Used a macro for UUID generation, switched from C-style casts to reinterpret_cast, renamed callback
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parent
d7fa000b85
commit
f6f28a95f6
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@ -18,117 +18,68 @@
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#include "MusicService.h"
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#include "MusicService.h"
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#include "systemtask/SystemTask.h"
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#include "systemtask/SystemTask.h"
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int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
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int MusicCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
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auto musicService = static_cast<Pinetime::Controllers::MusicService*>(arg);
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return static_cast<Pinetime::Controllers::MusicService*>(arg)->OnCommand(conn_handle, attr_handle, ctxt);
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return musicService->OnCommand(conn_handle, attr_handle, ctxt);
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}
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}
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Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) {
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Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask& system) : m_system(system) {
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msUuid.value[14] = msId[0];
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characteristicDefinition[0] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msEventCharUuid),
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msUuid.value[15] = msId[1];
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.access_cb = MusicCallback,
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msEventCharUuid.value[12] = msEventCharId[0];
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msEventCharUuid.value[13] = msEventCharId[1];
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msEventCharUuid.value[14] = msId[0];
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msEventCharUuid.value[15] = msId[1];
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msStatusCharUuid.value[12] = msStatusCharId[0];
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msStatusCharUuid.value[13] = msStatusCharId[1];
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msStatusCharUuid.value[14] = msId[0];
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msStatusCharUuid.value[15] = msId[1];
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msTrackCharUuid.value[12] = msTrackCharId[0];
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msTrackCharUuid.value[13] = msTrackCharId[1];
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msTrackCharUuid.value[14] = msId[0];
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msTrackCharUuid.value[15] = msId[1];
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msArtistCharUuid.value[12] = msArtistCharId[0];
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msArtistCharUuid.value[13] = msArtistCharId[1];
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msArtistCharUuid.value[14] = msId[0];
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msArtistCharUuid.value[15] = msId[1];
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msAlbumCharUuid.value[12] = msAlbumCharId[0];
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msAlbumCharUuid.value[13] = msAlbumCharId[1];
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msAlbumCharUuid.value[14] = msId[0];
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msAlbumCharUuid.value[15] = msId[1];
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msPositionCharUuid.value[12] = msPositionCharId[0];
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msPositionCharUuid.value[13] = msPositionCharId[1];
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msPositionCharUuid.value[14] = msId[0];
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msPositionCharUuid.value[15] = msId[1];
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msTotalLengthCharUuid.value[12] = msTotalLengthCharId[0];
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msTotalLengthCharUuid.value[13] = msTotalLengthCharId[1];
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msTotalLengthCharUuid.value[14] = msId[0];
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msTotalLengthCharUuid.value[15] = msId[1];
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msTrackNumberCharUuid.value[12] = msTrackNumberCharId[0];
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msTrackNumberCharUuid.value[13] = msTrackNumberCharId[1];
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msTrackNumberCharUuid.value[14] = msId[0];
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msTrackNumberCharUuid.value[15] = msId[1];
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msTrackTotalCharUuid.value[12] = msTrackTotalCharId[0];
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msTrackTotalCharUuid.value[13] = msTrackTotalCharId[1];
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msTrackTotalCharUuid.value[14] = msId[0];
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msTrackTotalCharUuid.value[15] = msId[1];
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msPlaybackSpeedCharUuid.value[12] = msPlaybackSpeedCharId[0];
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msPlaybackSpeedCharUuid.value[13] = msPlaybackSpeedCharId[1];
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msPlaybackSpeedCharUuid.value[14] = msId[0];
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msPlaybackSpeedCharUuid.value[15] = msId[1];
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msRepeatCharUuid.value[12] = msRepeatCharId[0];
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msRepeatCharUuid.value[13] = msRepeatCharId[1];
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msRepeatCharUuid.value[14] = msId[0];
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msRepeatCharUuid.value[15] = msId[1];
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msShuffleCharUuid.value[12] = msShuffleCharId[0];
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msShuffleCharUuid.value[13] = msShuffleCharId[1];
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msShuffleCharUuid.value[14] = msId[0];
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msShuffleCharUuid.value[15] = msId[1];
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characteristicDefinition[0] = {.uuid = (ble_uuid_t*) (&msEventCharUuid),
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.access_cb = MSCallback,
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.arg = this,
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.arg = this,
