#include "heartratetask/HeartRateTask.h" #include #include #include using namespace Pinetime::Applications; TickType_t CurrentTaskDelay(HeartRateTask::States state, TickType_t ppgDeltaTms) { switch (state) { case HeartRateTask::States::ScreenOnAndMeasuring: case HeartRateTask::States::ScreenOffAndMeasuring: return ppgDeltaTms; case HeartRateTask::States::ScreenOffAndWaiting: return pdMS_TO_TICKS(1000); default: return portMAX_DELAY; } } HeartRateTask::HeartRateTask(Drivers::Hrs3300& heartRateSensor, Controllers::HeartRateController& controller, Controllers::Settings& settings) : heartRateSensor {heartRateSensor}, controller {controller}, settings {settings} { } void HeartRateTask::Start() { messageQueue = xQueueCreate(10, 1); controller.SetHeartRateTask(this); if (pdPASS != xTaskCreate(HeartRateTask::Process, "Heartrate", 500, this, 0, &taskHandle)) { APP_ERROR_HANDLER(NRF_ERROR_NO_MEM); } } void HeartRateTask::Process(void* instance) { auto* app = static_cast(instance); app->Work(); } void HeartRateTask::Work() { int lastBpm = 0; while (true) { TickType_t delay = CurrentTaskDelay(state, ppg.deltaTms); Messages msg; if (xQueueReceive(messageQueue, &msg, delay) == pdTRUE) { switch (msg) { case Messages::GoToSleep: HandleGoToSleep(); break; case Messages::WakeUp: HandleWakeUp(); break; case Messages::StartMeasurement: HandleStartMeasurement(&lastBpm); break; case Messages::StopMeasurement: HandleStopMeasurement(); break; } } switch (state) { case States::ScreenOffAndWaiting: HandleBackgroundWaiting(); break; case States::ScreenOffAndMeasuring: case States::ScreenOnAndMeasuring: HandleSensorData(&lastBpm); break; case States::ScreenOffAndStopped: case States::ScreenOnAndStopped: // nothing to do -> ignore break; } } } void HeartRateTask::PushMessage(HeartRateTask::Messages msg) { BaseType_t xHigherPriorityTaskWoken = pdFALSE; xQueueSendFromISR(messageQueue, &msg, &xHigherPriorityTaskWoken); portYIELD_FROM_ISR(xHigherPriorityTaskWoken); } void HeartRateTask::StartMeasurement() { heartRateSensor.Enable(); ppg.Reset(true); vTaskDelay(100); measurementStart = xTaskGetTickCount(); } void HeartRateTask::StopMeasurement() { heartRateSensor.Disable(); ppg.Reset(true); vTaskDelay(100); } void HeartRateTask::HandleGoToSleep() { switch (state) { case States::ScreenOnAndStopped: state = States::ScreenOffAndStopped; break; case States::ScreenOnAndMeasuring: state = States::ScreenOffAndMeasuring; break; case States::ScreenOffAndStopped: case States::ScreenOffAndWaiting: case States::ScreenOffAndMeasuring: // shouldn't happen -> ignore break; } } void HeartRateTask::HandleWakeUp() { switch (state) { case States::ScreenOffAndStopped: state = States::ScreenOnAndStopped; break; case States::ScreenOffAndMeasuring: state = States::ScreenOnAndMeasuring; break; case States::ScreenOffAndWaiting: state = States::ScreenOnAndMeasuring; StartMeasurement(); break; case States::ScreenOnAndStopped: case States::ScreenOnAndMeasuring: // shouldn't happen -> ignore break; } } void HeartRateTask::HandleStartMeasurement(int* lastBpm) { switch (state) { case States::ScreenOffAndStopped: case States::ScreenOnAndStopped: state = States::ScreenOnAndMeasuring; *lastBpm = 0; StartMeasurement(); break; case States::ScreenOnAndMeasuring: case States::ScreenOffAndMeasuring: case States::ScreenOffAndWaiting: // shouldn't happen -> ignore break; } } void HeartRateTask::HandleStopMeasurement() { switch (state) { case States::ScreenOnAndMeasuring: state = States::ScreenOnAndStopped; StopMeasurement(); break; case