c575754b42
* add basic metronome app * add bpb, tap to bpm, update widgets * use event pressed for bpm tap * move case statement break to the right place * narrow bpm selection range, override touch events * fix arc knob style * re-enable sleeping in destructor
35 lines
930 B
C++
35 lines
930 B
C++
#pragma once
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#include "systemtask/SystemTask.h"
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#include "components/motor/MotorController.h"
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#include <array>
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namespace Pinetime::Applications::Screens {
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class Metronome : public Screen {
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public:
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Metronome(DisplayApp* app, Controllers::MotorController& motorController, System::SystemTask& systemTask);
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~Metronome() override;
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bool Refresh() override;
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bool OnTouchEvent(TouchEvents event) override;
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void OnEvent(lv_obj_t* obj, lv_event_t event);
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enum class States { Running, Stopped };
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private:
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bool running;
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States currentState;
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TickType_t startTime;
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TickType_t tappedTime = 0;
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Controllers::MotorController& motorController;
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System::SystemTask& systemTask;
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uint16_t bpm = 120;
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uint8_t bpb = 4;
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uint8_t counter = 1;
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lv_obj_t *bpmArc, *bpmTap, *bpmValue, *bpmLegend;
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lv_obj_t *bpbDropdown, *bpbLegend;
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lv_obj_t *playPause, *playPauseLabel;
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};
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}
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