Change animation direction in menus
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2 changed files with 2 additions and 2 deletions
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@ -128,7 +128,7 @@ bool Tile::Refresh() {
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void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
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if(event == LV_EVENT_VALUE_CHANGED) {
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app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Down);
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app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Up);
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running = false;
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}
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}
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