For the simulator I need a way to get to the brightnessController object
and handle the set brightness-levels accoringly.
This is done by the constructor expecting a brightnessController object
instead of initializing one itself
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).
CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the