First quick'n'dirty integration of LittleVGL. Needs some cleaning.
This commit is contained in:
parent
e737fb0499
commit
a97faf8e9e
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@ -26,6 +26,115 @@ add_definitions(-DDEBUG)
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include_directories(.)
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include_directories(libs/)
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set(LVGL_SRC
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libs/lv_conf.h
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libs/lvgl/lvgl.h
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libs/lvgl/src/lv_core/lv_obj.c
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libs/lvgl/src/lv_core/lv_obj.h
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libs/lvgl/src/lv_core/lv_group.c
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libs/lvgl/src/lv_core/lv_group.h
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libs/lvgl/src/lv_core/lv_disp.c
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libs/lvgl/src/lv_core/lv_disp.h
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libs/lvgl/src/lv_core/lv_debug.h
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libs/lvgl/src/lv_core/lv_debug.c
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libs/lvgl/src/lv_core/lv_indev.c
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libs/lvgl/src/lv_core/lv_indev.h
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libs/lvgl/src/lv_core/lv_refr.c
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libs/lvgl/src/lv_core/lv_refr.h
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libs/lvgl/src/lv_core/lv_style.c
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libs/lvgl/src/lv_core/lv_style.h
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libs/lvgl/src/lv_misc/lv_anim.c
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libs/lvgl/src/lv_misc/lv_anim.h
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libs/lvgl/src/lv_misc/lv_fs.c
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libs/lvgl/src/lv_misc/lv_fs.h
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libs/lvgl/src/lv_misc/lv_task.c
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libs/lvgl/src/lv_misc/lv_task.h
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libs/lvgl/src/lv_misc/lv_area.c
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libs/lvgl/src/lv_misc/lv_area.h
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libs/lvgl/src/lv_misc/lv_bidi.c
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libs/lvgl/src/lv_misc/lv_bidi.h
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libs/lvgl/src/lv_misc/lv_circ.c
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libs/lvgl/src/lv_misc/lv_circ.h
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libs/lvgl/src/lv_misc/lv_color.c
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libs/lvgl/src/lv_misc/lv_color.h
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libs/lvgl/src/lv_misc/lv_fs.c
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libs/lvgl/src/lv_misc/lv_fs.h
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libs/lvgl/src/lv_misc/lv_gc.c
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libs/lvgl/src/lv_misc/lv_gc.h
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libs/lvgl/src/lv_misc/lv_ll.c
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libs/lvgl/src/lv_misc/lv_ll.h
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libs/lvgl/src/lv_misc/lv_log.c
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libs/lvgl/src/lv_misc/lv_log.h
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libs/lvgl/src/lv_misc/lv_math.c
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libs/lvgl/src/lv_misc/lv_math.h
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libs/lvgl/src/lv_misc/lv_mem.c
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libs/lvgl/src/lv_misc/lv_mem.h
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libs/lvgl/src/lv_misc/lv_printf.c
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libs/lvgl/src/lv_misc/lv_printf.h
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libs/lvgl/src/lv_misc/lv_task.c
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libs/lvgl/src/lv_misc/lv_task.h
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libs/lvgl/src/lv_misc/lv_templ.c
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libs/lvgl/src/lv_misc/lv_templ.h
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libs/lvgl/src/lv_misc/lv_txt.c
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libs/lvgl/src/lv_misc/lv_txt.h
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libs/lvgl/src/lv_misc/lv_types.h
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libs/lvgl/src/lv_misc/lv_utils.c
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libs/lvgl/src/lv_misc/lv_utils.h
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libs/lvgl/src/lv_draw/lv_draw.c
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libs/lvgl/src/lv_draw/lv_draw.h
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libs/lvgl/src/lv_draw/lv_draw_arc.c
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libs/lvgl/src/lv_draw/lv_draw_arc.h
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libs/lvgl/src/lv_draw/lv_draw_basic.c
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libs/lvgl/src/lv_draw/lv_draw_basic.h
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libs/lvgl/src/lv_draw/lv_draw_img.c
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libs/lvgl/src/lv_draw/lv_draw_img.h
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libs/lvgl/src/lv_draw/lv_draw_label.c
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libs/lvgl/src/lv_draw/lv_draw_label.h
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libs/lvgl/src/lv_draw/lv_draw_line.c
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libs/lvgl/src/lv_draw/lv_draw_line.h
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libs/lvgl/src/lv_draw/lv_draw_rect.c
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libs/lvgl/src/lv_draw/lv_draw_rect.h
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libs/lvgl/src/lv_draw/lv_draw_triangle.c
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libs/lvgl/src/lv_draw/lv_draw_triangle.h
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libs/lvgl/src/lv_draw/lv_img_cache.c
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libs/lvgl/src/lv_draw/lv_img_cache.h
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libs/lvgl/src/lv_draw/lv_img_decoder.c
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libs/lvgl/src/lv_draw/lv_img_decoder.h
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libs/lvgl/src/lv_hal/lv_hal.h
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libs/lvgl/src/lv_hal/lv_hal_disp.c
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libs/lvgl/src/lv_hal/lv_hal_disp.h
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libs/lvgl/src/lv_hal/lv_hal_indev.c
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libs/lvgl/src/lv_hal/lv_hal_indev.h
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libs/lvgl/src/lv_hal/lv_hal_tick.c
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libs/lvgl/src/lv_hal/lv_hal_tick.h
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libs/lvgl/src/lv_font/lv_font.c
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libs/lvgl/src/lv_font/lv_font.h
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libs/lvgl/src/lv_font/lv_font_fmt_txt.c
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libs/lvgl/src/lv_font/lv_font_fmt_txt.h
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libs/lvgl/src/lv_font/lv_font_roboto_16.c
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libs/lvgl/src/lv_font/lv_font_roboto_28_compressed.c
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libs/lvgl/src/lv_font/lv_symbol_def.h
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libs/lvgl/src/lv_themes/lv_theme.c
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libs/lvgl/src/lv_themes/lv_theme.h
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libs/lvgl/src/lv_objx/lv_btn.h
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libs/lvgl/src/lv_objx/lv_btn.c
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libs/lvgl/src/lv_objx/lv_cont.h
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libs/lvgl/src/lv_objx/lv_cont.c
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libs/lvgl/src/lv_objx/lv_label.h
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libs/lvgl/src/lv_objx/lv_label.c
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)
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list(APPEND SOURCE_FILES
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Logging/NrfLogger.cpp
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@ -48,6 +157,9 @@ list(APPEND SOURCE_FILES
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FreeRTOS/port.c
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FreeRTOS/port_cmsis_systick.c
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FreeRTOS/port_cmsis.c
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${LVGL_SRC}
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DisplayApp/lv_port_disp.cpp
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)
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set(INCLUDE_FILES
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@ -78,6 +190,8 @@ set(INCLUDE_FILES
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libs/date/includes/date/julian.h
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libs/date/includes/date/ptz.h
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libs/date/includes/date/tz_private.h
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DisplayApp/lv_port_disp.h
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)
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include_directories(
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@ -11,6 +11,8 @@
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#include <drivers/Cst816s.h>
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#include <chrono>
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#include <string>
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#include <lvgl/lvgl.h>
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#include "lv_port_disp.h"
