Reformatted InfiniPaint again
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@ -15,11 +15,15 @@ namespace Pinetime {
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class InfiniPaint : public Screen {
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class InfiniPaint : public Screen {
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public:
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public:
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InfiniPaint(DisplayApp* app, Pinetime::Components::LittleVgl& lvgl);
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InfiniPaint(DisplayApp* app, Pinetime::Components::LittleVgl& lvgl);
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~InfiniPaint() override;
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~InfiniPaint() override;
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bool Refresh() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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bool OnButtonPushed() override;
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bool OnTouchEvent(TouchEvents event) override;
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bool OnTouchEvent(TouchEvents event) override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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private:
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private:
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