InfiniTime/src/components/ble/AlertNotificationService.h
Jean-François Milants 219bafb01a Handle call notification the same way than other notifications.
Display the call notifications in the Notification app, with buttons to accept/reject the call.
2021-01-24 17:22:39 +01:00

81 lines
2.2 KiB
C++

#pragma once
#include <cstdint>
#include <array>
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#undef max
#undef min
//00020001-78fc-48fe-8e23-433b3a1942d0
#define NOTIFICATION_EVENT_SERVICE_UUID_BASE {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x01, 0x00, 0x02, 0x00}
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
class NotificationManager;
class AlertNotificationService {
public:
AlertNotificationService(Pinetime::System::SystemTask &systemTask,
Pinetime::Controllers::NotificationManager &notificationManager);
void Init();
int OnAlert(uint16_t conn_handle, uint16_t attr_handle,
struct ble_gatt_access_ctxt *ctxt);
void AcceptIncomingCall();
void RejectIncomingCall();
enum class IncomingCallResponses : uint8_t {
Reject = 0x00,
Answer = 0x01
};
private:
enum class Categories : uint8_t {
SimpleAlert = 0x00,
Email = 0x01,
News = 0x02,
Call = 0x03,
MissedCall = 0x04,
MmsSms = 0x05,
VoiceMail = 0x06,
Schedule = 0x07,
HighPrioritizedAlert = 0x08,
InstantMessage = 0x09,
All = 0xff
};
static constexpr uint16_t ansId {0x1811};
static constexpr uint16_t ansCharId {0x2a46};
static constexpr ble_uuid16_t ansUuid {
.u { .type = BLE_UUID_TYPE_16 },
.value = ansId
};
static constexpr ble_uuid16_t ansCharUuid {
.u { .type = BLE_UUID_TYPE_16 },
.value = ansCharId
};
static constexpr ble_uuid128_t notificationEventUuid {
.u { .type = BLE_UUID_TYPE_128 },
.value = NOTIFICATION_EVENT_SERVICE_UUID_BASE
};
struct ble_gatt_chr_def characteristicDefinition[3];
struct ble_gatt_svc_def serviceDefinition[2];
Pinetime::System::SystemTask &systemTask;
NotificationManager &notificationManager;
uint16_t eventHandle;
};
}
}