add motor to notifs, fix tabs in motorcontroller.h
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@ -7,50 +7,50 @@ namespace Pinetime {
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static constexpr uint8_t pinMotor = 16;
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static constexpr uint8_t pinMotor = 16;
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class MotorController {
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class MotorController {
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public:
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public:
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void Init();
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void Init();
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void SetDuration(uint8_t motorDuration);
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void SetDuration(uint8_t motorDuration);
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#ifndef NRF_CLOCK_ENABLED
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#ifndef NRF_CLOCK_ENABLED
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#define NRF_CLOCK_ENABLED 1
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#define NRF_CLOCK_ENABLED 1
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#endif
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#endif
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#ifndef CLOCK_CONFIG_LF_SRC
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#ifndef CLOCK_CONFIG_LF_SRC
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#define CLOCK_CONFIG_LF_SRC 1
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#define CLOCK_CONFIG_LF_SRC 1
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#endif
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#endif
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#ifndef CLOCK_CONFIG_IRQ_PRIORITY
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#ifndef CLOCK_CONFIG_IRQ_PRIORITY
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#define CLOCK_CONFIG_IRQ_PRIORITY 6
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#define CLOCK_CONFIG_IRQ_PRIORITY 6
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#endif
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#endif
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#define APP_TIMER_ENABLED 1
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#define APP_TIMER_ENABLED 1
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#define APP_TIMER_CONFIG_RTC_FREQUENCY 15 //2048hz
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#define APP_TIMER_CONFIG_RTC_FREQUENCY 15 //2048hz
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#define APP_TIMER_CONFIG_IRQ_PRIORITY 6
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#define APP_TIMER_CONFIG_IRQ_PRIORITY 6
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#ifndef APP_TIMER_CONFIG_OP_QUEUE_SIZE
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#ifndef APP_TIMER_CONFIG_OP_QUEUE_SIZE
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#define APP_TIMER_CONFIG_OP_QUEUE_SIZE 10
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#define APP_TIMER_CONFIG_OP_QUEUE_SIZE 10
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#endif
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#endif
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#ifndef APP_TIMER_CONFIG_USE_SCHEDULER
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#ifndef APP_TIMER_CONFIG_USE_SCHEDULER
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#define APP_TIMER_CONFIG_USE_SCHEDULER 0
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#define APP_TIMER_CONFIG_USE_SCHEDULER 0
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#endif
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#endif
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#ifndef APP_TIMER_KEEPS_RTC_ACTIVE
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#ifndef APP_TIMER_KEEPS_RTC_ACTIVE
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#define APP_TIMER_KEEPS_RTC_ACTIVE 0
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#define APP_TIMER_KEEPS_RTC_ACTIVE 0
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#endif
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#endif
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#ifndef APP_TIMER_SAFE_WINDOW_MS
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#ifndef APP_TIMER_SAFE_WINDOW_MS
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#define APP_TIMER_SAFE_WINDOW_MS 300000
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#define APP_TIMER_SAFE_WINDOW_MS 300000
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#endif
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#endif
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#ifndef APP_TIMER_WITH_PROFILER
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#ifndef APP_TIMER_WITH_PROFILER
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#define APP_TIMER_WITH_PROFILER 0
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#define APP_TIMER_WITH_PROFILER 0
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#endif
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#endif
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#ifndef APP_TIMER_CONFIG_SWI_NUMBER
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#ifndef APP_TIMER_CONFIG_SWI_NUMBER
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#define APP_TIMER_CONFIG_SWI_NUMBER 0
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#define APP_TIMER_CONFIG_SWI_NUMBER 0
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#endif
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#endif
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private:
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private:
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};
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};
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}
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}
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@ -7,6 +7,9 @@ Notifications::Notifications(DisplayApp *app, Pinetime::Controllers::Notificatio
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Screen(app), notificationManager{notificationManager}, mode{mode} {
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Screen(app), notificationManager{notificationManager}, mode{mode} {
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notificationManager.ClearNewNotificationFlag();
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notificationManager.ClearNewNotificationFlag();
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auto notification = notificationManager.GetLastNotification();
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auto notification = notificationManager.GetLastNotification();
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motorController.Init(); //start the vibration timer setups
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if(notification.valid) {
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if(notification.valid) {
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currentId = notification.id;
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currentId = notification.id;
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currentItem.reset(new NotificationItem("\nNotification", notification.message.data(), notification.index, notificationManager.NbNotifications(), mode));
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currentItem.reset(new NotificationItem("\nNotification", notification.message.data(), notification.index, notificationManager.NbNotifications(), mode));
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@ -22,6 +25,7 @@ Notifications::Notifications(DisplayApp *app, Pinetime::Controllers::Notificatio
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style_line.line.width = 3;
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style_line.line.width = 3;
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style_line.line.rounded = 0;
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style_line.line.rounded = 0;
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motorController.SetDuration(35);
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timeoutLine = lv_line_create(lv_scr_act(), nullptr);
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timeoutLine = lv_line_create(lv_scr_act(), nullptr);
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lv_line_set_style(timeoutLine, LV_LINE_STYLE_MAIN, &style_line);
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lv_line_set_style(timeoutLine, LV_LINE_STYLE_MAIN, &style_line);
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@ -5,6 +5,7 @@
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#include <memory>
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#include <memory>
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#include "Screen.h"
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#include "Screen.h"
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#include "components/ble/NotificationManager.h"
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#include "components/ble/NotificationManager.h"
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#include "components/motor/MotorController.h"
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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@ -45,6 +46,7 @@ namespace Pinetime {
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const char* text;
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const char* text;
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};
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};
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::MotorController motorController;
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Modes mode = Modes::Normal;
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Modes mode = Modes::Normal;
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std::unique_ptr<NotificationItem> currentItem;
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std::unique_ptr<NotificationItem> currentItem;
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Controllers::NotificationManager::Notification::Id currentId;
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Controllers::NotificationManager::Notification::Id currentId;
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