From ecbbeb6283178696ae36891225e086d3154e8a8a Mon Sep 17 00:00:00 2001 From: JF Date: Sat, 22 Aug 2020 16:42:53 +0200 Subject: [PATCH] Fix Infinipaint that would crash when started. --- src/DisplayApp/DisplayApp.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/DisplayApp/DisplayApp.cpp b/src/DisplayApp/DisplayApp.cpp index 8def1acb..208437a1 100644 --- a/src/DisplayApp/DisplayApp.cpp +++ b/src/DisplayApp/DisplayApp.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #include "../SystemTask/SystemTask.h" using namespace Pinetime::Applications; @@ -200,6 +201,7 @@ void DisplayApp::RunningState() { case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break; case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break; case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break; + case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break; case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break; case Apps::Music : currentScreen.reset(new Screens::Music(this, systemTask.nimble().music())); break; case Apps::FirmwareValidation: currentScreen.reset(new Screens::FirmwareValidation(this, validator)); break;