Avamander
5f50f0e538
Fixed air quality amounts being off by a few orders of magnitude
2021-12-04 22:03:40 +02:00
Avamander
3eebe66d65
Updated docs and renamed functions for consistency
2021-12-04 22:03:40 +02:00
Avamander
f1f2bc119a
Added a note about map key capitalization
2021-12-04 22:03:40 +02:00
Avamander
6879147648
Revert wrong change to DisplayApp
2021-12-04 22:03:40 +02:00
Avamander
7b04ce5eba
Added a note about the timestamp having a timezone offset
2021-12-04 22:03:40 +02:00
Avamander
0df49bd43d
Removed float usage from display
2021-12-04 22:03:40 +02:00
Avamander
62bb6b5163
Better cleanup, bugfixes and improvements in weather parsing. UI improvements
2021-12-04 22:03:40 +02:00
Avamander
58d454b11f
Improved Temperature parsing
2021-12-04 22:03:40 +02:00
Avamander
4a8f72bd1e
Fixed a bug in DewPoint decoding
2021-12-04 22:03:40 +02:00
Avamander
be7931c4fb
Whoops, fixed a wrong type
2021-12-04 22:03:40 +02:00
Avamander
154e3d27ad
Added a few helper functions
2021-12-04 22:03:40 +02:00
Avamander
797b60397c
Improved documentation
2021-12-04 22:03:40 +02:00
Avamander
e0133cec36
Improved documentation
2021-12-04 22:03:40 +02:00
Avamander
ffd6c3f095
Removed an instance of shadowing
2021-12-04 22:03:40 +02:00
Avamander
b72c6a5bc9
Clarified a few comments
2021-12-04 22:03:40 +02:00
Avamander
9525fc4273
Specified how values should be interpreted better
2021-12-04 22:03:40 +02:00
Avamander
b998d5e2a8
Removed unnecessary change in CMakeLists
2021-12-04 22:03:40 +02:00
Avamander
abbfb92fa2
Added new precipitation and obscuration types
2021-12-04 22:03:40 +02:00
Avamander
75cf5324ba
Fixed an incorrect decode in Humidity
2021-12-04 22:03:40 +02:00
Avamander
cccec6e1ab
Improved debug UI.
2021-12-04 22:03:40 +02:00
Avamander
9108952e6b
Implemented parsing of all defined weather data types
2021-12-04 22:03:40 +02:00
Avamander
06b022fc4d
Improved UI and fixed a bug
2021-12-04 22:03:40 +02:00
Avamander
c870f8ed30
Bunch of bugs fixed, improved error handling, debug UI addition
2021-12-04 22:03:40 +02:00
Avamander
48beb7c3b1
Improved error handling and fixed incompatibility with co.nstant.in:cbor library
2021-12-04 22:03:40 +02:00
Avamander
df04763ab4
Fixed recovery build
2021-12-04 22:03:40 +02:00
Avamander
900598a7ee
Removed versioning because it's not necessary
2021-12-04 22:03:40 +02:00
Avamander
657dc3a9ba
Changed UUID so it wouldn't conflict with Motion
2021-12-04 22:03:40 +02:00
Avamander
ffb17357e7
Fixed a few compilation errors, fixed UUID.
2021-12-04 22:03:40 +02:00
Avamander
ed6f0aade4
Implemented a few functions.
2021-12-04 22:03:40 +02:00
Avamander
0ed256ba15
Few formatting fixes
2021-12-04 22:03:40 +02:00
Avamander
19c9667a3d
Started initial work on the UI
2021-12-04 22:03:40 +02:00
Avamander
2736fa57bb
Added autodetection for clang-format version
2021-12-04 22:03:40 +02:00
Avamander
3a09b3614c
Brace style and whitespace fixes
2021-12-04 22:03:40 +02:00
Avamander
b6e9e4171d
Switched to non-deprecated math header
2021-12-04 22:03:40 +02:00
Avamander
4b2dcbb4f0
Fixed a few bugs, enabled UsefulBuf library optimizations
2021-12-04 22:03:40 +02:00
Avamander
4349657f79
Minor style improvement
2021-12-04 22:03:40 +02:00
Avamander
6e16584816
Skeleton of the receiving logic
2021-12-04 22:03:40 +02:00
Avamander
eb27813c18
Removed redundant comments from NrfLogger
2021-12-04 22:03:40 +02:00
Avamander
1d3f0dfa9e
Tidied up and added Weather to CMakeLists.txt
2021-12-04 22:03:40 +02:00
Avamander
bda96dc595
Initial Weather service skeleton
2021-12-04 22:03:40 +02:00
Avamander
6ba2878605
Added QCBOR dependency
2021-12-04 22:03:40 +02:00
Reinhold Gschweicher
85a25302bf
Clock: add missing Settings include
...
Add missing include in `Clock.cpp` for `Settings.h`. The Settings class
is forward declared in the header file, but it needs to be included in
the cpp file.
2021-12-02 21:58:31 +01:00
Steveis
b8dfad40bb
WatchFaceAnalog : move notification icon
...
Standardise notification icon to display in top left.
2021-12-02 21:47:08 +01:00
Reinhold Gschweicher
054a99cf6c
Paddle: add a little randomization in the dy speed
...
To make the game a bit more challenging an less predictable add a little
bit of randomness to the `dy` value. When hitting the right wall add a random
number (one of [-1, 0, 1]) to the `dy` value.
To keep the difficulty level managable limit the dy value to be in the
range from -5 to 5.
2021-12-02 21:46:36 +01:00
Jean-François Milants
ada96ccdc8
Merge branch 'clemensvonmolo-paint-colorchange-vibration' into develop
2021-12-02 21:43:17 +01:00
Jean-François Milants
1404d0186c
Merge branch 'paint-colorchange-vibration' of git://github.com/clemensvonmolo/InfiniTime into clemensvonmolo-paint-colorchange-vibration
...
# Conflicts:
# src/displayapp/screens/InfiniPaint.h
2021-12-02 21:42:56 +01:00
Reinhold Gschweicher
a17d8bd566
Metronome: add missing include for Screen.h
2021-12-02 21:21:05 +01:00
Reinhold Gschweicher
88b017d9b1
Settings: remove unused driver include
2021-12-02 21:20:21 +01:00
Reinhold Gschweicher
fe6e4bea8c
WatchFaceDigital: remove unused include for ScreenList.h
2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
0705b74656
WatchFaceDigital: add missing include to Settings.h
2021-12-02 21:18:39 +01:00