Checkbox list now receives a function pointer to call when the setting has changed. This allow to remove the dependency between CheckBoxList (UI component) with SettingController.
This commit is contained in:
parent
6dd67eb5a2
commit
cf8b422899
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@ -52,6 +52,11 @@ namespace Pinetime {
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Settings(Pinetime::Controllers::FS& fs);
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Settings(Pinetime::Controllers::FS& fs);
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Settings(const Settings&) = delete;
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Settings& operator=(const Settings&) = delete;
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Settings(Settings&&) = delete;
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Settings& operator=(Settings&&) = delete;
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void Init();
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void Init();
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void SaveSettings();
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void SaveSettings();
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@ -135,14 +140,6 @@ namespace Pinetime {
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appMenu = menu;
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appMenu = menu;
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};
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};
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void SetWatchfacesMenu(uint8_t menu) {
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watchFacesMenu = menu;
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};
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uint8_t GetWatchfacesMenu() const {
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return watchFacesMenu;
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};
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uint8_t GetAppMenu() const {
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uint8_t GetAppMenu() const {
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return appMenu;
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return appMenu;
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};
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};
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@ -1,5 +1,5 @@
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#include "displayapp/screens/CheckboxList.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/CheckboxList.h"
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#include "displayapp/screens/Styles.h"
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#include "displayapp/screens/Styles.h"
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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@ -9,27 +9,21 @@ namespace {
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CheckboxList* screen = static_cast<CheckboxList*>(obj->user_data);
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CheckboxList* screen = static_cast<CheckboxList*>(obj->user_data);
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screen->UpdateSelected(obj, event);
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screen->UpdateSelected(obj, event);
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}
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}
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}
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}
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CheckboxList::CheckboxList(const uint8_t screenID,
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CheckboxList::CheckboxList(const uint8_t screenID,
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const uint8_t numScreens,
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const uint8_t numScreens,
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DisplayApp* app,
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DisplayApp* app,
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Controllers::Settings& settingsController,
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const char* optionsTitle,
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const char* optionsTitle,
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const char* optionsSymbol,
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const char* optionsSymbol,
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void (Controllers::Settings::*SetOptionIndex)(uint8_t),
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uint32_t originalValue,
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uint8_t (Controllers::Settings::*GetOptionIndex)() const,
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std::function<void(uint32_t)>OnValueChanged,
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std::array<const char*, MaxItems> options)
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std::array<const char*, MaxItems> options)
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: Screen(app),
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: Screen(app),
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screenID {screenID},
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screenID {screenID},
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settingsController {settingsController},
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OnValueChanged{std::move(OnValueChanged)},
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SetOptionIndex {SetOptionIndex},
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options {options},
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GetOptionIndex {GetOptionIndex},
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newValue{originalValue} {
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options {options} {
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settingsController.SetWatchfacesMenu(screenID);
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// Set the background to Black
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// Set the background to Black
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lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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@ -39,7 +33,7 @@ CheckboxList::CheckboxList(const uint8_t screenID,
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pageIndicatorBasePoints[1].x = LV_HOR_RES - 1;
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pageIndicatorBasePoints[1].x = LV_HOR_RES - 1;
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pageIndicatorBasePoints[1].y = LV_VER_RES;
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pageIndicatorBasePoints[1].y = LV_VER_RES;
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pageIndicatorBase = lv_line_create(lv_scr_act(), NULL);
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pageIndicatorBase = lv_line_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_line_width(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_line_width(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_line_color(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
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lv_obj_set_style_local_line_color(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
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lv_line_set_points(pageIndicatorBase, pageIndicatorBasePoints.data(), 2);
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lv_line_set_points(pageIndicatorBase, pageIndicatorBasePoints.data(), 2);
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@ -52,7 +46,7 @@ CheckboxList::CheckboxList(const uint8_t screenID,
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pageIndicatorPoints[1].x = LV_HOR_RES - 1;
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pageIndicatorPoints[1].x = LV_HOR_RES - 1;
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pageIndicatorPoints[1].y = indicatorPos + indicatorSize;
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pageIndicatorPoints[1].y = indicatorPos + indicatorSize;
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pageIndicator = lv_line_create(lv_scr_act(), NULL);
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pageIndicator = lv_line_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_line_width(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_line_width(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_line_color(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
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lv_obj_set_style_local_line_color(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
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lv_line_set_points(pageIndicator, pageIndicatorPoints.data(), 2);
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lv_line_set_points(pageIndicator, pageIndicatorPoints.data(), 2);
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@ -89,7 +83,7 @@ CheckboxList::CheckboxList(const uint8_t screenID,
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lv_obj_set_event_cb(cbOption[i], event_handler);
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lv_obj_set_event_cb(cbOption[i], event_handler);
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SetRadioButtonStyle(cbOption[i]);
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SetRadioButtonStyle(cbOption[i]);
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if (static_cast<unsigned int>((settingsController.*GetOptionIndex)() - MaxItems * screenID) == i) {
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if (static_cast<unsigned int>(originalValue - MaxItems * screenID) == i) {
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lv_checkbox_set_checked(cbOption[i], true);
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lv_checkbox_set_checked(cbOption[i], true);
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}
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}
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}
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}
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@ -98,6 +92,7 @@ CheckboxList::CheckboxList(const uint8_t screenID,
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CheckboxList::~CheckboxList() {
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CheckboxList::~CheckboxList() {
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lv_obj_clean(lv_scr_act());
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lv_obj_clean(lv_scr_act());
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OnValueChanged(newValue);
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}
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}
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void CheckboxList::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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void CheckboxList::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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@ -106,7 +101,7 @@ void CheckboxList::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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if (strcmp(options[i], "")) {
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if (strcmp(options[i], "")) {
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if (object == cbOption[i]) {
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if (object == cbOption[i]) {
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lv_checkbox_set_checked(cbOption[i], true);
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lv_checkbox_set_checked(cbOption[i], true);
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(settingsController.*SetOptionIndex)(MaxItems * screenID + i);
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newValue = MaxItems * screenID + i;
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} else {
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} else {
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lv_checkbox_set_checked(cbOption[i], false);
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lv_checkbox_set_checked(cbOption[i], false);
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}
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}
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@ -1,12 +1,12 @@
