Merge pull request #231 from Panky-codes/feature/add-stop-watch

Added stopwatch
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JF002 2021-03-21 16:33:27 +01:00 committed by GitHub
commit 7b39130f88
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10 changed files with 376 additions and 45 deletions

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@ -44,6 +44,7 @@ As of now, here is the list of achievements of this project:
* Notification (displays the last notification received) * Notification (displays the last notification received)
* Paddle (single player pong-like game) * Paddle (single player pong-like game)
* Two (2048 clone game) * Two (2048 clone game)
* Stopwatch (with all the necessary functions such as play, pause, lap, stop)
- Supported by 2 companion apps (development is in progress): - Supported by 2 companion apps (development is in progress):
* [Gadgetbridge](https://codeberg.org/Freeyourgadget/Gadgetbridge/) (on Android) * [Gadgetbridge](https://codeberg.org/Freeyourgadget/Gadgetbridge/) (on Android)
* [Amazfish](https://openrepos.net/content/piggz/amazfish) (on SailfishOS and Linux) * [Amazfish](https://openrepos.net/content/piggz/amazfish) (on SailfishOS and Linux)

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@ -485,6 +485,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/Meter.cpp displayapp/screens/Meter.cpp
displayapp/screens/InfiniPaint.cpp displayapp/screens/InfiniPaint.cpp
displayapp/screens/Paddle.cpp displayapp/screens/Paddle.cpp
displayapp/screens/StopWatch.cpp
displayapp/screens/BatteryIcon.cpp displayapp/screens/BatteryIcon.cpp
displayapp/screens/BleIcon.cpp displayapp/screens/BleIcon.cpp
displayapp/screens/NotificationIcon.cpp displayapp/screens/NotificationIcon.cpp
@ -644,6 +645,7 @@ set(INCLUDE_FILES
displayapp/screens/Tile.h displayapp/screens/Tile.h
displayapp/screens/Meter.h displayapp/screens/Meter.h
displayapp/screens/InfiniPaint.h displayapp/screens/InfiniPaint.h
displayapp/screens/StopWatch.h
displayapp/screens/Paddle.h displayapp/screens/Paddle.h
displayapp/screens/DropDownDemo.h displayapp/screens/DropDownDemo.h
displayapp/screens/BatteryIcon.h displayapp/screens/BatteryIcon.h

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@ -2,6 +2,6 @@
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation}; enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation, StopWatch};
} }
} }

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@ -12,6 +12,7 @@
#include "displayapp/screens/FirmwareValidation.h" #include "displayapp/screens/FirmwareValidation.h"
#include "displayapp/screens/InfiniPaint.h" #include "displayapp/screens/InfiniPaint.h"
#include "displayapp/screens/Paddle.h" #include "displayapp/screens/Paddle.h"
#include "displayapp/screens/StopWatch.h"
#include "displayapp/screens/Meter.h" #include "displayapp/screens/Meter.h"
#include "displayapp/screens/Music.h" #include "displayapp/screens/Music.h"
#include "displayapp/screens/Navigation.h" #include "displayapp/screens/Navigation.h"
@ -204,6 +205,7 @@ void DisplayApp::RunningState() {
break; break;
case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break; case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break; case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
case Apps::StopWatch: currentScreen.reset(new Screens::StopWatch(this)); break;
case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break; case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break;
case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break; case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break; case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;

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@ -10,7 +10,7 @@
* Bpp : 1 bit-per-pixel * Bpp : 1 bit-per-pixel
* Do not enable font compression and horizontal subpixel hinting * Do not enable font compression and horizontal subpixel hinting
* Load the file `JetBrainsMono-Bold.tff` and specify the following range : `0x20-0x7f, 0x410-0x44f` * Load the file `JetBrainsMono-Bold.tff` and specify the following range : `0x20-0x7f, 0x410-0x44f`
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd` * Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts` * Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
Add new symbols: Add new symbols:

