Move callback function into anonymous namespace

This commit is contained in:
Jonathan Vander Mey 2021-07-24 13:02:43 -04:00
parent 1bdaf581a3
commit 7cc73b7832

View file

@ -38,12 +38,12 @@ namespace {
constexpr ble_uuid128_t navNarrativeCharUuid {CharUuid(0x02, 0x00)};
constexpr ble_uuid128_t navManDistCharUuid {CharUuid(0x03, 0x00)};
constexpr ble_uuid128_t navProgressCharUuid {CharUuid(0x04, 0x00)};
} // namespace
int NAVCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
auto navService = static_cast<Pinetime::Controllers::NavigationService*>(arg);
return navService->OnCommand(conn_handle, attr_handle, ctxt);
}
int NAVCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
auto navService = static_cast<Pinetime::Controllers::NavigationService*>(arg);
return navService->OnCommand(conn_handle, attr_handle, ctxt);
}
} // namespace
Pinetime::Controllers::NavigationService::NavigationService(Pinetime::System::SystemTask& system) : m_system(system) {
characteristicDefinition[0] = {