ac7b2da611
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
10 lines
210 B
C++
10 lines
210 B
C++
#pragma once
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#include <lvgl/src/lv_misc/lv_color.h>
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#include "components/settings/Settings.h"
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namespace Pinetime {
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namespace Applications {
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lv_color_t Convert(Controllers::Settings::Colors color);
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}
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} |