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@ -466,8 +466,8 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x66, 0x66, 0x66, 0x6c, 0x63, 0x66, 0x66, 0x66, 0x6c, 0x63,
/* U+417 "З" */ /* U+417 "З" */
0x1f, 0x8f, 0xfd, 0xc7, 0x80, 0x70, 0x1c, 0x3e, 0x1f, 0xf, 0xf3, 0xc7, 0x0, 0x60, 0x1c, 0x1e,
0x7, 0xf0, 0xf, 0x0, 0xe0, 0x1d, 0x83, 0xb8, 0x3, 0xf0, 0xe, 0x0, 0xe0, 0x1f, 0x83, 0xf8,
0xf7, 0xfc, 0x3e, 0x0, 0xf7, 0xfc, 0x3e, 0x0,
/* U+418 "И" */ /* U+418 "И" */
@ -615,7 +615,7 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x70, 0x70,
/* U+437 "з" */ /* U+437 "з" */
0x3f, 0x1f, 0xfe, 0x1c, 0x7, 0x1f, 0x7, 0xe0, 0x3f, 0x1f, 0xfe, 0x1c, 0x7, 0x1f, 0x87, 0xe0,
0x1c, 0x7, 0xe1, 0xdf, 0xe3, 0xf0, 0x1c, 0x7, 0xe1, 0xdf, 0xe3, 0xf0,
/* U+438 "и" */ /* U+438 "и" */
@ -738,6 +738,15 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0xcf, 0x9f, 0xff, 0xf1, 0xff, 0xfc, 0x1f, 0xff, 0xcf, 0x9f, 0xff, 0xf1, 0xff, 0xfc, 0x1f, 0xff,
0x1, 0xff, 0xc0, 0x1f, 0xf0, 0x0, 0x70, 0x0, 0x1, 0xff, 0xc0, 0x1f, 0xf0, 0x0, 0x70, 0x0,
/* U+F024 "" */
0x70, 0x0, 0xf, 0x80, 0x0, 0xf8, 0x0, 0xf,
0xff, 0xf, 0x7f, 0xff, 0xf7, 0xff, 0xff, 0x7f,
0xff, 0xf7, 0xff, 0xff, 0x7f, 0xff, 0xf7, 0xff,
0xff, 0x7f, 0xff, 0xf7, 0xff, 0xff, 0x7f, 0xff,
0xf7, 0xff, 0xff, 0x7f, 0x7f, 0xe7, 0x0, 0x78,
0x70, 0x0, 0x7, 0x0, 0x0, 0x70, 0x0, 0x7,
0x0, 0x0,
/* U+F027 "" */ /* U+F027 "" */
0x0, 0xc0, 0x3, 0x80, 0xf, 0x0, 0x3e, 0xf, 0x0, 0xc0, 0x3, 0x80, 0xf, 0x0, 0x3e, 0xf,
0xfc, 0x9f, 0xf9, 0xbf, 0xf1, 0xff, 0xe3, 0xff, 0xfc, 0x9f, 0xf9, 0xbf, 0xf1, 0xff, 0xe3, 0xff,
@ -789,6 +798,13 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0xff, 0xfc, 0xff, 0xff, 0x3f, 0xff, 0xcf, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x3f, 0xff, 0xcf, 0xff,
0xf3, 0xff, 0xfc, 0xff, 0x7e, 0x1f, 0x80, 0xf3, 0xff, 0xfc, 0xff, 0x7e, 0x1f, 0x80,
/* U+F04D "" */
0x7f, 0xff, 0xbf, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xff, 0x80,
/* U+F051 "" */ /* U+F051 "" */
0xe0, 0x3f, 0x81, 0xfe, 0xf, 0xf8, 0x7f, 0xe3, 0xe0, 0x3f, 0x81, 0xfe, 0xf, 0xf8, 0x7f, 0xe3,
0xff, 0x9f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
@ -897,6 +913,13 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x81, 0xf8, 0x6d, 0x99, 0x9a, 0x36, 0x7, 0x80, 0x81, 0xf8, 0x6d, 0x99, 0x9a, 0x36, 0x7, 0x80,
0xe0, 0x18, 0x2, 0x0, 0x0, 0xe0, 0x18, 0x2, 0x0, 0x0,
/* U+F2F2 "" */
0x7, 0xe0, 0x7, 0xe0, 0x1, 0x80, 0x3, 0xc0,
0xf, 0xf2, 0x1f, 0xff, 0x3e, 0x7e, 0x7e, 0x7e,
0xfe, 0x7e, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f,
0xfe, 0x7f, 0xff, 0xff, 0x7f, 0xfe, 0x7f, 0xfe,
0x3f, 0xfc, 0x1f, 0xf8, 0x7, 0xe0,
/* U+F3DD "" */ /* U+F3DD "" */
0x40, 0x0, 0x40, 0x70, 0x0, 0x7e, 0x3c, 0x0, 0x40, 0x0, 0x40, 0x70, 0x0, 0x7e, 0x3c, 0x0,
0x3f, 0x8f, 0x80, 0x1f, 0x81, 0xe0, 0x1f, 0xc0, 0x3f, 0x8f, 0x80, 0x1f, 0x81, 0xe0, 0x1f, 0xc0,
@ -1080,7 +1103,7 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 1514, .adv_w = 192, .box_w = 11, .box_h = 17, .ofs_x = 1, .ofs_y = -3}, {.bitmap_index = 1514, .adv_w = 192, .box_w = 11, .box_h = 17, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 1538, .adv_w = 192, .box_w = 9, .box_h = 14, .ofs_x = 2, .ofs_y = 0}, {.bitmap_index = 1538, .adv_w = 192, .box_w = 9, .box_h = 14, .ofs_x = 2, .ofs_y = 0},
{.bitmap_index = 1554, .adv_w = 192, .box_w = 12, .box_h = 14, .ofs_x = 0, .ofs_y = 0}, {.bitmap_index = 1554, .adv_w = 192, .box_w = 12, .box_h = 14, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 1575, .adv_w = 192, .box_w = 11, .box_h = 14, .ofs_x = 0, .ofs_y = 0}, {.bitmap_index = 1575, .adv_w = 192, .box_w = 11, .box_h = 14, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 1595, .adv_w = 192, .box_w = 9, .box_h = 14, .ofs_x = 1, .ofs_y = 0}, {.bitmap_index = 1595, .adv_w = 192, .box_w = 9, .box_h = 14, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 1611, .adv_w = 192, .box_w = 9, .box_h = 19, .ofs_x = 1, .ofs_y = 0}, {.bitmap_index = 1611, .adv_w = 192, .box_w = 9, .box_h = 19, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 1633, .adv_w = 192, .box_w = 10, .box_h = 14, .ofs_x = 2, .ofs_y = 0}, {.bitmap_index = 1633, .adv_w = 192, .box_w = 10, .box_h = 14, .ofs_x = 2, .ofs_y = 0},
@ -1139,36 +1162,39 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 2498, .adv_w = 192, .box_w = 9, .box_h = 11, .ofs_x = 1, .ofs_y = 0}, {.bitmap_index = 2498, .adv_w = 192, .box_w = 9, .box_h = 11, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 2511, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 2511, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2561, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 2561, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2609, .adv_w = 240, .box_w = 15, .box_h = 15, .ofs_x = 0, .ofs_y = 0}, {.bitmap_index = 2609, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2638, .adv_w = 360, .box_w = 23, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 2659, .adv_w = 240, .box_w = 15, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 