InfiniTime/src/displayapp/screens/Clock.cpp
Riku Isokoski 7c7a8602c4 screens: Remove displayapp parameter from screen
The DisplayApp class isn't used in the Screen base class and most
screens, so requiring it is pointless.

In this commit, DisplayApp pointers were added to screens which use it
and the explicit Screen constructor was removed in those screens.
2023-02-25 16:56:03 +02:00

139 lines
6 KiB
C++

#include "displayapp/screens/Clock.h"
#include <date/date.h>
#include <lvgl/lvgl.h>
#include "components/battery/BatteryController.h"
#include "components/motion/MotionController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
#include "components/settings/Settings.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/WatchFaceDigital.h"
#include "displayapp/screens/WatchFaceTerminal.h"
#include "displayapp/screens/WatchFaceInfineat.h"
#include "displayapp/screens/WatchFaceAnalog.h"
#include "displayapp/screens/WatchFacePineTimeStyle.h"
#include "displayapp/screens/WatchFaceCasioStyleG7710.h"
using namespace Pinetime::Applications::Screens;
Clock::Clock(DisplayApp* app,
Controllers::DateTime& dateTimeController,
const Controllers::Battery& batteryController,
const Controllers::Ble& bleController,
Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController,
Controllers::FS& filesystem)
: app {app},
dateTimeController {dateTimeController},
batteryController {batteryController},
bleController {bleController},
notificationManager {notificationManager},
settingsController {settingsController},
heartRateController {heartRateController},
motionController {motionController},
filesystem {filesystem},
screen {[this, &settingsController]() {
switch (settingsController.GetClockFace()) {
case 0:
return WatchFaceDigitalScreen();
break;
case 1:
return WatchFaceAnalogScreen();
break;
case 2:
return WatchFacePineTimeStyleScreen();
break;
case 3:
return WatchFaceTerminalScreen();
break;
case 4:
return WatchFaceInfineatScreen();
break;
case 5:
return WatchFaceCasioStyleG7710();
break;
}
return WatchFaceDigitalScreen();
}()} {
settingsController.SetAppMenu(0);
}
Clock::~Clock() {
lv_obj_clean(lv_scr_act());
}
bool Clock::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screen->OnTouchEvent(event);
}
bool Clock::OnButtonPushed() {
return screen->OnButtonPushed();
}
std::unique_ptr<Screen> Clock::WatchFaceDigitalScreen() {
return std::make_unique<Screens::WatchFaceDigital>(app,
dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
heartRateController,
motionController);
}
std::unique_ptr<Screen> Clock::WatchFaceAnalogScreen() {
return std::make_unique<Screens::WatchFaceAnalog>(app,
dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController);
}
std::unique_ptr<Screen> Clock::WatchFacePineTimeStyleScreen() {
return std::make_unique<Screens::WatchFacePineTimeStyle>(app,
dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
motionController);
}
std::unique_ptr<Screen> Clock::WatchFaceTerminalScreen() {
return std::make_unique<Screens::WatchFaceTerminal>(app,
dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
heartRateController,
motionController);
}
std::unique_ptr<Screen> Clock::WatchFaceInfineatScreen() {
return std::make_unique<Screens::WatchFaceInfineat>(app,
dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
motionController,
filesystem);
}
std::unique_ptr<Screen> Clock::WatchFaceCasioStyleG7710() {
return std::make_unique<Screens::WatchFaceCasioStyleG7710>(app,
dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
heartRateController,
motionController,
filesystem);
}