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using namespace Pinetime::Applications;
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@ -26,13 +28,14 @@ DisplayApp::DisplayApp(Pinetime::Drivers::St7789& lcd,
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batteryController{batteryController},
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bleController{bleController},
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dateTimeController{dateTimeController},
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clockScreen{gfx} {
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clockScreen{gfx},
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messageScreen{gfx}{
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msgQueue = xQueueCreate(queueSize, itemSize);
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currentScreen = &clockScreen;
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currentScreen = &messageScreen;
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}
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void DisplayApp::Start() {
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if (pdPASS != xTaskCreate(DisplayApp::Process, "DisplayApp", 256, this, 0, &taskHandle))
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if (pdPASS != xTaskCreate(DisplayApp::Process, "DisplayApp", 1024, this, 0, &taskHandle))
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APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
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}
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@ -40,7 +43,11 @@ void DisplayApp::Process(void *instance) {
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auto *app = static_cast<DisplayApp *>(instance);
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NRF_LOG_INFO("DisplayApp task started!");
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app->InitHw();
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lv_init();
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lv_port_disp_init();
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while (1) {
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lv_task_handler();
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app->Refresh();
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}
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}
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@ -53,7 +60,7 @@ void DisplayApp::InitHw() {
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nrf_gpio_pin_clear(pinLcdBacklight2);
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nrf_gpio_pin_clear(pinLcdBacklight3);
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currentScreen->Refresh(true);
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}
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uint32_t acc = 0;
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@ -112,11 +119,14 @@ void DisplayApp::Refresh() {
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}
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}
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bool first = true;
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void DisplayApp::RunningState() {
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clockScreen.SetCurrentDateTime(dateTimeController.CurrentDateTime());
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if(currentScreen != nullptr) {
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currentScreen->Refresh(false);
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currentScreen->Refresh(first);
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first = false;
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}
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}
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@ -58,6 +58,7 @@ namespace Pinetime {
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void OnTouchEvent();
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Screens::Clock clockScreen;
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Screens::Message messageScreen;
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Screens::Screen* currentScreen = nullptr;
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static constexpr uint8_t pinLcdBacklight1 = 14;
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static constexpr uint8_t pinLcdBacklight2 = 22;
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@ -2,13 +2,20 @@
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#include <libs/date/includes/date/date.h>
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#include <Components/DateTime/DateTimeController.h>
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#include <Version.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <libs/lvgl/lvgl.h>
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#include "Message.h"
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using namespace Pinetime::Applications::Screens;
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lv_obj_t * label;
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void Message::Refresh(bool fullRefresh) {
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if(fullRefresh) {
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gfx.FillRectangle(0,0,240,240,0xffff);
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gfx.DrawString(120, 10, 0x5555, "COUCOU", &smallFont, false);
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lv_obj_t * btn = lv_btn_create(lv_scr_act(), NULL); /*Add a button the current screen*/
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lv_obj_set_pos(btn, 10, 10); /*Set its position*/
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lv_obj_set_size(btn, 100, 50); /*Set its size*/
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label = lv_label_create(btn, NULL); /*Add a label to the button*/
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lv_label_set_text(label, "Button"); /*Set the labels text*/
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}
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}
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206
src/DisplayApp/lv_port_disp.cpp
Normal file
206
src/DisplayApp/lv_port_disp.cpp
Normal file
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@ -0,0 +1,206 @@
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/**
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* @file lv_port_disp_templ.c
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*
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*/
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/*Copy this file as "lv_port_disp.c" and set this value to "1" to enable content*/
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#if 1
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/*********************
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* INCLUDES
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*********************/
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#include <FreeRTOS.h>
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#include <projdefs.h>
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#include <task.h>
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#include "lv_port_disp.h"
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#include "../drivers/St7789.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void disp_init(void);
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static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
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#if LV_USE_GPU
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static void gpu_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
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static void gpu_fill(lv_color_t * dest, uint32_t length, lv_color_t color);
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#endif
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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void lv_port_disp_init(void)
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{
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/*-------------------------
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* Initialize your display
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* -----------------------*/
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disp_init();
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/*-----------------------------
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* Create a buffer for drawing
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*----------------------------*/
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/* LittlevGL requires a buffer where it draws the objects. The buffer's has to be greater than 1 display row
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*
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* There are three buffering configurations:
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* 1. Create ONE buffer with some rows:
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* LittlevGL will draw the display's content here and writes it to your display
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*
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* 2. Create TWO buffer with some rows:
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* LittlevGL will draw the display's content to a buffer and writes it your display.
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* You should use DMA to write the buffer's content to the display.
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* It will enable LittlevGL to draw the next part of the screen to the other buffer while
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* the data is being sent form the first buffer. It makes rendering and flushing parallel.
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*
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* 3. Create TWO screen-sized buffer:
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* Similar to 2) but the buffer have to be screen sized. When LittlevGL is ready it will give the
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* whole frame to display. This way you only need to change the frame buffer's address instead of
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* copying the pixels.