2693, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 2688, .adv_w = 360, .box_w = 23, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 2732, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 2743, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2775, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1}, {.bitmap_index = 2782, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2803, .adv_w = 280, .box_w = 18, .box_h = 21, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 2825, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 2851, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 2853, .adv_w = 280, .box_w = 18, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2890, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1}, {.bitmap_index = 2901, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2918, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 2940, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2966, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 2979, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 3019, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3007, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3038, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 3055, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3088, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3108, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3124, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3127, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3172, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 3177, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3215, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 3213, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3253, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 3261, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3291, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 3304, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3329, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 3342, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3367, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 3380, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3405, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3}, {.bitmap_index = 3418, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3443, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 3456, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3472, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 3494, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3538, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 3532, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3587, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3561, .adv_w = 280, .box_w = 16, .box_h = 19, .ofs_x = 1, .ofs_y = -2},
{.bitmap_index = 3637, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3599, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3697, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 3665, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3750, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3714, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3805, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 3764, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3858, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0} {.bitmap_index = 3824, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3877, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3932, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3985, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
}; };
/*--------------------- /*---------------------
@ -1176,10 +1202,11 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
*--------------------*/ *--------------------*/
static const uint16_t unicode_list_2[] = { static const uint16_t unicode_list_2[] = {
0x0, 0x16, 0x26, 0x27, 0x28, 0x39, 0x47, 0x4a, 0x0, 0x16, 0x23, 0x26, 0x27, 0x28, 0x39, 0x47,
0x4b, 0x50, 0x68, 0x94, 0x128, 0x184, 0x1e5, 0x1fb, 0x4a, 0x4b, 0x4c, 0x50, 0x68, 0x94, 0x128, 0x184,
0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293, 0x1e5, 0x1fb, 0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243,
0x3dc, 0x3fc, 0x45c, 0x54a, 0x55f, 0x59e, 0x59f, 0x6a8 0x292, 0x293, 0x2f1, 0x3dc, 0x3fc, 0x45c, 0x54a, 0x55f,
0x59e, 0x59f, 0x6a8
}; };
/*Collect the unicode lists and glyph_id offsets*/ /*Collect the unicode lists and glyph_id offsets*/
@ -1195,7 +1222,7 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
}, },
{ {
.range_start = 61441, .range_length = 1705, .glyph_id_start = 160, .range_start = 61441, .range_length = 1705, .glyph_id_start = 160,
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 32, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY .unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 35, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
} }
}; };