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.flags = BLE_GATT_CHR_F_NOTIFY,
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.flags = BLE_GATT_CHR_F_NOTIFY,
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.val_handle = &eventHandle};
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.val_handle = &eventHandle};
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characteristicDefinition[1] = {
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characteristicDefinition[1] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msStatusCharUuid),
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.uuid = (ble_uuid_t*) (&msStatusCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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.access_cb = MusicCallback,
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characteristicDefinition[2] = {
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.uuid = (ble_uuid_t*) (&msTrackCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[3] = {
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.uuid = (ble_uuid_t*) (&msArtistCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[4] = {
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.uuid = (ble_uuid_t*) (&msAlbumCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[5] = {
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.uuid = (ble_uuid_t*) (&msPositionCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[6] = {.uuid = (ble_uuid_t*) (&msTotalLengthCharUuid),
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.access_cb = MSCallback,
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.arg = this,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[7] = {.uuid = (ble_uuid_t*) (&msTotalLengthCharUuid),
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characteristicDefinition[2] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackCharUuid),
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.access_cb = MSCallback,
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.access_cb = MusicCallback,
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.arg = this,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[8] = {.uuid = (ble_uuid_t*) (&msTrackNumberCharUuid),
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characteristicDefinition[3] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msArtistCharUuid),
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.access_cb = MSCallback,
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.access_cb = MusicCallback,
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.arg = this,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[9] = {.uuid = (ble_uuid_t*) (&msTrackTotalCharUuid),
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characteristicDefinition[4] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msAlbumCharUuid),
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.access_cb = MSCallback,
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.access_cb = MusicCallback,
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.arg = this,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[10] = {.uuid = (ble_uuid_t*) (&msPlaybackSpeedCharUuid),
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characteristicDefinition[5] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msPositionCharUuid),
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.access_cb = MSCallback,
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[6] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[7] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[8] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackNumberCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[9] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msTrackTotalCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[10] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msPlaybackSpeedCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[11] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msRepeatCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[12] = {.uuid = reinterpret_cast<ble_uuid_t*>(&msShuffleCharUuid),
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.access_cb = MusicCallback,
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.arg = this,
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.arg = this,
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[11] = {
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.uuid = (ble_uuid_t*) (&msRepeatCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[12] = {
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.uuid = (ble_uuid_t*) (&msShuffleCharUuid), .access_cb = MSCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
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characteristicDefinition[13] = {0};
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characteristicDefinition[13] = {0};
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serviceDefinition[0] = {.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = (ble_uuid_t*) &msUuid, .characteristics = characteristicDefinition};
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serviceDefinition[0] = {
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.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = reinterpret_cast<ble_uuid_t*>(&msUuid), .characteristics = characteristicDefinition};
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serviceDefinition[1] = {0};
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serviceDefinition[1] = {0};
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artistName = "Waiting for";
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artistName = "Waiting for";
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@ -143,7 +94,7 @@ Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask&
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}
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}
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void Pinetime::Controllers::MusicService::Init() {
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void Pinetime::Controllers::MusicService::Init() {
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int res = 0;
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uint8_t res = 0;
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res = ble_gatts_count_cfg(serviceDefinition);
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res = ble_gatts_count_cfg(serviceDefinition);
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ASSERT(res == 0);
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ASSERT(res == 0);
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@ -152,60 +103,67 @@ void Pinetime::Controllers::MusicService::Init() {
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}
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}
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int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt) {