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* */
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/* Example for 1) */
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#if 0
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static lv_disp_buf_t disp_buf_1;
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static lv_color_t buf1_1[LV_HOR_RES_MAX * 10]; /*A buffer for 10 rows*/
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lv_disp_buf_init(&disp_buf_1, buf1_1, NULL, LV_HOR_RES_MAX * 10); /*Initialize the display buffer*/
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#endif
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/* Example for 2) */
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static lv_disp_buf_t disp_buf_2;
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static lv_color_t buf2_1[LV_HOR_RES_MAX * 2]; /*A buffer for 10 rows*/
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static lv_color_t buf2_2[LV_HOR_RES_MAX * 2]; /*An other buffer for 10 rows*/
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lv_disp_buf_init(&disp_buf_2, buf2_1, buf2_2, LV_HOR_RES_MAX * 2); /*Initialize the display buffer*/
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/* Example for 3) */
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#if 0
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static lv_disp_buf_t disp_buf_3;
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static lv_color_t buf3_1[LV_HOR_RES_MAX * LV_VER_RES_MAX]; /*A screen sized buffer*/
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static lv_color_t buf3_2[LV_HOR_RES_MAX * LV_VER_RES_MAX]; /*An other screen sized buffer*/
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lv_disp_buf_init(&disp_buf_3, buf3_1, buf3_2, LV_HOR_RES_MAX * LV_VER_RES_MAX); /*Initialize the display buffer*/
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#endif
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/*-----------------------------------
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* Register the display in LittlevGL
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*----------------------------------*/
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lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
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lv_disp_drv_init(&disp_drv); /*Basic initialization*/
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/*Set up the functions to access to your display*/
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/*Set the resolution of the display*/
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disp_drv.hor_res = 240;
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disp_drv.ver_res = 240;
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/*Used to copy the buffer's content to the display*/
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disp_drv.flush_cb = disp_flush;
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/*Set a display buffer*/
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disp_drv.buffer = &disp_buf_2;
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#if LV_USE_GPU
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/*Optionally add functions to access the GPU. (Only in buffered mode, LV_VDB_SIZE != 0)*/
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/*Blend two color array using opacity*/
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disp_drv.gpu_blend = gpu_blend;
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/*Fill a memory array with a color*/
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disp_drv.gpu_fill = gpu_fill;
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#endif
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/*Finally register the driver*/
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lv_disp_drv_register(&disp_drv);
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/* Initialize your display and the required peripherals. */
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extern Pinetime::Drivers::St7789* ptrLcd;
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static void disp_init(void)
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{
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/*You code here*/
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}
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void NotifyEndOfTransfert(TaskHandle_t task) {
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if(task != nullptr) {
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BaseType_t xHigherPriorityTaskWoken = pdFALSE;
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vTaskNotifyGiveFromISR(task, &xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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}
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}
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/* Flush the content of the internal buffer the specific area on the display
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* You can use DMA or any hardware acceleration to do this operation in the background but
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* 'lv_disp_flush_ready()' has to be called when finished. */
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static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
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{
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/*The most simple case (but also the slowest) to put all pixels to the screen one-by-one*/
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auto x = area->x1;
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auto y = area->y1;
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auto width = (area->x2-area->x1)+1;
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auto height = (area->y2-area->y1)+1;
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ptrLcd->BeginDrawBuffer(x, y, width, height);
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ptrLcd->NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height*2) ;
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ulTaskNotifyTake(pdTRUE, 500);
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/* IMPORTANT!!!
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* Inform the graphics library that you are ready with the flushing*/
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lv_disp_flush_ready(disp_drv);
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}
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/*OPTIONAL: GPU INTERFACE*/
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#if LV_USE_GPU
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/* If your MCU has hardware accelerator (GPU) then you can use it to blend to memories using opacity
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* It can be used only in buffered mode (LV_VDB_SIZE != 0 in lv_conf.h)*/
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static void gpu_blend(lv_disp_drv_t * disp_drv, lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa)
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{
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/*It's an example code which should be done by your GPU*/