View file

@ -62,7 +62,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen1() {
std::unique_ptr<Screen> ApplicationList::CreateScreen2() { std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
std::array<Screens::Tile::Applications, 6> applications { std::array<Screens::Tile::Applications, 6> applications {
{{Symbols::map, Apps::Navigation}, {{Symbols::map, Apps::Navigation},
{Symbols::asterisk, Apps::Meter}, {Symbols::stopWatch, Apps::StopWatch},
{Symbols::paintbrush, Apps::Paint}, {Symbols::paintbrush, Apps::Paint},
{Symbols::info, Apps::Notifications}, {Symbols::info, Apps::Notifications},
{Symbols::paddle, Apps::Paddle}, {Symbols::paddle, Apps::Paddle},

View file

@ -0,0 +1,210 @@
#include "StopWatch.h"
#include "Screen.h"
#include "Symbols.h"
#include "lvgl/lvgl.h"
#include "projdefs.h"
#include "FreeRTOSConfig.h"
#include "task.h"
#include <tuple>
using namespace Pinetime::Applications::Screens;
// Anonymous namespace for local functions
namespace {
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
const int secs = (timeElapsedMillis / 1000) % 60;
const int mins = (timeElapsedMillis / 1000) / 60;
return TimeSeparated_t {mins, secs, milliSecs};
}
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
TickType_t delta = 0;
// Take care of overflow
if (startTime > currentTime) {
delta = 0xffffffff - startTime;
delta += (currentTime + 1);
} else {
delta = currentTime - startTime;
}
return delta;
}
}
static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
auto stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->playPauseBtnEventHandler(event);
}
static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
auto stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->stopLapBtnEventHandler(event);
}
StopWatch::StopWatch(DisplayApp* app)
: Screen(app), running {true}, currentState {States::Init}, currentEvent {Events::Stop}, startTime {}, oldTimeElapsed {},
currentTimeSeparated {}, lapBuffer {}, lapNr {}, lapPressed {false} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -45);
lv_label_set_text(time, "00:00");
msecTime = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 108, 3);
lv_label_set_text(msecTime, "00");
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -10);
lv_obj_set_height(btnPlayPause, 40);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
lapOneText = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_align(lapOneText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 30);
lv_label_set_text(lapOneText, "");
lapTwoText = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_align(lapTwoText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 55);
lv_label_set_text(lapTwoText, "");
// We don't want this button in the init state
btnStopLap = nullptr;
}
StopWatch::~StopWatch() {
lv_obj_clean(lv_scr_act());
}
bool StopWatch::Refresh() {
// @startuml CHIP8_state
// State "Init" as init
// State "Running" as run
// State "Halted" as halt
// [*] --> init
// init -> run : press play
// run -> run : press lap
// run --> halt : press pause
// halt --> run : press play
// halt --> init : press stop
// @enduml
// Copy paste the above plantuml text to visualize the state diagram
switch (currentState) {
// Init state when an user first opens the app
// and when a stop/reset button is pressed
case States::Init: {
if (btnStopLap) {
lv_obj_del(btnStopLap);
}
// The initial default value
lv_label_set_text(time, "00:00");
lv_label_set_text(msecTime, "00");
lv_label_set_text(lapOneText, "");
lv_label_set_text(lapTwoText, "");
lapBuffer.clearBuffer();
lapNr = 0;
if (currentEvent == Events::Play) {
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
lv_obj_set_height(btnStopLap, 40);
txtStopLap = lv_label_create(btnStopLap, nullptr);
lv_label_set_text(txtStopLap, Symbols::lapsFlag);
startTime = xTaskGetTickCount();
currentState = States::Running;
}
break;
}
case States::Running: {
lv_label_set_text(txtPlayPause, Symbols::pause);
lv_label_set_text(txtStopLap, Symbols::lapsFlag);
const auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
currentTimeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
lv_label_set_text_fmt(time, "%02d:%02d", currentTimeSeparated.mins, currentTimeSeparated.secs);
lv_label_set_text_fmt(msecTime, "%02d", currentTimeSeparated.msecs);
if (lapPressed == true) {
if (lapBuffer[1]) {
lv_label_set_text_fmt(lapOneText, "#%d %d:%d:%d", (lapNr - 1), lapBuffer[1]->mins, lapBuffer[1]->secs, lapBuffer[1]->msecs);
}
if (lapBuffer[0]) {
lv_label_set_text_fmt(lapTwoText, "#%d %d:%d:%d", lapNr, lapBuffer[0]->mins, lapBuffer[0]->secs, lapBuffer[0]->msecs);
}
// Reset the bool to avoid setting the text in each cycle until there is a change
lapPressed = false;
}
if (currentEvent == Events::Pause) {
// Reset the start time
startTime = 0;
// Store the current time elapsed in cache
oldTimeElapsed += timeElapsed;
currentState = States::Halted;
}
break;
}
case States::Halted: {
lv_label_set_text(txtPlayPause, Symbols::play);
lv_label_set_text(txtStopLap, Symbols::stop);
if (currentEvent == Events::Play) {
startTime = xTaskGetTickCount();
currentState = States::Running;
}
if (currentEvent == Events::Stop) {
currentState = States::Init;
oldTimeElapsed = 0;
}
break;
}
}
return running;
}
bool StopWatch::OnButtonPushed() {
running = false;
return true;
}
void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
if (currentState == States::Init) {
currentEvent = Events::Play;
} else {
// Simple Toggle for play/pause
currentEvent = (currentEvent == Events::Play ? Events::Pause : Events::Play);
}
}
}
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
// If running, then this button is used to save laps
if (currentState == States::Running) {
lapBuffer.addLaps(currentTimeSeparated);
lapNr++;
lapPressed = true;
} else if (currentState == States::Halted) {
currentEvent = Events::Stop;
} else {
// Not possible to reach here. Do nothing.
}
}
}