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#pragma once
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#pragma once
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#include <lvgl/lvgl.h>
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#include <cstdint>
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#include <memory>
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#include <array>
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#include "displayapp/screens/Screen.h"
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#include "displayapp/Apps.h"
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#include "displayapp/Apps.h"
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#include "components/settings/Settings.h"
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#include "displayapp/screens/Screen.h"
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#include <array>
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#include <cstdint>
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#include <functional>
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#include <lvgl/lvgl.h>
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#include <memory>
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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@ -14,34 +14,27 @@ namespace Pinetime {
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class CheckboxList : public Screen {
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class CheckboxList : public Screen {
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public:
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public:
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static constexpr size_t MaxItems = 4;
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static constexpr size_t MaxItems = 4;
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CheckboxList(const uint8_t screenID,
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CheckboxList(const uint8_t screenID,
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const uint8_t numScreens,
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const uint8_t numScreens,
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DisplayApp* app,
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DisplayApp* app,
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Controllers::Settings& settingsController,
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const char* optionsTitle,
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const char* optionsTitle,
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const char* optionsSymbol,
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const char* optionsSymbol,
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void (Controllers::Settings::*SetOptionIndex)(uint8_t),
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uint32_t originalValue,
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uint8_t (Controllers::Settings::*GetOptionIndex)() const,
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std::function<void(uint32_t)>OnValueChanged,
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std::array<const char*, MaxItems> options);
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std::array<const char*, MaxItems> options);
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~CheckboxList() override;
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~CheckboxList() override;
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void UpdateSelected(lv_obj_t* object, lv_event_t event);
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void UpdateSelected(lv_obj_t* object, lv_event_t event);
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private:
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private:
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const uint8_t screenID;
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const uint8_t screenID;
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Controllers::Settings& settingsController;
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std::function<void(uint32_t)>OnValueChanged;
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const char* optionsTitle;
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const char* optionsSymbol;
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void (Controllers::Settings::*SetOptionIndex)(uint8_t);
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uint8_t (Controllers::Settings::*GetOptionIndex)() const;
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std::array<const char*, MaxItems> options;
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std::array<const char*, MaxItems> options;
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std::array<lv_obj_t*, MaxItems> cbOption;
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std::array<lv_obj_t*, MaxItems> cbOption;
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std::array<lv_point_t, 2> pageIndicatorBasePoints;
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std::array<lv_point_t, 2> pageIndicatorBasePoints;
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std::array<lv_point_t, 2> pageIndicatorPoints;
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std::array<lv_point_t, 2> pageIndicatorPoints;
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lv_obj_t* pageIndicatorBase;
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lv_obj_t* pageIndicatorBase;
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lv_obj_t* pageIndicator;
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lv_obj_t* pageIndicator;
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uint32_t newValue;
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};
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};
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}
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}
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}
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}
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@ -3,8 +3,6 @@
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#include "displayapp/DisplayApp.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/CheckboxList.h"
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#include "displayapp/screens/CheckboxList.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Styles.h"
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#include "displayapp/screens/Symbols.h"
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#include "components/settings/Settings.h"
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#include "components/settings/Settings.h"
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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@ -16,7 +14,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app, Pine
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: Screen(app),
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: Screen(app),
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settingsController {settingsController},
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settingsController {settingsController},
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screens {app,
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screens {app,
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settingsController.GetWatchfacesMenu(),
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0,
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{[this]() -> std::unique_ptr<Screen> {
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{[this]() -> std::unique_ptr<Screen> {
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return CreateScreen1();
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return CreateScreen1();
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},
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},
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@ -28,7 +26,6 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app, Pine
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SettingWatchFace::~SettingWatchFace() {
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SettingWatchFace::~SettingWatchFace() {
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lv_obj_clean(lv_scr_act());
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lv_obj_clean(lv_scr_act());
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settingsController.SaveSettings();
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}
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}
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bool SettingWatchFace::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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bool SettingWatchFace::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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@ -40,11 +37,13 @@ std::unique_ptr<Screen> SettingWatchFace::CreateScreen1() {
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return std::make_unique<Screens::CheckboxList>(0,
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return std::make_unique<Screens::CheckboxList>(0,
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2,
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2,
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app,
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app,
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settingsController,
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title,
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title,
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symbol,
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symbol,
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&Controllers::Settings::SetClockFace,
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settingsController.GetClockFace(),
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&Controllers::Settings::GetClockFace,
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[&settings = settingsController](uint32_t clockFace) {
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settings.SetClockFace(clockFace);
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settings.SaveSettings();
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},
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watchfaces);
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watchfaces);
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}
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}
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@ -53,10 +52,12 @@ std::unique_ptr<Screen> SettingWatchFace::CreateScreen2() {
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return std::make_unique<Screens::CheckboxList>(1,
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return std::make_unique<Screens::CheckboxList>(1,
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2,
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2,
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app,
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app,
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settingsController,
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title,
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title,
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symbol,
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symbol,
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&Controllers::Settings::SetClockFace,
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settingsController.GetClockFace(),
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&Controllers::Settings::GetClockFace,
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[&settings = settingsController](uint32_t clockFace) {
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settings.SetClockFace(clockFace);
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settings.SaveSettings();
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},
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watchfaces);
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watchfaces);
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}
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}
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