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uint32_t i;
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for(i = 0; i < length; i++) {
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dest[i] = lv_color_mix(dest[i], src[i], opa);
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}
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}
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/* If your MCU has hardware accelerator (GPU) then you can use it to fill a memory with a color
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* It can be used only in buffered mode (LV_VDB_SIZE != 0 in lv_conf.h)*/
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static void gpu_fill_cb(lv_disp_drv_t * disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width,
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const lv_area_t * fill_area, lv_color_t color);
|
||||
{
|
||||
/*It's an example code which should be done by your GPU*/
|
||||
uint32_t x, y;
|
||||
dest_buf += dest_width * fill_area->y1; /*Go to the first line*/
|
||||
|
||||
for(y = fill_area->y1; y < fill_area->y2; y++) {
|
||||
for(x = fill_area->x1; x < fill_area->x2; x++) {
|
||||
dest_buf[x] = color;
|
||||
}
|
||||
dest_buf+=dest_width; /*Go to the next line*/
|
||||
}
|
||||
}
|
||||
|
||||
#endif /*LV_USE_GPU*/
|
||||
|
||||
#else /* Enable this file at the top */
|
||||
|
||||
/* This dummy typedef exists purely to silence -Wpedantic. */
|
||||
typedef int keep_pedantic_happy;
|
||||
#endif
|
45
src/DisplayApp/lv_port_disp.h
Normal file
45
src/DisplayApp/lv_port_disp.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
/**
|
||||
* @file lv_port_disp_templ.h
|
||||
*
|
||||
*/
|
||||
|
||||
/*Copy this file as "lv_port_disp.h" and set this value to "1" to enable content*/
|
||||
#if 1
|
||||
|
||||
#ifndef LV_PORT_DISP_TEMPL_H
|
||||
#define LV_PORT_DISP_TEMPL_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "lvgl/lvgl.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
void lv_port_disp_init(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /*LV_PORT_DISP_TEMPL_H*/
|
||||
|
||||
#endif /*Disable/Enable content*/
|
|
@ -63,7 +63,7 @@
|
|||
#define configTICK_RATE_HZ 1024
|
||||
#define configMAX_PRIORITIES ( 3 )
|
||||
#define configMINIMAL_STACK_SIZE ( 120 )
|
||||
#define configTOTAL_HEAP_SIZE ( 24000 )
|
||||
#define configTOTAL_HEAP_SIZE ( 1024*10 )
|
||||
#define configMAX_TASK_NAME_LEN ( 4 )
|
||||
#define configUSE_16_BIT_TICKS 0
|
||||
#define configIDLE_SHOULD_YIELD 1
|
||||
|
@ -78,7 +78,7 @@
|
|||
#define configENABLE_BACKWARD_COMPATIBILITY 1
|
||||
|
||||
/* Hook function related definitions. */
|
||||
#define configUSE_IDLE_HOOK 0
|
||||
#define configUSE_IDLE_HOOK 1
|
||||
#define configUSE_TICK_HOOK 0
|
||||
#define configCHECK_FOR_STACK_OVERFLOW 0
|
||||
#define configUSE_MALLOC_FAILED_HOOK 0
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
#include <FreeRTOS.h>
|
||||
#include <hal/nrf_gpio.h>
|
||||
#include <hal/nrf_spim.h>
|
||||
#include "SpiMaster.h"
|
||||
#include <algorithm>
|
||||
#include <task.h>
|
||||
|
||||
using namespace Pinetime::Drivers;
|
||||
|
||||
SpiMaster::SpiMaster(const SpiMaster::SpiModule spi, const SpiMaster::Parameters ¶ms) :
|
||||
|
@ -96,7 +99,7 @@ void SpiMaster::DisableWorkaroundForFtpan58(NRF_SPIM_Type *spim, uint32_t ppi_ch
|
|||
spim->INTENSET = (1<<19);
|
||||
}
|
||||
|
||||
void SpiMaster::OnEndEvent(BufferProvider& provider) {
|
||||
void SpiMaster::OnEndEvent() {
|
||||
if(!busy) return;
|
||||
|
||||
auto s = currentBufferSize;
|
||||
|
@ -110,24 +113,20 @@ void SpiMaster::OnEndEvent(BufferProvider& provider) {
|
|||
} else {
|
||||
uint8_t* buffer = nullptr;
|
||||
size_t size = 0;
|
||||
if(provider.GetNextBuffer(&buffer, size)) {
|
||||
currentBufferAddr = (uint32_t) buffer;
|
||||
currentBufferSize = size;
|
||||
auto s = currentBufferSize;
|
||||
auto currentSize = std::min((size_t)255, s);
|
||||
PrepareTx(currentBufferAddr, currentSize);
|
||||
currentBufferAddr += currentSize;
|
||||
currentBufferSize -= currentSize;
|
||||
busy = false;
|
||||
|
||||
spiBaseAddress->TASKS_START = 1;
|
||||
} else {
|
||||
busy = false;
|
||||
nrf_gpio_pin_set(pinCsn);
|
||||
|
||||
if(taskToNotify != nullptr) {
|
||||
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
|
||||
vTaskNotifyGiveFromISR(taskToNotify, &xHigherPriorityTaskWoken);
|
||||
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
|
||||
}
|
||||
|
||||
nrf_gpio_pin_set(pinCsn);
|
||||
}
|
||||
}
|
||||
|
||||
void SpiMaster::OnStartedEvent(BufferProvider& provider) {
|
||||
void SpiMaster::OnStartedEvent() {
|
||||
if(!busy) return;
|
||||
}
|
||||
|
||||
|
@ -143,7 +142,7 @@ void SpiMaster::PrepareTx(const volatile uint32_t bufferAddress, const volatile
|
|||
|
||||
bool SpiMaster::Write(const uint8_t *data, size_t size) {
|
||||
if(data == nullptr) return false;
|
||||
|
||||
taskToNotify = xTaskGetCurrentTaskHandle();
|
||||
while(busy) {
|
||||
asm("nop");
|
||||
}
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#pragma once
|
||||
#include <FreeRTOS.h>
|
||||
#include <cstdint>
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <task.h>
|
||||
|
||||
#include "BufferProvider.h"
|
||||
namespace Pinetime {
|
||||
|
@ -27,8 +29,8 @@ namespace Pinetime {
|
|||
bool Init();
|
||||
bool Write(const uint8_t* data, size_t size);
|
||||
|
||||
void OnStartedEvent(BufferProvider& provider);
|
||||
void OnEndEvent(BufferProvider& provider);
|
||||
void OnStartedEvent();
|
||||
void OnEndEvent();
|
||||
|
||||
void Sleep();
|
||||
void Wakeup();
|
||||
|
@ -47,6 +49,7 @@ namespace Pinetime {
|
|||
volatile bool busy = false;
|
||||
volatile uint32_t currentBufferAddr = 0;
|
||||
volatile size_t currentBufferSize = 0;
|
||||
volatile TaskHandle_t taskToNotify;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
587
src/libs/lv_conf.h
Normal file
587
src/libs/lv_conf.h
Normal file
|
@ -0,0 +1,587 @@
|
|||
/**
|
||||
* @file lv_conf.h
|
||||
*
|
||||
*/
|
||||
|
||||
#if 1 /*Set it to "1" to enable content*/
|
||||
|
||||
#ifndef LV_CONF_H
|
||||
#define LV_CONF_H
|
||||
/* clang-format off */
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/*====================
|
||||
Graphical settings
|
||||
*====================*/
|
||||
|
||||
/* Maximal horizontal and vertical resolution to support by the library.*/
|
||||
#define LV_HOR_RES_MAX (240)
|
||||
#define LV_VER_RES_MAX (240)
|
||||
|
||||
/* Color depth:
|
||||
* - 1: 1 byte per pixel
|
||||
* - 8: RGB233
|
||||
* - 16: RGB565
|
||||
* - 32: ARGB8888
|
||||
*/
|
||||
#define LV_COLOR_DEPTH 16
|
||||
|
||||
/* Swap the 2 bytes of RGB565 color.
|
||||
* Useful if the display has a 8 bit interface (e.g. SPI)*/
|
||||
#define LV_COLOR_16_SWAP 1
|
||||
|
||||
/* 1: Enable screen transparency.
|
||||
* Useful for OSD or other overlapping GUIs.
|
||||
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
|
||||
#define LV_COLOR_SCREEN_TRANSP 0
|
||||
|
||||
/*Images pixels with this color will not be drawn (with chroma keying)*/
|
||||
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
|
||||
|
||||
/* Enable chroma keying for indexed images. */
|
||||
#define LV_INDEXED_CHROMA 1
|
||||
|
||||
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
|
||||
#define LV_ANTIALIAS 1
|
||||
|
||||
/* Default display refresh period.
