use different style for the heartrate settings and fix issues with settings file
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@ -8,7 +8,6 @@ Settings::Settings(Pinetime::Controllers::FS& fs) : fs {fs} {
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}
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void Settings::Init() {
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// Load default settings from Flash
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LoadSettingsFromFile();
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}
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@ -320,6 +320,7 @@ namespace Pinetime {
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Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
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// The interval for measuring the heart rate when the screen is off (in seconds)
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uint32_t heartRateBackgroundMeasurementInterval = 0;
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};
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@ -9,77 +9,68 @@
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using namespace Pinetime::Applications::Screens;
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constexpr const char* SettingHeartRate::title;
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constexpr const char* SettingHeartRate::symbol;
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namespace {
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constexpr std::array<uint32_t, 6> intervalOptions = {{
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0,
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30 * 1000,
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60 * 1000,
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5 * 60 * 1000,
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10 * 60 * 1000,
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30 * 60 * 1000,
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}};
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constexpr std::array<CheckboxList::Item, 8> options = {{
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{"Off", true},
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{"30s", true},
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{"1 min", true},
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{"5 min", true},
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{"10 min", true},
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{"30 min", true},
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{"", false},
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{"", false},
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}};
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uint32_t GetDefaultOption(uint32_t currentInterval) {
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for (size_t i = 0; i < intervalOptions.size(); i++) {
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if (intervalOptions[i] == currentInterval) {
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return i;
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}
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}
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return 0;
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void event_handler(lv_obj_t* obj, lv_event_t event) {
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auto* screen = static_cast<SettingHeartRate*>(obj->user_data);
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screen->UpdateSelected(obj, event);
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}
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}
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auto SettingHeartRate::CreateScreenList() const {
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std::array<std::function<std::unique_ptr<Screen>()>, nScreens> screens;
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for (size_t i = 0; i < screens.size(); i++) {
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screens[i] = [this, i]() -> std::unique_ptr<Screen> {
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return CreateScreen(i);
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};
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}
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return screens;
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}
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constexpr std::array<Option, 8> SettingHeartRate::options;
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SettingHeartRate::SettingHeartRate(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settings)
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: app {app}, settings {settings}, screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
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SettingHeartRate::SettingHeartRate(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
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: app {app}, settingsController {settingsController} {
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lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_bg_opa(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
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lv_obj_set_style_local_pad_all(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 10);
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lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
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lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
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lv_obj_set_pos(container1, 10, 60);
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lv_obj_set_width(container1, LV_HOR_RES - 20);
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lv_obj_set_height(container1, LV_VER_RES - 50);
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lv_cont_set_layout(container1, LV_LAYOUT_PRETTY_TOP);
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lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_text_static(title, "Backg. Interval");
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lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 10, 15);
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lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED);
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lv_label_set_text_static(icon, Symbols::heartBeat);
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lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);
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for (unsigned int i = 0; i < options.size(); i++) {
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cbOption[i] = lv_checkbox_create(container1, nullptr);
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lv_checkbox_set_text(cbOption[i], options[i].name);
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cbOption[i]->user_data = this;
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lv_obj_set_event_cb(cbOption[i], event_handler);
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SetRadioButtonStyle(cbOption[i]);
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if (settingsController.GetHeartRateBackgroundMeasurementInterval() == options[i].interval) {
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lv_checkbox_set_checked(cbOption[i], true);
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}
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}
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}
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SettingHeartRate::~SettingHeartRate() {
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lv_obj_clean(lv_scr_act());
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settingsController.SaveSettings();
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}
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bool SettingHeartRate::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return screens.OnTouchEvent(event);
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void SettingHeartRate::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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if (event == LV_EVENT_CLICKED) {
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for (unsigned int i = 0; i < options.size(); i++) {
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if (object == cbOption[i]) {
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lv_checkbox_set_checked(cbOption[i], true);
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settingsController.SetHeartRateBackgroundMeasurementInterval(options[i].interval);
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} else {
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lv_checkbox_set_checked(cbOption[i], false);
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}
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}
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std::unique_ptr<Screen> SettingHeartRate::CreateScreen(unsigned int screenNum) const {
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std::array<Screens::CheckboxList::Item, optionsPerScreen> optionsOnThisScreen;
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for (int i = 0; i < optionsPerScreen; i++) {
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optionsOnThisScreen[i] = options[screenNum * optionsPerScreen + i];
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}
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return std::make_unique<Screens::CheckboxList>(
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screenNum,
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nScreens,
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title,
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symbol,
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GetDefaultOption(settings.GetHeartRateBackgroundMeasurementInterval()),
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[&settings = settings](uint32_t index) {
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settings.SetHeartRateBackgroundMeasurementInterval(intervalOptions[index]);
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settings.SaveSettings();
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},
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optionsOnThisScreen);
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}
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@ -14,28 +14,34 @@ namespace Pinetime {
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namespace Applications {
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namespace Screens {
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struct Option {
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const uint32_t interval;
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const char* name;
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};
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class SettingHeartRate : public Screen {
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public:
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SettingHeartRate(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settings);
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~SettingHeartRate() override;
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bool OnTouchEvent(TouchEvents event) override;
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void UpdateSelected(lv_obj_t* object, lv_event_t event);
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private:
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DisplayApp* app;
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Pinetime::Controllers::Settings& settingsController;
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auto CreateScreenList() const;
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std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;
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static constexpr std::array<Option, 8> options = {{
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{0, "Off"},
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{10, "10s"},
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{30, "30s"},
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{60, " 1m"},
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{5 * 60, " 5m"},
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{10 * 60, "10m"},
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{30 * 60, "30m"},
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{60 * 60, " 1h"},
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}};
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Pinetime::Controllers::Settings& settings;
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static constexpr const char* title = "Backg. Interval";
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static constexpr const char* symbol = Symbols::heartBeat;
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static constexpr int optionsPerScreen = 4;
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static constexpr int nScreens = 2;
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ScreenList<nScreens> screens;
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lv_obj_t* cbOption[options.size()];
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};
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}
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}
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@ -112,7 +112,7 @@ void HeartRateTask::HandleBackgroundWaiting() {
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return;
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}
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if (xTaskGetTickCount() - backgroundWaitingStart >= settings.GetHeartRateBackgroundMeasurementInterval()) {
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if (xTaskGetTickCount() - backgroundWaitingStart >= settings.GetHeartRateBackgroundMeasurementInterval() * 1000) {
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state = States::BackgroundMeasuring;
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StartMeasurement();
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}
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