteryPercentRemaining {}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
DirtyValue<bool> isCharging {}; Utility::DirtyValue<bool> isCharging {};
DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
DirtyValue<bool> motionSensorOk {}; Utility::DirtyValue<bool> motionSensorOk {};
DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
static Pinetime::Controllers::Settings::Colors GetNext(Controllers::Settings::Colors color); static Pinetime::Controllers::Settings::Colors GetNext(Controllers::Settings::Colors color);
static Pinetime::Controllers::Settings::Colors GetPrevious(Controllers::Settings::Colors color); static Pinetime::Controllers::Settings::Colors GetPrevious(Controllers::Settings::Colors color);

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@ -6,6 +6,7 @@
#include <memory> #include <memory>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -43,16 +44,16 @@ namespace Pinetime {
Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown; Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0; uint8_t currentDay = 0;
DirtyValue<int> batteryPercentRemaining {}; Utility::DirtyValue<int> batteryPercentRemaining {};
DirtyValue<bool> powerPresent {}; Utility::DirtyValue<bool> powerPresent {};
DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
DirtyValue<bool> motionSensorOk {}; Utility::DirtyValue<bool> motionSensorOk {};
DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
DirtyValue<uint8_t> heartbeat {}; Utility::DirtyValue<uint8_t> heartbeat {};
DirtyValue<bool> heartbeatRunning {}; Utility::DirtyValue<bool> heartbeatRunning {};
DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
lv_obj_t* label_time; lv_obj_t* label_time;
lv_obj_t* label_date; lv_obj_t* label_date;

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@ -6,6 +6,7 @@
#include "components/battery/BatteryController.h" #include "components/battery/BatteryController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "displayapp/screens/BatteryIcon.h" #include "displayapp/screens/BatteryIcon.h"
#include "utility/DirtyValue.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
@ -27,10 +28,10 @@ namespace Pinetime {
const Pinetime::Controllers::Battery& batteryController; const Pinetime::Controllers::Battery& batteryController;
const Controllers::Ble& bleController; const Controllers::Ble& bleController;
Screens::DirtyValue<uint8_t> batteryPercentRemaining {}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
Screens::DirtyValue<bool> powerPresent {}; Utility::DirtyValue<bool> powerPresent {};
Screens::DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
Screens::DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
lv_obj_t* bleIcon; lv_obj_t* bleIcon;
lv_obj_t* batteryPlug; lv_obj_t* batteryPlug;

39
src/utility/DirtyValue.h Normal file
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@ -0,0 +1,39 @@
#pragma once
namespace Pinetime {
namespace Utility {
template <class T>
class DirtyValue {
public:
DirtyValue() = default; // Use NSDMI
explicit DirtyValue(T const& v) : value {v} {
} // Use MIL and const-lvalue-ref
bool IsUpdated() {
if (this->isUpdated) {
this->isUpdated = false;
return true;
}
return false;
}
T const& Get() {
this->isUpdated = false;
return value;
} // never expose a non-const lvalue-ref
DirtyValue& operator=(const T& other) {
if (this->value != other) {
this->value = other;
this->isUpdated = true;
}
return *this;
}
private:
T value {}; // NSDMI - default initialise type
bool isUpdated {true}; // NSDMI - use brace initialisation
};
}
}