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int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt) {
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if (ctxt->op == BLE_GATT_ACCESS_OP_WRITE_CHR) {
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if (ctxt->op == BLE_GATT_ACCESS_OP_WRITE_CHR) {
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size_t notifSize = OS_MBUF_PKTLEN(ctxt->om);
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size_t notifSize = OS_MBUF_PKTLEN(ctxt->om);
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uint8_t data[notifSize + 1];
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char data[notifSize + 1];
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data[notifSize] = '\0';
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data[notifSize] = '\0';
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os_mbuf_copydata(ctxt->om, 0, notifSize, data);
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os_mbuf_copydata(ctxt->om, 0, notifSize, data);
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char* s = (char*) &data[0];
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char* s = &data[0];
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if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msArtistCharUuid) == 0) {
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if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msArtistCharUuid)) == 0) {
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artistName = s;
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artistName = s;
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTrackCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackCharUuid)) == 0) {
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trackName = s;
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trackName = s;
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msAlbumCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msAlbumCharUuid)) == 0) {
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albumName = s;
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albumName = s;
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msStatusCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msStatusCharUuid)) == 0) {
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playing = s[0];
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playing = s[0];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msRepeatCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msRepeatCharUuid)) == 0) {
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repeat = s[0];
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repeat = s[0];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msShuffleCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msShuffleCharUuid)) == 0) {
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shuffle = s[0];
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shuffle = s[0];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msPositionCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msPositionCharUuid)) == 0) {
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trackProgress = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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trackProgress = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTotalLengthCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTotalLengthCharUuid)) == 0) {
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trackLength = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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trackLength = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTrackNumberCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackNumberCharUuid)) == 0) {
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trackNumber = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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trackNumber = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msTrackTotalCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msTrackTotalCharUuid)) == 0) {
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tracksTotal = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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tracksTotal = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t*) &msPlaybackSpeedCharUuid) == 0) {
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} else if (ble_uuid_cmp(ctxt->chr->uuid, reinterpret_cast<ble_uuid_t*>(&msPlaybackSpeedCharUuid)) == 0) {
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playbackSpeed = static_cast<float>(((s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3])) / 100.0f;
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playbackSpeed = static_cast<float>(((s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3])) / 100.0f;
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}
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}
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}
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}
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return 0;
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return 0;
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}
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}
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std::string Pinetime::Controllers::MusicService::getAlbum() {
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std::string Pinetime::Controllers::MusicService::getAlbum() const {
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return albumName;
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return albumName;
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}
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}
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std::string Pinetime::Controllers::MusicService::getArtist() {
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std::string Pinetime::Controllers::MusicService::getArtist() const {
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return artistName;
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return artistName;
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}
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}
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std::string Pinetime::Controllers::MusicService::getTrack() {
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std::string Pinetime::Controllers::MusicService::getTrack() const {
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return trackName;
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return trackName;
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}
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}
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bool Pinetime::Controllers::MusicService::isPlaying() {
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bool Pinetime::Controllers::MusicService::isPlaying() const {
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return playing;
