improve music UI with icons for play/pause/next/prev/ and volume

This commit is contained in:
petter 2021-01-27 13:49:56 +01:00
parent 7ea2cbff67
commit 700af0b8a1

View file

@ -16,6 +16,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
#include "Music.h" #include "Music.h"
#include "Symbols.h"
#include <cstdint> #include <cstdint>
#include "../DisplayApp.h" #include "../DisplayApp.h"
#include "components/ble/MusicService.h" #include "components/ble/MusicService.h"
@ -58,7 +59,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_obj_set_size(btnVolDown, LV_HOR_RES / 3, 80); lv_obj_set_size(btnVolDown, LV_HOR_RES / 3, 80);
lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
label = lv_label_create(btnVolDown, nullptr); label = lv_label_create(btnVolDown, nullptr);
lv_label_set_text(label, "V-"); lv_label_set_text(label, Symbols::volumDown);
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons); lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
btnVolUp = lv_btn_create(lv_scr_act(), nullptr); btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
@ -67,7 +68,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_obj_set_size(btnVolUp, LV_HOR_RES / 3, 80); lv_obj_set_size(btnVolUp, LV_HOR_RES / 3, 80);
lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
label = lv_label_create(btnVolUp, nullptr); label = lv_label_create(btnVolUp, nullptr);
lv_label_set_text(label, "V+"); lv_label_set_text(label, Symbols::volumUp);
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons); lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
btnPrev = lv_btn_create(lv_scr_act(), nullptr); btnPrev = lv_btn_create(lv_scr_act(), nullptr);
@ -76,7 +77,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_obj_set_size(btnPrev, LV_HOR_RES / 3, 80); lv_obj_set_size(btnPrev, LV_HOR_RES / 3, 80);
lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
label = lv_label_create(btnPrev, nullptr); label = lv_label_create(btnPrev, nullptr);
lv_label_set_text(label, "<<"); lv_label_set_text(label, Symbols::stepBackward);
btnNext = lv_btn_create(lv_scr_act(), nullptr); btnNext = lv_btn_create(lv_scr_act(), nullptr);
btnNext->user_data = this; btnNext->user_data = this;
@ -84,7 +85,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_obj_set_size(btnNext, LV_HOR_RES / 3, 80); lv_obj_set_size(btnNext, LV_HOR_RES / 3, 80);
lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
label = lv_label_create(btnNext, nullptr); label = lv_label_create(btnNext, nullptr);
lv_label_set_text(label, ">>"); lv_label_set_text(label, Symbols::stepForward);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr); btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this; btnPlayPause->user_data = this;
@ -92,7 +93,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
lv_obj_set_size(btnPlayPause, LV_HOR_RES / 3, 80); lv_obj_set_size(btnPlayPause, LV_HOR_RES / 3, 80);
lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0); lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
txtPlayPause = lv_label_create(btnPlayPause, nullptr); txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, ">"); lv_label_set_text(txtPlayPause, Symbols::play);
txtTrackDuration = lv_label_create(lv_scr_act(), nullptr); txtTrackDuration = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL); lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL);
@ -179,7 +180,7 @@ bool Music::Refresh() {
} }
if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) { if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
lv_label_set_text(txtPlayPause, "||"); lv_label_set_text(txtPlayPause, Symbols::pause);
if (xTaskGetTickCount() - 1024 >= lastIncrement) { if (xTaskGetTickCount() - 1024 >= lastIncrement) {
if (frameB) { if (frameB) {
@ -203,7 +204,7 @@ bool Music::Refresh() {
UpdateLength(); UpdateLength();
} }
} else { } else {
lv_label_set_text(txtPlayPause, ">"); lv_label_set_text(txtPlayPause, Symbols::play);
} }
return running; return running;