|
||||
* Can be changed in the display driver (`lv_disp_drv_t`).*/
|
||||
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
|
||||
|
||||
/* Dot Per Inch: used to initialize default sizes.
|
||||
* E.g. a button with width = LV_DPI / 2 -> half inch wide
|
||||
* (Not so important, you can adjust it to modify default sizes and spaces)*/
|
||||
#define LV_DPI 100 /*[px]*/
|
||||
|
||||
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
|
||||
typedef int16_t lv_coord_t;
|
||||
|
||||
/*=========================
|
||||
Memory manager settings
|
||||
*=========================*/
|
||||
|
||||
/* LittelvGL's internal memory manager's settings.
|
||||
* The graphical objects and other related data are stored here. */
|
||||
|
||||
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
|
||||
#define LV_MEM_CUSTOM 0
|
||||
#if LV_MEM_CUSTOM == 0
|
||||
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
|
||||
# define LV_MEM_SIZE (4U * 1024U)
|
||||
|
||||
/* Complier prefix for a big array declaration */
|
||||
# define LV_MEM_ATTR
|
||||
|
||||
/* Set an address for the memory pool instead of allocating it as an array.
|
||||
* Can be in external SRAM too. */
|
||||
# define LV_MEM_ADR 0
|
||||
|
||||
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
|
||||
# define LV_MEM_AUTO_DEFRAG 1
|
||||
#else /*LV_MEM_CUSTOM*/
|
||||
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
|
||||
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
|
||||
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
|
||||
#endif /*LV_MEM_CUSTOM*/
|
||||
|
||||
/* Garbage Collector settings
|
||||
* Used if lvgl is binded to higher level language and the memory is managed by that language */
|
||||
#define LV_ENABLE_GC 0
|
||||
#if LV_ENABLE_GC != 0
|
||||
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
|
||||
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
|
||||
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
|
||||
#endif /* LV_ENABLE_GC */
|
||||
|
||||
/*=======================
|
||||
Input device settings
|
||||
*=======================*/
|
||||
|
||||
/* Input device default settings.
|
||||
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
|
||||
|
||||
/* Input device read period in milliseconds */
|
||||
#define LV_INDEV_DEF_READ_PERIOD 30
|
||||
|
||||
/* Drag threshold in pixels */
|
||||
#define LV_INDEV_DEF_DRAG_LIMIT 10
|
||||
|
||||
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
|
||||
#define LV_INDEV_DEF_DRAG_THROW 20
|
||||
|
||||
/* Long press time in milliseconds.
|
||||
* Time to send `LV_EVENT_LONG_PRESSSED`) */
|
||||
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
|
||||
|
||||
/* Repeated trigger period in long press [ms]
|
||||
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
|
||||
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
|
||||
|
||||
/*==================
|
||||
* Feature usage
|
||||
*==================*/
|
||||
|
||||
/*1: Enable the Animations */
|
||||
#define LV_USE_ANIMATION 1
|
||||
#if LV_USE_ANIMATION
|
||||
|
||||
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_anim_user_data_t;
|
||||
|
||||
#endif
|
||||
|
||||
/* 1: Enable shadow drawing*/
|
||||
#define LV_USE_SHADOW 1
|
||||
|
||||
/* 1: Enable object groups (for keyboard/encoder navigation) */
|
||||
#define LV_USE_GROUP 0
|
||||
#if LV_USE_GROUP
|
||||
typedef void * lv_group_user_data_t;
|
||||
#endif /*LV_USE_GROUP*/
|
||||
|
||||
/* 1: Enable GPU interface*/
|
||||
#define LV_USE_GPU 0
|
||||
|
||||
/* 1: Enable file system (might be required for images */
|
||||
#define LV_USE_FILESYSTEM 0
|
||||
#if LV_USE_FILESYSTEM
|
||||
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_fs_drv_user_data_t;
|
||||
#endif
|
||||
|
||||
/*1: Add a `user_data` to drivers and objects*/
|
||||
#define LV_USE_USER_DATA 1
|
||||
|
||||
/*========================
|
||||
* Image decoder and cache
|
||||
*========================*/
|
||||
|
||||
/* 1: Enable indexed (palette) images */
|
||||
#define LV_IMG_CF_INDEXED 1
|
||||
|
||||
/* 1: Enable alpha indexed images */
|
||||
#define LV_IMG_CF_ALPHA 1
|
||||
|
||||
/* Default image cache size. Image caching keeps the images opened.
|
||||
* If only the built-in image formats are used there is no real advantage of caching.
|
||||
* (I.e. no new image decoder is added)
|
||||
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
|
||||
* However the opened images might consume additional RAM.
|
||||
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
|
||||
#define LV_IMG_CACHE_DEF_SIZE 1
|
||||
|
||||
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_img_decoder_user_data_t;
|
||||
|
||||
/*=====================
|
||||
* Compiler settings
|
||||
*====================*/
|
||||
/* Define a custom attribute to `lv_tick_inc` function */
|
||||
#define LV_ATTRIBUTE_TICK_INC
|
||||
|
||||
/* Define a custom attribute to `lv_task_handler` function */
|
||||
#define LV_ATTRIBUTE_TASK_HANDLER
|
||||
|
||||
/* With size optimization (-Os) the compiler might not align data to
|
||||
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
|
||||
* E.g. __attribute__((aligned(4))) */
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN
|
||||
|
||||
/* Attribute to mark large constant arrays for example
|
||||
* font's bitmaps */
|
||||
#define LV_ATTRIBUTE_LARGE_CONST
|
||||
|
||||
/* Export integer constant to binding.
|
||||
* This macro is used with constants in the form of LV_<CONST> that
|
||||
* should also appear on lvgl binding API such as Micropython
|
||||
*
|
||||
* The default value just prevents a GCC warning.
|
||||
*/
|
||||
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
|
||||
|
||||
/*===================
|
||||
* HAL settings
|
||||
*==================*/
|
||||
|
||||
/* 1: use a custom tick source.
