motion: Disable Motion app
This is a debugging app, not useful for most people. Also remove the app icon.
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@ -363,6 +363,9 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
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currentScreen =
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currentScreen =
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std::make_unique<Screens::ApplicationList>(this, settingsController, batteryController, bleController, dateTimeController);
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std::make_unique<Screens::ApplicationList>(this, settingsController, batteryController, bleController, dateTimeController);
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break;
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break;
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case Apps::Motion:
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// currentScreen = std::make_unique<Screens::Motion>(motionController);
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// break;
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case Apps::None:
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case Apps::None:
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case Apps::Clock:
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case Apps::Clock:
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currentScreen = std::make_unique<Screens::Clock>(dateTimeController,
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currentScreen = std::make_unique<Screens::Clock>(dateTimeController,
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@ -493,9 +496,6 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
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case Apps::Metronome:
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case Apps::Metronome:
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currentScreen = std::make_unique<Screens::Metronome>(motorController, *systemTask);
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currentScreen = std::make_unique<Screens::Metronome>(motorController, *systemTask);
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break;
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break;
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case Apps::Motion:
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currentScreen = std::make_unique<Screens::Motion>(motionController);
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break;
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case Apps::Steps:
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case Apps::Steps:
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currentScreen = std::make_unique<Screens::Steps>(motionController, settingsController);
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currentScreen = std::make_unique<Screens::Steps>(motionController, settingsController);
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break;
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break;
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@ -7,7 +7,7 @@
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},
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},
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{
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{
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"file": "FontAwesome5-Solid+Brands+Regular.woff",
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"file": "FontAwesome5-Solid+Brands+Regular.woff",
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"range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf201, 0xf06e, 0xf015, 0xf00c"
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"range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c"
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}
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}
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],
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],
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"bpp": 1,
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"bpp": 1,
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@ -50,9 +50,11 @@ namespace Pinetime {
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{Symbols::paintbrush, Apps::Paint},
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{Symbols::paintbrush, Apps::Paint},
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{Symbols::paddle, Apps::Paddle},
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{Symbols::paddle, Apps::Paddle},
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{"2", Apps::Twos},
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{"2", Apps::Twos},
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{Symbols::chartLine, Apps::Motion},
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{Symbols::drum, Apps::Metronome},
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{Symbols::drum, Apps::Metronome},
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{Symbols::map, Apps::Navigation},
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{Symbols::map, Apps::Navigation},
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{Symbols::none, Apps::None},
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// {"M", Apps::Motion},
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}};
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}};
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ScreenList<nScreens> screens;
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ScreenList<nScreens> screens;
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};
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};
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@ -34,7 +34,6 @@ namespace Pinetime {
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static constexpr const char* hourGlass = "\xEF\x89\x92";
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static constexpr const char* hourGlass = "\xEF\x89\x92";
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static constexpr const char* lapsFlag = "\xEF\x80\xA4";
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static constexpr const char* lapsFlag = "\xEF\x80\xA4";
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static constexpr const char* drum = "\xEF\x95\xA9";
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static constexpr const char* drum = "\xEF\x95\xA9";
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static constexpr const char* chartLine = "\xEF\x88\x81";
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static constexpr const char* eye = "\xEF\x81\xAE";
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static constexpr const char* eye = "\xEF\x81\xAE";
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static constexpr const char* home = "\xEF\x80\x95";
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static constexpr const char* home = "\xEF\x80\x95";
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static constexpr const char* sleep = "\xEE\xBD\x84";
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static constexpr const char* sleep = "\xEE\xBD\x84";
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