MotorController: no need to make this function a class function
The `StopRinging()` function was used just in `Notifications.h` screen. That screen already has access to a `motorController` object.
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@ -12,7 +12,7 @@ namespace Pinetime {
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void Init();
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void Init();
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void RunForDuration(uint8_t motorDuration);
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void RunForDuration(uint8_t motorDuration);
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void StartRinging();
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void StartRinging();
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static void StopRinging();
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void StopRinging();
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private:
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private:
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static void Ring(void* p_context);
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static void Ring(void* p_context);
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