value_str is a way to add text on a button without a separate label.
This saves having an extra label object, but uses more memory and is
removed in LVGL8
* Reset timer by long pressing on the button
* Consider press_lost as released
Otherwise the bar would keep increasing if the finger slid off the
button
This configures Nimble to enable the HFCLOCK and other
Bluetooth peripherals only when needed, but 1500 us in advance.
This time is recommended by the Mynewt docs.
This commit adds the following:
Passkey pairing - passkey is displayed on watch
Swipe down to clear passkey screen
Connection encryption
Connection bonding
Automatic reconnects to a bonded peripheral
Trusted device on Android
Note that persisting the bond between reboots is NOT included in
this commit. Therefore, rebooting the watch will cause reconnect failures.
You must delete the bond from the phone to reconnect/pair.
Always returning 0 (when `MYNEWT_VAL_BLE_LL_RFMGMT_ENABLE_TIME` is not defined), rather than a time near to the current tick, causes an issue in at least one place: `ble_ll_adv_sm_start()`, where the calculation of `delta` overflows when the system timer is at 0x80000000 or above -- causing an incorrect, huge adjustment to be made to the scheduled time, ultimately stopping adverts from being sent.
* add submodule littlefs
* base fs
* Save settings using littlefs
* Small fixes and suggestions from PR
* More small fixes from PR suggestions
* Code clean up
* Change SpiNorFlash functions to be private in FS
* PineTimeStyle
* Move GPL license header
* Add step count gauge - replaces heartrate in sidebar
* Enable 12/24h functionality
* Set step gauge outer to be white when step goal is reached
* Add font source file
* Move static needle_colors array to member variable
* Add documentation on generating a font
* Replace .ttf with Google version, add link to font page
Co-authored-by: JF002 <JF002@users.noreply.github.com>
- Enable LVGL animation (and disable groups, which were not used), and set the speed.
- Fix disc animation and progress display by initializing lastIncrement at 0 (a random value will be used otherwise, in release build)
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).
CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the