|
||||
* It removes the need to manually update the tick with `lv_tick_inc`) */
|
||||
#define LV_TICK_CUSTOM 0
|
||||
#if LV_TICK_CUSTOM == 1
|
||||
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
|
||||
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
|
||||
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
|
||||
|
||||
/*================
|
||||
* Log settings
|
||||
*===============*/
|
||||
|
||||
/*1: Enable the log module*/
|
||||
#define LV_USE_LOG 0
|
||||
#if LV_USE_LOG
|
||||
/* How important log should be added:
|
||||
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
|
||||
* LV_LOG_LEVEL_INFO Log important events
|
||||
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
|
||||
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
|
||||
* LV_LOG_LEVEL_NONE Do not log anything
|
||||
*/
|
||||
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
|
||||
|
||||
/* 1: Print the log with 'printf';
|
||||
* 0: user need to register a callback with `lv_log_register_print_cb`*/
|
||||
# define LV_LOG_PRINTF 0
|
||||
#endif /*LV_USE_LOG*/
|
||||
|
||||
/*=================
|
||||
* Debug settings
|
||||
*================*/
|
||||
|
||||
/* If Debug is enabled LittelvGL validates the parameters of the functions.
|
||||
* If an invalid parameter is found an error log message is printed and
|
||||
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
|
||||
* If you are debugging the MCU you can pause
|
||||
* the debugger to see exactly where the issue is.
|
||||
*
|
||||
* The behavior of asserts can be overwritten by redefining them here.
|
||||
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
|
||||
*/
|
||||
#define LV_USE_DEBUG 1
|
||||
#if LV_USE_DEBUG
|
||||
|
||||
/*Check if the parameter is NULL. (Quite fast) */
|
||||
#define LV_USE_ASSERT_NULL 1
|
||||
|
||||
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
|
||||
#define LV_USE_ASSERT_MEM 1
|
||||
|
||||
/* Check the strings.
|
||||
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
|
||||
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
|
||||
#define LV_USE_ASSERT_STR 0
|
||||
|
||||
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
|
||||
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
|
||||
#define LV_USE_ASSERT_OBJ 0
|
||||
|
||||
/*Check if the styles are properly initialized. (Fast)*/
|
||||
#define LV_USE_ASSERT_STYLE 1
|
||||
|
||||
#endif /*LV_USE_DEBUG*/
|
||||
|
||||
/*================
|
||||
* THEME USAGE
|
||||
*================*/
|
||||
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
|
||||
|
||||
#define LV_USE_THEME_TEMPL 0 /*Just for test*/
|
||||
#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
|
||||
#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/
|
||||
#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/
|
||||
#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/
|
||||
#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
|
||||
#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */
|
||||
#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
|
||||
|
||||
/*==================
|
||||
* FONT USAGE
|
||||
*===================*/
|
||||
|
||||
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
|
||||
* The symbols are available via `LV_SYMBOL_...` defines
|
||||
* More info about fonts: https://docs.littlevgl.com/#Fonts
|
||||
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
|
||||
*/
|
||||
|
||||
/* Robot fonts with bpp = 4
|
||||
* https://fonts.google.com/specimen/Roboto */
|
||||
#define LV_FONT_ROBOTO_12 0
|
||||
#define LV_FONT_ROBOTO_16 1
|
||||
#define LV_FONT_ROBOTO_22 0
|
||||
#define LV_FONT_ROBOTO_28 0
|
||||
|
||||
/* Demonstrate special features */
|
||||
#define LV_FONT_ROBOTO_12_SUBPX 1
|
||||
#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
|
||||
|
||||
/*Pixel perfect monospace font
|
||||
* http://pelulamu.net/unscii/ */
|
||||
#define LV_FONT_UNSCII_8 0
|
||||
|
||||
/* Optionally declare your custom fonts here.
|
||||
* You can use these fonts as default font too
|
||||
* and they will be available globally. E.g.
|
||||
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
|
||||
* LV_FONT_DECLARE(my_font_2)
|
||||
*/
|
||||
#define LV_FONT_CUSTOM_DECLARE
|
||||
|
||||
/*Always set a default font from the built-in fonts*/
|
||||
#define LV_FONT_DEFAULT &lv_font_roboto_16
|
||||
|
||||
/* Enable it if you have fonts with a lot of characters.
|
||||
* The limit depends on the font size, font face and bpp
|
||||
* but with > 10,000 characters if you see issues probably you need to enable it.*/
|
||||
#define LV_FONT_FMT_TXT_LARGE 0
|
||||
|
||||
/* Set the pixel order of the display.
|
||||
* Important only if "subpx fonts" are used.
|
||||
* With "normal" font it doesn't matter.
|
||||
*/
|
||||
#define LV_FONT_SUBPX_BGR 0
|
||||
|
||||
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_font_user_data_t;
|
||||
|
||||
/*=================
|
||||
* Text settings
|
||||
*=================*/
|
||||
|
||||
/* Select a character encoding for strings.
|
||||
* Your IDE or editor should have the same character encoding
|
||||
* - LV_TXT_ENC_UTF8
|
||||
* - LV_TXT_ENC_ASCII
|
||||
* */
|
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||
|
||||
/*Can break (wrap) texts on these chars*/
|
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
||||
|
||||
/* If a word is at least this long, will break wherever "prettiest"
|
||||
* To disable, set to a value <= 0 */
|
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 12
|
||||
|
||||
/* Minimum number of characters in a long word to put on a line before a break.
|
||||
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||
|
||||
/* Minimum number of characters in a long word to put on a line after a break.
|
||||
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||
|
||||
/* The control character to use for signalling text recoloring. */
|
||||
#define LV_TXT_COLOR_CMD "#"
|
||||
|
||||
/* Support bidirectional texts.
