Update Paddle.cpp
tranparent paddle bug fix.
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@ -155,7 +155,7 @@ bool Paddle::Refresh() {
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}
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//checks if it is in the position of the paddle
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if(BallY >= (PaddleBottomY + 16) && BallY <= (PaddleTopY - 8)){
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if(BallY <= (PaddleBottomY + 16) && BallY >= (PaddleTopY - 8)){
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if(BallX >= 0 && BallX < 4){
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lv_obj_set_pos(ball_image, 5, BallY);
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dx *= -1;
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