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return playing;
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}
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}
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float Pinetime::Controllers::MusicService::getPlaybackSpeed() {
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float Pinetime::Controllers::MusicService::getPlaybackSpeed() const {
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return playbackSpeed;
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return playbackSpeed;
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}
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}
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int Pinetime::Controllers::MusicService::getProgress() const {
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return trackProgress;
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}
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int Pinetime::Controllers::MusicService::getTrackLength() const {
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return trackLength;
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}
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void Pinetime::Controllers::MusicService::event(char event) {
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void Pinetime::Controllers::MusicService::event(char event) {
|
||||||
auto* om = ble_hs_mbuf_from_flat(&event, 1);
|
auto* om = ble_hs_mbuf_from_flat(&event, 1);
|
||||||
|
|
||||||
|
@ -216,12 +174,4 @@ void Pinetime::Controllers::MusicService::event(char event) {
|
||||||
}
|
}
|
||||||
|
|
||||||
ble_gattc_notify_custom(connectionHandle, eventHandle, om);
|
ble_gattc_notify_custom(connectionHandle, eventHandle, om);
|
||||||
}
|
}
|
||||||
|
|
||||||
int Pinetime::Controllers::MusicService::getProgress() {
|
|
||||||
return trackProgress;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Pinetime::Controllers::MusicService::getTrackLength() {
|
|
||||||
return trackLength;
|
|
||||||
}
|
|
|
@ -29,6 +29,8 @@
|
||||||
// 00000000-78fc-48fe-8e23-433b3a1942d0
|
// 00000000-78fc-48fe-8e23-433b3a1942d0
|
||||||
#define MUSIC_SERVICE_UUID_BASE \
|
#define MUSIC_SERVICE_UUID_BASE \
|
||||||
{ 0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0x00, 0x00 }
|
{ 0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0x00, 0x00 }
|
||||||
|
#define MUSIC_SERVICE_CHAR_UUID(x, y) \
|
||||||
|
{ 0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, x, y, 0x00, 0x00 }
|
||||||
|
|
||||||
namespace Pinetime {
|
namespace Pinetime {
|
||||||
namespace System {
|
namespace System {
|
||||||
|
@ -46,19 +48,19 @@ namespace Pinetime {
|
||||||
|
|
||||||
void event(char event);
|
void event(char event);
|
||||||
|
|
||||||
std::string getArtist();
|
std::string getArtist() const;
|
||||||
|
|
||||||
std::string getTrack();
|
std::string getTrack() const;
|
||||||
|
|
||||||
std::string getAlbum();
|
std::string getAlbum() const;
|
||||||
|
|
||||||
int getProgress();
|
int getProgress() const;
|
||||||
|
|
||||||
int getTrackLength();
|
int getTrackLength() const;
|
||||||
|
|
||||||
float getPlaybackSpeed();
|
float getPlaybackSpeed() const;
|
||||||
|
|
||||||
bool isPlaying();
|
bool isPlaying() const;
|
||||||
|
|
||||||
static const char EVENT_MUSIC_OPEN = 0xe0;
|
static const char EVENT_MUSIC_OPEN = 0xe0;
|
||||||
static const char EVENT_MUSIC_PLAY = 0x00;
|
static const char EVENT_MUSIC_PLAY = 0x00;
|
||||||
|
@ -71,34 +73,20 @@ namespace Pinetime {
|
||||||
enum MusicStatus { NotPlaying = 0x00, Playing = 0x01 };
|
enum MusicStatus { NotPlaying = 0x00, Playing = 0x01 };
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static constexpr uint8_t msId[2] = {0x00, 0x00};
|
|
||||||
static constexpr uint8_t msEventCharId[2] = {0x01, 0x00};
|
|
||||||
static constexpr uint8_t msStatusCharId[2] = {0x02, 0x00};
|
|
||||||
static constexpr uint8_t msArtistCharId[2] = {0x03, 0x00};
|
|
||||||
static constexpr uint8_t msTrackCharId[2] = {0x04, 0x00};
|
|
||||||
static constexpr uint8_t msAlbumCharId[2] = {0x05, 0x00};
|
|
||||||
static constexpr uint8_t msPositionCharId[2] = {0x06, 0x00};
|
|
||||||
static constexpr uint8_t msTotalLengthCharId[2] = {0x07, 0x00};
|
|
||||||
static constexpr uint8_t msTrackNumberCharId[2] = {0x08, 0x00};
|
|
||||||
static constexpr uint8_t msTrackTotalCharId[2] = {0x09, 0x00};
|
|
||||||
static constexpr uint8_t msPlaybackSpeedCharId[2] = {0x0a, 0x00};
|
|
||||||
static constexpr uint8_t msRepeatCharId[2] = {0x0b, 0x00};
|
|
||||||
static constexpr uint8_t msShuffleCharId[2] = {0x0c, 0x00};
|
|
||||||
|
|
||||||
ble_uuid128_t msUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
||||||
|
|
||||||
ble_uuid128_t msEventCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msEventCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x01, 0x00)};
|
||||||
ble_uuid128_t msStatusCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msStatusCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x02, 0x00)};
|
||||||
ble_uuid128_t msArtistCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msArtistCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x03, 0x00)};
|
||||||
ble_uuid128_t msTrackCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msTrackCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x04, 0x00)};
|
||||||
ble_uuid128_t msAlbumCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msAlbumCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x05, 0x00)};
|
||||||
ble_uuid128_t msPositionCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msPositionCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x06, 0x00)};
|
||||||
ble_uuid128_t msTotalLengthCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msTotalLengthCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x07, 0x00)};
|
||||||
ble_uuid128_t msTrackNumberCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msTrackNumberCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x08, 0x00)};
|
||||||
ble_uuid128_t msTrackTotalCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msTrackTotalCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x09, 0x00)};
|
||||||
ble_uuid128_t msPlaybackSpeedCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msPlaybackSpeedCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x0a, 0x00)};
|
||||||
ble_uuid128_t msRepeatCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msRepeatCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x0b, 0x00)};
|
||||||
ble_uuid128_t msShuffleCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_UUID_BASE};
|
ble_uuid128_t msShuffleCharUuid {.u = {.type = BLE_UUID_TYPE_128}, .value = MUSIC_SERVICE_CHAR_UUID(0x0c, 0x00)};
|
||||||
|
|
||||||
struct ble_gatt_chr_def characteristicDefinition[14];
|
struct ble_gatt_chr_def characteristicDefinition[14];
|
||||||
struct ble_gatt_svc_def serviceDefinition[2];
|
struct ble_gatt_svc_def serviceDefinition[2];
|
||||||
|
|
Loading…
Reference in a new issue