InfiniTime/src/displayapp/screens/settings/SettingBluetooth.cpp
Riku Isokoski 7c7a8602c4 screens: Remove displayapp parameter from screen
The DisplayApp class isn't used in the Screen base class and most
screens, so requiring it is pointless.

In this commit, DisplayApp pointers were added to screens which use it
and the explicit Screen constructor was removed in those screens.
2023-02-25 16:56:03 +02:00

61 lines
1.8 KiB
C++

#include "displayapp/screens/settings/SettingBluetooth.h"
#include <lvgl/lvgl.h>
#include "displayapp/DisplayApp.h"
#include "displayapp/Messages.h"
#include "displayapp/screens/Styles.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h"
using namespace Pinetime::Applications::Screens;
namespace {
struct Option {
const char* name;
bool radioEnabled;
};
constexpr std::array<Option, 2> options = {{
{"Enabled", true},
{"Disabled", false},
}};
std::array<CheckboxList::Item, CheckboxList::MaxItems> CreateOptionArray() {
std::array<Pinetime::Applications::Screens::CheckboxList::Item, CheckboxList::MaxItems> optionArray;
for (size_t i = 0; i < CheckboxList::MaxItems; i++) {
if (i >= options.size()) {
optionArray[i].name = "";
optionArray[i].enabled = false;
} else {
optionArray[i].name = options[i].name;
optionArray[i].enabled = true;
}
}
return optionArray;
};
}
SettingBluetooth::SettingBluetooth(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
: app {app},
checkboxList(
0,
1,
app,
"Bluetooth",
Symbols::bluetooth,
settingsController.GetBleRadioEnabled() ? 0 : 1,
[&settings = settingsController](uint32_t index) {
const bool priorMode = settings.GetBleRadioEnabled();
const bool newMode = options[index].radioEnabled;
if (newMode != priorMode) {
settings.SetBleRadioEnabled(newMode);
}
},
CreateOptionArray()) {
}
SettingBluetooth::~SettingBluetooth() {
lv_obj_clean(lv_scr_act());
// Pushing the message in the OnValueChanged function causes a freeze?
app->PushMessage(Pinetime::Applications::Display::Messages::BleRadioEnableToggle);
}