|
||||
* Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
|
||||
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 0
|
||||
#if LV_USE_BIDI
|
||||
/* Set the default direction. Supported values:
|
||||
* `LV_BIDI_DIR_LTR` Left-to-Right
|
||||
* `LV_BIDI_DIR_RTL` Right-to-Left
|
||||
* `LV_BIDI_DIR_AUTO` detect texts base direction */
|
||||
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
|
||||
#endif
|
||||
|
||||
/*Change the built in (v)snprintf functions*/
|
||||
#define LV_SPRINTF_CUSTOM 0
|
||||
#if LV_SPRINTF_CUSTOM
|
||||
# define LV_SPRINTF_INCLUDE <stdio.h>
|
||||
# define lv_snprintf snprintf
|
||||
# define lv_vsnprintf vsnprintf
|
||||
#endif /*LV_SPRINTF_CUSTOM*/
|
||||
|
||||
/*===================
|
||||
* LV_OBJ SETTINGS
|
||||
*==================*/
|
||||
|
||||
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_obj_user_data_t;
|
||||
|
||||
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
|
||||
#define LV_USE_OBJ_REALIGN 1
|
||||
|
||||
/* Enable to make the object clickable on a larger area.
|
||||
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
|
||||
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
|
||||
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
|
||||
*/
|
||||
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
|
||||
|
||||
/*==================
|
||||
* LV OBJ X USAGE
|
||||
*================*/
|
||||
/*
|
||||
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
|
||||
*/
|
||||
|
||||
/*Arc (dependencies: -)*/
|
||||
#define LV_USE_ARC 1
|
||||
|
||||
/*Bar (dependencies: -)*/
|
||||
#define LV_USE_BAR 1
|
||||
|
||||
/*Button (dependencies: lv_cont*/
|
||||
#define LV_USE_BTN 1
|
||||
#if LV_USE_BTN != 0
|
||||
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
|
||||
# define LV_BTN_INK_EFFECT 0
|
||||
#endif
|
||||
|
||||
/*Button matrix (dependencies: -)*/
|
||||
#define LV_USE_BTNM 1
|
||||
|
||||
/*Calendar (dependencies: -)*/
|
||||
#define LV_USE_CALENDAR 1
|
||||
|
||||
/*Canvas (dependencies: lv_img)*/
|
||||
#define LV_USE_CANVAS 1
|
||||
|
||||
/*Check box (dependencies: lv_btn, lv_label)*/
|
||||
#define LV_USE_CB 1
|
||||
|
||||
/*Chart (dependencies: -)*/
|
||||
#define LV_USE_CHART 1
|
||||
#if LV_USE_CHART
|
||||
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
|
||||
#endif
|
||||
|
||||
/*Container (dependencies: -*/
|
||||
#define LV_USE_CONT 1
|
||||
|
||||
/*Color picker (dependencies: -*/
|
||||
#define LV_USE_CPICKER 1
|
||||
|
||||
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
|
||||
#define LV_USE_DDLIST 1
|
||||
#if LV_USE_DDLIST != 0
|
||||
/*Open and close default animation time [ms] (0: no animation)*/
|
||||
# define LV_DDLIST_DEF_ANIM_TIME 200
|
||||
#endif
|
||||
|
||||
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
|
||||
#define LV_USE_GAUGE 1
|
||||
|
||||
/*Image (dependencies: lv_label*/
|
||||
#define LV_USE_IMG 1
|
||||
|
||||
/*Image Button (dependencies: lv_btn*/
|
||||
#define LV_USE_IMGBTN 1
|
||||
#if LV_USE_IMGBTN
|
||||
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
|
||||
# define LV_IMGBTN_TILED 0
|
||||
#endif
|
||||
|
||||
/*Keyboard (dependencies: lv_btnm)*/
|
||||
#define LV_USE_KB 1
|
||||
|
||||
/*Label (dependencies: -*/
|
||||
#define LV_USE_LABEL 1
|
||||
#if LV_USE_LABEL != 0
|
||||
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
|
||||
# define LV_LABEL_DEF_SCROLL_SPEED 25
|
||||
|
||||
/* Waiting period at beginning/end of animation cycle */
|
||||
# define LV_LABEL_WAIT_CHAR_COUNT 3
|
||||
|
||||
/*Enable selecting text of the label */
|
||||
# define LV_LABEL_TEXT_SEL 0
|
||||
|
||||
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
|
||||
# define LV_LABEL_LONG_TXT_HINT 0
|
||||
#endif
|
||||
|
||||
/*LED (dependencies: -)*/
|
||||
#define LV_USE_LED 1
|
||||
|
||||
/*Line (dependencies: -*/
|
||||
#define LV_USE_LINE 1
|
||||
|
||||
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
|
||||
#define LV_USE_LIST 1
|
||||
#if LV_USE_LIST != 0
|
||||
/*Default animation time of focusing to a list element [ms] (0: no animation) */
|
||||
# define LV_LIST_DEF_ANIM_TIME 100
|
||||
#endif
|
||||
|
||||
/*Line meter (dependencies: *;)*/
|
||||
#define LV_USE_LMETER 1
|
||||
|
||||
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
|
||||
#define LV_USE_MBOX 1
|
||||
|
||||
/*Page (dependencies: lv_cont)*/
|
||||
#define LV_USE_PAGE 1
|
||||
#if LV_USE_PAGE != 0
|
||||
/*Focus default animation time [ms] (0: no animation)*/
|
||||
# define LV_PAGE_DEF_ANIM_TIME 400
|
||||
#endif
|
||||
|
||||
/*Preload (dependencies: lv_arc, lv_anim)*/
|
||||
#define LV_USE_PRELOAD 1
|
||||
#if LV_USE_PRELOAD != 0
|
||||
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
|
||||
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
|
||||
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
|
||||
#endif
|
||||
|
||||
/*Roller (dependencies: lv_ddlist)*/
|
||||
#define LV_USE_ROLLER 1
|
||||
#if LV_USE_ROLLER != 0
|
||||
