short vibration when enabling it
This commit is contained in:
parent
a5ef1b987f
commit
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@ -7,6 +7,7 @@
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#include "components/datetime/DateTimeController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/ble/NotificationManager.h"
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#include "components/motion/MotionController.h"
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#include "components/motion/MotionController.h"
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#include "components/motor/MotorController.h"
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#include "displayapp/screens/ApplicationList.h"
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#include "displayapp/screens/ApplicationList.h"
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#include "displayapp/screens/Brightness.h"
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#include "displayapp/screens/Brightness.h"
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#include "displayapp/screens/Clock.h"
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#include "displayapp/screens/Clock.h"
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@ -51,6 +52,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Controllers::Settings& settingsController,
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Controllers::Settings& settingsController,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotionController& motionController)
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Pinetime::Controllers::MotionController& motionController)
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: lcd {lcd},
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: lcd {lcd},
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lvgl {lvgl},
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lvgl {lvgl},
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@ -63,6 +65,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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notificationManager {notificationManager},
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notificationManager {notificationManager},
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heartRateController {heartRateController},
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heartRateController {heartRateController},
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settingsController {settingsController},
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settingsController {settingsController},
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motorController{motorController},
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motionController {motionController} {
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motionController {motionController} {
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msgQueue = xQueueCreate(queueSize, itemSize);
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msgQueue = xQueueCreate(queueSize, itemSize);
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// Start clock when smartwatch boots
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// Start clock when smartwatch boots
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@ -262,7 +265,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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// Settings
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// Settings
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case Apps::QuickSettings:
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case Apps::QuickSettings:
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currentScreen =
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currentScreen =
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std::make_unique<Screens::QuickSettings>(this, batteryController, dateTimeController, brightnessController, settingsController);
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std::make_unique<Screens::QuickSettings>(this, batteryController, dateTimeController, brightnessController, motorController, settingsController);
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returnApp(Apps::Clock, FullRefreshDirections::LeftAnim, TouchEvents::SwipeLeft);
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returnApp(Apps::Clock, FullRefreshDirections::LeftAnim, TouchEvents::SwipeLeft);
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break;
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break;
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case Apps::Settings:
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case Apps::Settings:
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@ -8,6 +8,7 @@
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#include "LittleVgl.h"
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#include "LittleVgl.h"
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#include "TouchEvents.h"
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#include "TouchEvents.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/motor/MotorController.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "components/settings/Settings.h"
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#include "components/settings/Settings.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Screen.h"
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@ -51,6 +52,7 @@ namespace Pinetime {
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Controllers::Settings& settingsController,
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Controllers::Settings& settingsController,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotionController& motionController);
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Pinetime::Controllers::MotionController& motionController);
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void Start();
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void Start();
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void PushMessage(Display::Messages msg);
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void PushMessage(Display::Messages msg);
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@ -72,6 +74,7 @@ namespace Pinetime {
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::HeartRateController& heartRateController;
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Pinetime::Controllers::HeartRateController& heartRateController;
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Pinetime::Controllers::Settings& settingsController;
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Pinetime::Controllers::Settings& settingsController;
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Pinetime::Controllers::MotorController& motorController;
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Pinetime::Controllers::MotionController& motionController;
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Pinetime::Controllers::MotionController& motionController;
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Pinetime::Controllers::FirmwareValidator validator;
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Pinetime::Controllers::FirmwareValidator validator;
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@ -18,6 +18,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Pinetime::Controllers::Settings& settingsController,
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Pinetime::Controllers::Settings& settingsController,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotionController& motionController)
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Pinetime::Controllers::MotionController& motionController)
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: lcd {lcd}, bleController {bleController} {
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: lcd {lcd}, bleController {bleController} {
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msgQueue = xQueueCreate(queueSize, itemSize);
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msgQueue = xQueueCreate(queueSize, itemSize);
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@ -17,6 +17,7 @@
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#include <drivers/Watchdog.h>
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#include <drivers/Watchdog.h>
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#include <components/heartrate/HeartRateController.h>
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#include <components/heartrate/HeartRateController.h>
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#include <components/motion/MotionController.h>
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#include <components/motion/MotionController.h>
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#include <components/motor/MotorController.h>
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#include <components/settings/Settings.h>
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#include <components/settings/Settings.h>
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#include "TouchEvents.h"
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#include "TouchEvents.h"
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#include "Apps.h"
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#include "Apps.h"
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@ -41,6 +42,7 @@ namespace Pinetime {
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Pinetime::Controllers::HeartRateController& heartRateController,
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Pinetime::Controllers::Settings& settingsController,
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Pinetime::Controllers::Settings& settingsController,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotionController& motionController);
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Pinetime::Controllers::MotionController& motionController);
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void Start();
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void Start();
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void PushMessage(Pinetime::Applications::Display::Messages msg);
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void PushMessage(Pinetime::Applications::Display::Messages msg);
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@ -21,11 +21,13 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
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Pinetime::Controllers::Battery& batteryController,
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Pinetime::Controllers::Battery& batteryController,
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Controllers::DateTime& dateTimeController,
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Controllers::DateTime& dateTimeController,
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Controllers::BrightnessController& brightness,
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Controllers::BrightnessController& brightness,
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Controllers::MotorController& motorController,
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Pinetime::Controllers::Settings& settingsController)
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Pinetime::Controllers::Settings& settingsController)
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: Screen(app),
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: Screen(app),
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batteryController {batteryController},
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batteryController {batteryController},
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dateTimeController {dateTimeController},
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dateTimeController {dateTimeController},
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brightness {brightness},
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brightness {brightness},
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motorController{motorController},
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settingsController {settingsController} {
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settingsController {settingsController} {
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// Time
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// Time
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@ -138,6 +140,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
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if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
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if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
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settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON);
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settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON);
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motorController.SetDuration(35);
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lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
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lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
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} else {
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} else {
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settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);
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settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);
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@ -7,6 +7,7 @@
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#include <lvgl/lvgl.h>
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#include <lvgl/lvgl.h>
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#include "components/datetime/DateTimeController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/motor/MotorController.h"
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#include "components/settings/Settings.h"
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#include "components/settings/Settings.h"
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#include "components/battery/BatteryController.h"
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#include "components/battery/BatteryController.h"
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@ -21,6 +22,7 @@ namespace Pinetime {
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Pinetime::Controllers::Battery& batteryController,
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Pinetime::Controllers::Battery& batteryController,
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Controllers::DateTime& dateTimeController,
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Controllers::DateTime& dateTimeController,
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Controllers::BrightnessController& brightness,
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Controllers::BrightnessController& brightness,
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Controllers::MotorController& motorController,
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Pinetime::Controllers::Settings& settingsController);
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Pinetime::Controllers::Settings& settingsController);
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~QuickSettings() override;
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~QuickSettings() override;
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@ -36,6 +38,7 @@ namespace Pinetime {
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Pinetime::Controllers::Battery& batteryController;
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Pinetime::Controllers::Battery& batteryController;
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Controllers::DateTime& dateTimeController;
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Controllers::DateTime& dateTimeController;
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Controllers::BrightnessController& brightness;
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Controllers::BrightnessController& brightness;
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Controllers::MotorController& motorController;
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Controllers::Settings& settingsController;
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Controllers::Settings& settingsController;
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lv_task_t* taskUpdate;
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lv_task_t* taskUpdate;
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@ -115,6 +115,7 @@ void SystemTask::Work() {
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notificationManager,
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notificationManager,
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heartRateController,
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heartRateController,
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settingsController,
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settingsController,
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motorController,
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motionController);
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motionController);
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displayApp->Start();
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displayApp->Start();
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