23 lines
446 B
C++
23 lines
446 B
C++
#pragma once
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#include <vector>
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#include "Screen.h"
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#include <lvgl/lvgl.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Label : public Screen {
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public:
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Label(DisplayApp* app, const char* text);
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~Label() override;
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bool Refresh() override {return false;}
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private:
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lv_obj_t * label = nullptr;
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const char* text = nullptr;
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};
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}
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}
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} |