/*Focus animation time [ms] (0: no animation)*/
|
||||
# define LV_ROLLER_DEF_ANIM_TIME 200
|
||||
|
||||
/*Number of extra "pages" when the roller is infinite*/
|
||||
# define LV_ROLLER_INF_PAGES 7
|
||||
#endif
|
||||
|
||||
/*Slider (dependencies: lv_bar)*/
|
||||
#define LV_USE_SLIDER 1
|
||||
|
||||
/*Spinbox (dependencies: lv_ta)*/
|
||||
#define LV_USE_SPINBOX 1
|
||||
|
||||
/*Switch (dependencies: lv_slider)*/
|
||||
#define LV_USE_SW 1
|
||||
|
||||
/*Text area (dependencies: lv_label, lv_page)*/
|
||||
#define LV_USE_TA 1
|
||||
#if LV_USE_TA != 0
|
||||
# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
|
||||
# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||
#endif
|
||||
|
||||
/*Table (dependencies: lv_label)*/
|
||||
#define LV_USE_TABLE 1
|
||||
#if LV_USE_TABLE
|
||||
# define LV_TABLE_COL_MAX 12
|
||||
#endif
|
||||
|
||||
/*Tab (dependencies: lv_page, lv_btnm)*/
|
||||
#define LV_USE_TABVIEW 1
|
||||
# if LV_USE_TABVIEW != 0
|
||||
/*Time of slide animation [ms] (0: no animation)*/
|
||||
# define LV_TABVIEW_DEF_ANIM_TIME 300
|
||||
#endif
|
||||
|
||||
/*Tileview (dependencies: lv_page) */
|
||||
#define LV_USE_TILEVIEW 1
|
||||
#if LV_USE_TILEVIEW
|
||||
/*Time of slide animation [ms] (0: no animation)*/
|
||||
# define LV_TILEVIEW_DEF_ANIM_TIME 300
|
||||
#endif
|
||||
|
||||
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
|
||||
#define LV_USE_WIN 1
|
||||
|
||||
/*==================
|
||||
* Non-user section
|
||||
*==================*/
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
|
||||
# define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
/*--END OF LV_CONF_H--*/
|
||||
|
||||
/*Be sure every define has a default value*/
|
||||
#include "lvgl/src/lv_conf_checker.h"
|
||||
|
||||
#endif /*LV_CONF_H*/
|
||||
|
||||
#endif /*End of "Content enable"*/
|
1
src/libs/lvgl
Submodule
1
src/libs/lvgl
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit 10b9c9b2f5344e7b2f5cc00a19ed86ed56ae9866
|
21
src/main.cpp
21
src/main.cpp
|
@ -20,6 +20,8 @@
|
|||
#include <drivers/SpiMaster.h>
|
||||
#include <Components/Gfx/Gfx.h>
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
#if NRF_LOG_ENABLED
|
||||
#include "Logging/NrfLogger.h"
|
||||
Pinetime::Logging::NrfLogger logger;
|
||||
|
@ -30,6 +32,7 @@ Pinetime::Logging::DummyLogger logger;
|
|||
|
||||
std::unique_ptr<Pinetime::Drivers::SpiMaster> spi;
|
||||
std::unique_ptr<Pinetime::Drivers::St7789> lcd;
|
||||
Pinetime::Drivers::St7789* ptrLcd;
|
||||
std::unique_ptr<Pinetime::Components::Gfx> gfx;
|
||||
std::unique_ptr<Pinetime::Drivers::Cst816S> touchPanel;
|
||||
|
||||
|
@ -68,6 +71,13 @@ void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action
|
|||
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
|
||||
}
|
||||
|
||||
|
||||
extern "C" {
|
||||
void vApplicationIdleHook(void) {
|
||||
lv_tick_inc(1);
|
||||
}
|
||||
}
|
||||
|
||||
void DebounceTimerCallback(TimerHandle_t xTimer) {
|
||||
xTimerStop(xTimer, 0);
|
||||
if(isSleeping) {
|
||||
|
@ -100,7 +110,7 @@ void SystemTask_PushMessage(SystemTaskMessages message) {
|
|||
void SystemTask(void *) {
|
||||
APP_GPIOTE_INIT(2);
|
||||
bool erase_bonds=false;
|
||||
nrf_sdh_freertos_init(ble_manager_start_advertising, &erase_bonds);
|
||||
// nrf_sdh_freertos_init(ble_manager_start_advertising, &erase_bonds);
|
||||
|
||||
spi.reset(new Pinetime::Drivers::SpiMaster {Pinetime::Drivers::SpiMaster::SpiModule::SPI0, {
|
||||
Pinetime::Drivers::SpiMaster::BitOrder::Msb_Lsb,
|
||||
|
@ -115,6 +125,7 @@ void SystemTask(void *) {
|
|||
lcd.reset(new Pinetime::Drivers::St7789(*spi, pinLcdDataCommand));
|
||||
gfx.reset(new Pinetime::Components::Gfx(*lcd));
|
||||
touchPanel.reset(new Pinetime::Drivers::Cst816S());
|
||||
ptrLcd = lcd.get();
|
||||
|
||||
spi->Init();
|
||||
lcd->Init();
|
||||
|
@ -197,12 +208,12 @@ void OnNewTime(current_time_char_t* currentTime) {
|
|||
void SPIM0_SPIS0_TWIM0_TWIS0_SPI0_TWI0_IRQHandler(void) {
|
||||
if(((NRF_SPIM0->INTENSET & (1<<6)) != 0) && NRF_SPIM0->EVENTS_END == 1) {
|
||||
NRF_SPIM0->EVENTS_END = 0;
|
||||
spi->OnEndEvent(*gfx);
|
||||
spi->OnEndEvent();
|
||||
}
|
||||
|
||||
if(((NRF_SPIM0->INTENSET & (1<<19)) != 0) && NRF_SPIM0->EVENTS_STARTED == 1) {
|
||||
NRF_SPIM0->EVENTS_STARTED = 0;
|
||||
spi->OnStartedEvent(*gfx);
|
||||
spi->OnStartedEvent();
|
||||
}
|
||||
|
||||
if(((NRF_SPIM0->INTENSET & (1<<1)) != 0) && NRF_SPIM0->EVENTS_STOPPED == 1) {
|
||||
|
@ -215,12 +226,12 @@ int main(void) {
|
|||
|
||||
if (pdPASS != xTaskCreate(SystemTask, "MAIN", 256, nullptr, 0, &systemThread))
|
||||
APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
|
||||
|
||||
/*
|
||||
ble_manager_init();
|
||||
ble_manager_set_new_time_callback(OnNewTime);
|
||||
ble_manager_set_ble_connection_callback(OnBleConnection);
|
||||
ble_manager_set_ble_disconnection_callback(OnBleDisconnection);
|
||||
|
||||
*/
|
||||
vTaskStartScheduler();
|
||||
|
||||
for (;;) {
|
||||
|
|
Loading…
Reference in a new issue