remove unused Brightness App (#1170)

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mabuch 2022-06-05 19:34:37 +02:00 committed by GitHub
parent 8999158528
commit 8a71f2b9e0
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4 changed files with 0 additions and 139 deletions

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@ -383,7 +383,6 @@ list(APPEND SOURCE_FILES
displayapp/screens/BatteryIcon.cpp
displayapp/screens/BleIcon.cpp
displayapp/screens/NotificationIcon.cpp
displayapp/screens/Brightness.cpp
displayapp/screens/SystemInfo.cpp
displayapp/screens/Label.cpp
displayapp/screens/FirmwareUpdate.cpp
@ -598,7 +597,6 @@ set(INCLUDE_FILES
displayapp/screens/BatteryIcon.h
displayapp/screens/BleIcon.h
displayapp/screens/NotificationIcon.h
displayapp/screens/Brightness.h
displayapp/screens/SystemInfo.h
displayapp/screens/ScreenList.h
displayapp/screens/Label.h

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@ -11,7 +11,6 @@
#include "components/motion/MotionController.h"
#include "components/motor/MotorController.h"
#include "displayapp/screens/ApplicationList.h"
#include "displayapp/screens/Brightness.h"
#include "displayapp/screens/Clock.h"
#include "displayapp/screens/FirmwareUpdate.h"
#include "displayapp/screens/FirmwareValidation.h"

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@ -1,103 +0,0 @@
#include "displayapp/screens/Brightness.h"
#include <lvgl/lvgl.h>
using namespace Pinetime::Applications::Screens;
void slider_event_cb(lv_obj_t* slider, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) {
auto* brightnessSlider = static_cast<Brightness*>(slider->user_data);
brightnessSlider->OnValueChanged();
}
}
Brightness::Brightness(Pinetime::Applications::DisplayApp* app, Controllers::BrightnessController& brightness)
: Screen(app), brightness {brightness} {
slider = lv_slider_create(lv_scr_act(), nullptr);
lv_obj_set_user_data(slider, this);
lv_obj_set_width(slider, LV_DPI * 2);
lv_obj_align(slider, nullptr, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_event_cb(slider, slider_event_cb);
lv_slider_set_range(slider, 0, 2);
lv_slider_set_value(slider, LevelToInt(brightness.Level()), LV_ANIM_OFF);
slider_label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(slider_label, LevelToString(brightness.Level()));
lv_obj_set_auto_realign(slider_label, true);
lv_obj_align(slider_label, slider, LV_ALIGN_OUT_BOTTOM_MID, 0, 30);
}
Brightness::~Brightness() {
lv_obj_clean(lv_scr_act());
}
const char* Brightness::LevelToString(Pinetime::Controllers::BrightnessController::Levels level) {
switch (level) {
case Pinetime::Controllers::BrightnessController::Levels::Off:
return "Off";
case Pinetime::Controllers::BrightnessController::Levels::Low:
return "Low";
case Pinetime::Controllers::BrightnessController::Levels::Medium:
return "Medium";
case Pinetime::Controllers::BrightnessController::Levels::High:
return "High";
default:
return "???";
}
}
void Brightness::OnValueChanged() {
SetValue(lv_slider_get_value(slider));
}
void Brightness::SetValue(uint8_t value) {
switch (value) {
case 0:
brightness.Set(Controllers::BrightnessController::Levels::Low);
break;
case 1:
brightness.Set(Controllers::BrightnessController::Levels::Medium);
break;
case 2:
brightness.Set(Controllers::BrightnessController::Levels::High);
break;
}
lv_label_set_text(slider_label, LevelToString(brightness.Level()));
}
uint8_t Brightness::LevelToInt(Pinetime::Controllers::BrightnessController::Levels level) {
switch (level) {
case Pinetime::Controllers::BrightnessController::Levels::Off:
return 0;
case Pinetime::Controllers::BrightnessController::Levels::Low:
return 0;
case Pinetime::Controllers::BrightnessController::Levels::Medium:
return 1;
case Pinetime::Controllers::BrightnessController::Levels::High:
return 2;
default:
return 0;
}
}
bool Brightness::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
switch (event) {
case TouchEvents::SwipeLeft:
brightness.Lower();
if (brightness.Level() == Pinetime::Controllers::BrightnessController::Levels::Off) {
brightness.Set(Controllers::BrightnessController::Levels::Low);
}
SetValue();
return true;
case TouchEvents::SwipeRight:
brightness.Higher();
SetValue();
return true;
default:
return false;
}
}
void Brightness::SetValue() {
lv_slider_set_value(slider, LevelToInt(brightness.Level()), LV_ANIM_OFF);
lv_label_set_text(slider_label, LevelToString(brightness.Level()));
}

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@ -1,33 +0,0 @@
#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <cstdint>
#include "displayapp/screens/Screen.h"
#include "components/brightness/BrightnessController.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class Brightness : public Screen {
public:
Brightness(DisplayApp* app, Controllers::BrightnessController& brightness);
~Brightness() override;
bool OnTouchEvent(TouchEvents event) override;
void OnValueChanged();
private:
Controllers::BrightnessController& brightness;
lv_obj_t* slider_label;
lv_obj_t* slider;
const char* LevelToString(Controllers::BrightnessController::Levels level);
uint8_t LevelToInt(Controllers::BrightnessController::Levels level);
void SetValue(uint8_t value);
void SetValue();
};
}
}
}