View file

@ -0,0 +1,86 @@
#pragma once
#include "Screen.h"
#include "components/datetime/DateTimeController.h"
#include "../LittleVgl.h"
#include "FreeRTOS.h"
#include "portmacro_cmsis.h"
#include <array>
namespace Pinetime::Applications::Screens {
enum class States { Init, Running, Halted };
enum class Events { Play, Pause, Stop };
struct TimeSeparated_t {
int mins;
int secs;
int msecs;
};
// A simple buffer to hold the latest two laps
template <int N> struct LapTextBuffer_t {
LapTextBuffer_t() : buffer {}, currentSize {}, capacity {N}, head {-1} {
}
void addLaps(const TimeSeparated_t& timeVal) {
head++;
head %= capacity;
buffer[head] = timeVal;
if (currentSize < capacity) {
currentSize++;
}
}
void clearBuffer() {
buffer = {};
currentSize = 0;
head = -1;
}
TimeSeparated_t* operator[](std::size_t idx) {
// Sanity check for out-of-bounds
if (idx >= 0 && idx < capacity) {
if (idx < currentSize) {
// This transformation is to ensure that head is always pointing to index 0.
const auto transformed_idx = (head - idx) % capacity;
return (&buffer[transformed_idx]);
}
}
return nullptr;
}
private:
std::array<TimeSeparated_t, N> buffer;
uint8_t currentSize;
uint8_t capacity;
int8_t head;
};
class StopWatch : public Screen {
public:
StopWatch(DisplayApp* app);
~StopWatch() override;
bool Refresh() override;
bool OnButtonPushed() override;
void playPauseBtnEventHandler(lv_event_t event);
void stopLapBtnEventHandler(lv_event_t event);
private:
bool running;
States currentState;
Events currentEvent;
TickType_t startTime;
TickType_t oldTimeElapsed;
TimeSeparated_t currentTimeSeparated; // Holds Mins, Secs, millisecs
LapTextBuffer_t<2> lapBuffer;
int lapNr;
bool lapPressed;
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
lv_obj_t *lapOneText, *lapTwoText;
};
}

View file

@ -36,6 +36,9 @@ namespace Pinetime {
static constexpr const char* stepBackward = "\xEF\x81\x88"; static constexpr const char* stepBackward = "\xEF\x81\x88";
static constexpr const char* play = "\xEF\x81\x8B"; static constexpr const char* play = "\xEF\x81\x8B";
static constexpr const char* pause = "\xEF\x81\x8C"; static constexpr const char* pause = "\xEF\x81\x8C";
static constexpr const char* stop = "\xEF\x81\x8D";
static constexpr const char* stopWatch = "\xEF\x8B\xB2";
static constexpr const char* lapsFlag = "\xEF\x80\xA4";
} }
} }
} }