Add heart rate BLE service.
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9 changed files with 152 additions and 7 deletions
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@ -11,7 +11,10 @@ HeartRateController::HeartRateController(Pinetime::System::SystemTask &systemTas
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void HeartRateController::Update(HeartRateController::States newState, uint8_t heartRate) {
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this->state = newState;
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this->heartRate = heartRate;
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if(this->heartRate != heartRate) {
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this->heartRate = heartRate;
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service->OnNewHeartRateValue(heartRate);
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}
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}
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void HeartRateController::Start() {
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@ -32,3 +35,7 @@ void HeartRateController::SetHeartRateTask(Pinetime::Applications::HeartRateTask
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this->task = task;
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}
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void HeartRateController::SetService(Pinetime::Controllers::HeartRateService *service) {
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this->service = service;
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include <cstdint>
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#include <components/ble/HeartRateService.h>
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namespace Pinetime {
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namespace Applications {
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@ -24,11 +25,14 @@ namespace Pinetime {
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States State() const { return state; }
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uint8_t HeartRate() const { return heartRate; }
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void SetService(Pinetime::Controllers::HeartRateService *service);
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private:
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System::SystemTask& systemTask;
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Applications::HeartRateTask* task = nullptr;
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States state = States::Stopped;
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uint8_t heartRate = 0;
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Pinetime::Controllers::HeartRateService* service = nullptr;
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};
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}
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}
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