LVGL is only a part of the main DisplayApp. Other "DisplayApps" can be
implemented without LVGL.
DummyLittleVgl isn't needed anymore and has been removed
The DisplayApp class isn't used in the Screen base class and most
screens, so requiring it is pointless.
In this commit, DisplayApp pointers were added to screens which use it
and the explicit Screen constructor was removed in those screens.
Long pressing will change the value by 1000, whereas clicks will change
it by 500. This allows setting more precise values, while also making it
easier to set any value.
The time used to be yellow while paused. Changing it to white made the
paused state less distinct. Blinking the time while paused makes the
state distinct again.
The workflow checks that the buildsize comparison succeeds. The download
artifact step also checks that all of the main workflow succeeds. This
isn't necessary, and causes the comment not to be created when the
simulator build fails. This change disabled the success conclusion
requirement.
The previous version failed, because it looked for the check from the
branch in the fork, but looked for it in the main repo. Now uses the sha
to get the commit on which checks were run.
Previous description
This works by uploading the data from the main workflow with low
permissions as an artifact, then downloading the data in a workflow with
higher permissions to post the comment.
Third party actions are fixed at a commit, in case they get compromised.
Also set the build-firmware VM to ubuntu-22.04, which was missed when
updating workflow deps earlier.
This works by uploading the data from the main workflow with low
permissions as an artifact, then downloading the data in a workflow with
higher permissions to post the comment.
Third party actions are fixed at a commit, in case they get compromised.
Also set the build-firmware VM to ubuntu-22.04, which was missed when
updating workflow deps earlier.
The only change between the 2 linker scripts is the ORIGIN address of the flash memory allocated to InfiniTime. The MCUBoot one starts at 0x8000, which is the address that will be loaded by MCUBoot after the boot process. This linker script allow to run the application without MCUBoot by setting the origin address to 0x00. The APP_SIZE is the same for both linker scripts, but it could be set to a higher value in this one for development purposes.