States::ScreenOffAndMeasuring: case States::ScreenOffAndWaiting: state = States::ScreenOffAndStopped; StopMeasurement(); break; case States::ScreenOnAndStopped: case States::ScreenOffAndStopped: // shouldn't happen -> ignore break; } } void HeartRateTask::HandleBackgroundWaiting() { if (!IsBackgroundMeasurementActivated()) { return; } if (ShouldStartBackgroundMeasuring()) { state = States::ScreenOffAndMeasuring; StartMeasurement(); } } void HeartRateTask::HandleSensorData(int* lastBpm) { int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls()); int bpm = ppg.HeartRate(); // If ambient light detected or a reset requested (bpm < 0) if (ambient > 0) { // Reset all DAQ buffers ppg.Reset(true); } else if (bpm < 0) { // Reset all DAQ buffers except HRS buffer ppg.Reset(false); // Set HR to zero and update bpm = 0; } bool notEnoughData = *lastBpm == 0 && bpm == 0; if (notEnoughData) { controller.Update(Controllers::HeartRateController::States::NotEnoughData, bpm); } if (bpm != 0) { *lastBpm = bpm; controller.Update(Controllers::HeartRateController::States::Running, bpm); } if (state == States::ScreenOnAndMeasuring || IsContinuousModeActivated()) { return; } // state == States::ScreenOffAndMeasuring // (because state != ScreenOnAndMeasuring and the only state that enables measuring is ScreenOffAndMeasuring) // !IsContinuousModeActivated() if (ShouldStartBackgroundMeasuring()) { // This doesn't change the state but resets the measurment timer, which basically starts the next measurment without resetting the sensor. // This is basically a fall back to continuous mode, when measurments take too long. measurementStart = xTaskGetTickCount(); return; } bool noDataWithinTimeLimit = bpm == 0 && ShoudStopTryingToGetData(); bool dataWithinTimeLimit = bpm != 0; if (dataWithinTimeLimit || noDataWithinTimeLimit) { state = States::ScreenOffAndWaiting; StopMeasurement(); } } TickType_t HeartRateTask::GetHeartRateBackgroundMeasurementIntervalInTicks() { int ms; switch (settings.GetHeartRateBackgroundMeasurementInterval()) { case Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::FifteenSeconds: ms = 15 * 1000; break; case Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::ThirtySeconds: ms = 30 * 1000; break; case Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::OneMinute: ms = 60 * 1000; break; case Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::FiveMinutes: ms = 5 * 60 * 1000; break; case Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::TenMinutes: ms = 10 * 60 * 1000; break; case Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::ThirtyMinutes: ms = 30 * 60 * 1000; break; default: ms = 0; break; } return pdMS_TO_TICKS(ms); } bool HeartRateTask::IsContinuousModeActivated() { return settings.GetHeartRateBackgroundMeasurementInterval() == Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::Continuous; } bool HeartRateTask::IsBackgroundMeasurementActivated() { return settings.GetHeartRateBackgroundMeasurementInterval() != Pinetime::Controllers::Settings::HeartRateBackgroundMeasurementInterval::Off; } TickType_t HeartRateTask::GetTicksSinceLastMeasurementStarted() { return xTaskGetTickCount() - measurementStart; } bool HeartRateTask::ShoudStopTryingToGetData() { return GetTicksSinceLastMeasurementStarted() >= DURATION_UNTIL_BACKGROUND_MEASUREMENT_IS_STOPPED; } bool HeartRateTask::ShouldStartBackgroundMeasuring() { return GetTicksSinceLastMeasurementStarted() >= GetHeartRateBackgroundMeasurementIntervalInTicks(); }